Player Matchup

Loki
Loki
EAssassinA
Loki
Level 109
God Stats
213W - 126L
1,685 SR
Queue Stats
386W - 365L
1,514 Elo+
Party 2
Artemis
Artemis
SillyUniform35
Artemis
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
307W - 320L
1,517 Elo+
Party 2
Chaac
Chaac
ViciousMockery_
Chaac
Level 62
God Stats
32W - 41L
1,476 SR
Queue Stats
78W - 86L
1,516 Elo+
Party 2
Fafnir
Fafnir
VigilantOutlaw
Fafnir
Level 90
God Stats
11W - 9L
1,724 SR
Queue Stats
61W - 56L
1,627 Elo+
Solo
Kukulkan
Kukulkan
wicho1405
Kukulkan
Level 140
God Stats
2W - 3L
1,484 SR
Queue Stats
99W - 98L
1,560 Elo+
Solo
Team Averages
Level 93
1,574 SR
1,547 Elo+

VS

Team Averages
Level 106
1,604 SR
1,537 Elo+
Ares
Ares
Bryner5000
Ares
Level 122
God Stats
11W - 5L
1,736 SR
Queue Stats
63W - 58L
1,548 Elo+
Solo
Mercury
Mercury
ImHoff
Mercury
Level 88
God Stats
25W - 12L
1,646 SR
Queue Stats
179W - 199L
1,580 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shmidrick
Cu Chulainn
Level 81
God Stats
247W - 203L
1,559 SR
Queue Stats
505W - 492L
1,501 Elo+
Party 1
Sol
Sol
crabby0420
Sol
Level 119
God Stats
156W - 143L
1,581 SR
Queue Stats
1,086W - 1,034L
1,555 Elo+
Solo
Zeus
Zeus
zTCreeper
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 1 / 0
3,924
654
1,103
2,251
545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 3 / 0
3,189
532
2,740
3,862
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 0
3,140
523
138
1,016
431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,552
592
444
4,468
2,531
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
wicho1405
Kukulkan
7
1 / 2 / 2
4,243
707
2,247
2,903
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
4,035
673
1,688
3,336
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
ImHoff
Mercury
7
1 / 2 / 2
4,192
699
1,264
4,144
1,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
Shmidrick
Cu Chulainn
7
0 / 0 / 0
3,847
641
563
2,387
657
7
3 / 0 / 0
4,004
667
4,355
2,576
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
6
2 / 2 / 0
3,953
659
1,553
2,858
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
7
7
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
3
1
0
3
W
Mercury
ImHoff
Mercury
1
2
2
1
W
Cu Chulainn
Shmidrick
Cu Chulainn
0
0
0
0
L
0
3
0
0
L
0
0
0
0
L
0
1
0
0
W
3
0
0
3
L
Kukulkan
wicho1405
Kukulkan
1
2
2
1
W
Zeus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,672
Damage
9,423
14,500
Taken
15,301
5,549
Mitigated
4,143
3,920
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,688
65
0
1,129
3,336
1,220
0
188
3,148
9,800
0
L
1,103
439
0
663
2,251
545
0
305
1,946
0
7,981
W
Mercury
ImHoff
Mercury
1,264
703
0
453
4,144
1,043
0
613
3,463
0
16,939
W
Cu Chulainn
Shmidrick
Cu Chulainn
563
161
0
768
2,387
657
388
0
2,337
0
12,410
L
2,740
1,511
0
1,113
3,862
1,066
0
2,776
1,086
0
12,312
L
138
0
0
359
1,016
431
0
0
1,016
0
6,197
L
444
0
0
1,535
4,468
2,531
0
3,267
1,201
5,385
0
W
4,355
1,195
0
1,790
2,576
566
0
256
2,320
18,161
0
L
Kukulkan
wicho1405
Kukulkan
2,247
470
0
250
2,903
976
0
1,248
1,655
16,765
0
W
Zeus
1,553
556
0
672
2,858
657
185
1,360
1,292
9,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,048
Gold Earned
20,031
107
Minions Killed
137
0
Camps Cleared
0
497,395
Distance Traveled
540,450
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,035
673
7
1
0
122,185
1
L
Loki
3,924
654
25
4
0
82,150
0
W
Mercury
4,192
699
40
7
0
124,385
3
W
Cu Chulainn
3,847
641
29
5
0
101,342
1
L
Artemis
3,189
532
21
4
0
95,199
1
L
Chaac
3,140
523
13
2
0
113,013
0
L
Fafnir
3,552
592
9
2
0
115,060
2
W
Sol
4,004
667
36
6
0
96,620
0
L
Kukulkan
4,243
707
39
7
0
91,973
0
W
Zeus
3,953
659
25
4
0
95,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role