Player Matchup

Mercury
Mercury
GGlaucoma
Mercury
Level 19
God Stats
2W - 3L
1,438 SR
Queue Stats
91W - 102L
1,467 Elo+
Solo
Artemis
Artemis
HeavenSplitter
Artemis
Level 27
God Stats
1W - 1L
1,347 SR
Queue Stats
164W - 233L
1,224 Elo+
Solo
Gilgamesh
Gilgamesh
Jessica97
Gilgamesh
Level 24
God Stats
2W - 1L
1,515 SR
Queue Stats
3W - 3L
1,370 Elo+
Solo
Tiamat
Tiamat
Nizky
Tiamat
Level 30
God Stats
15W - 11L
1,645 SR
Queue Stats
59W - 59L
1,401 Elo+
Solo
Ares
Ares
WananBE
Ares
Level 7
God Stats
2W - 1L
1,755 SR
Queue Stats
8W - 11L
1,366 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,366 Elo+

VS

Team Averages
Level 13
1,503 SR
1,417 Elo+
Medusa
Medusa
Beenty99
Medusa
Level 19
God Stats
0W - 4L
1,277 SR
Queue Stats
136W - 166L
1,350 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hellboy27666
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Rinchaa
Nox
Level 27
God Stats
4W - 6L
1,910 SR
Queue Stats
48W - 55L
1,471 Elo+
Solo
Merlin
Merlin
TogiSMITE
Merlin
Level 7
God Stats
5W - 6L
1,328 SR
Queue Stats
48W - 41L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
ismik988
Tsukuyomi
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 12L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GGlaucoma
Mercury
15
8 / 3 / 2
8,734
672
4,217
9,843
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 4 / 5
7,175
552
4,989
6,883
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Jessica97
Gilgamesh
12
6 / 2 / 4
7,791
599
8,228
5,771
3,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Nizky
Tiamat
14
6 / 2 / 4
8,808
678
6,794
8,626
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
WananBE
Ares
11
0 / 2 / 8
6,893
530
4,205
7,451
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beenty99
Medusa
9
5 / 4 / 2
6,168
474
6,372
10,658
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Hellboy27666
Cu Chulainn
8
0 / 8 / 0
5,181
399
971
8,009
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nox
11
2 / 4 / 5
7,142
549
2,774
6,340
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
TogiSMITE
Merlin
12
2 / 7 / 0
6,699
515
5,278
8,274
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ismik988
Tsukuyomi
12
4 / 4 / 2
7,149
550
7,434
11,277
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
24
Kills
13
13
Deaths
27
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Beenty99
Medusa
5
4
2
1.5
W
Mercury
GGlaucoma
Mercury
8
3
2
3
W
4
4
5
1.63
L
Cu Chulainn
Hellboy27666
Cu Chulainn
0
8
0
0
W
Gilgamesh
Jessica97
Gilgamesh
6
2
4
4
W
Tiamat
Nizky
Tiamat
6
2
4
4
L
Nox
2
4
5
1.13
L
Merlin
TogiSMITE
Merlin
2
7
0
0.29
W
Ares
WananBE
Ares
0
2
8
2
L
Tsukuyomi
ismik988
Tsukuyomi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
22,829
38,574
Taken
44,558
19,009
Mitigated
16,367
7,802
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Beenty99
Medusa
6,372
2,532
0
3,909
10,658
3,179
0
2,742
7,916
0
24,912
W
Mercury
GGlaucoma
Mercury
4,217
2,482
0
1,546
9,843
4,110
1,450
1,251
8,512
0
53,250
W
4,989
2,244
0
678
6,883
2,687
1,395
2,262
4,573
0
28,522
L
Cu Chulainn
Hellboy27666
Cu Chulainn
971
213
0
176
8,009
3,818
0
1,418
6,591
900
14,458
W
Gilgamesh
Jessica97
Gilgamesh
8,228
2,963
0
754
5,771
3,078
1,992
372
5,357
0
27,699
W
Tiamat
Nizky
Tiamat
6,794
1,105
0
2,916
8,626
5,088
1,669
2,799
5,560
53,810
0
L
Nox
2,774
103
393
1,622
6,340
2,752
0
1,323
5,017
18,071
0
L
Merlin
TogiSMITE
Merlin
5,278
414
0
0
8,274
2,586
80
3,505
4,769
34,627
0
W
Ares
WananBE
Ares
4,205
263
0
1,908
7,451
4,046
824
1,154
6,251
15,177
0
L
Tsukuyomi
ismik988
Tsukuyomi
7,434
2,013
0
2,681
11,277
4,032
0
2,011
9,266
0
37,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
32,339
336
Minions Killed
270
0
Camps Cleared
0
1,208,432
Distance Traveled
1,075,247
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,168
474
38
3
0
223,797
0
W
Mercury
8,734
672
99
8
0
272,479
0
W
Artemis
7,175
552
41
3
0
233,564
1
L
Cu Chulainn
5,181
399
32
2
0
176,669
5
W
Gilgamesh
7,791
599
65
5
0
250,113
0
W
Tiamat
8,808
678
112
9
0
221,815
3
L
Nox
7,142
549
37
3
0
224,968
5
L
Merlin
6,699
515
86
7
0
229,775
2
W
Ares
6,893
530
19
1
0
230,461
0
L
Tsukuyomi
7,149
550
77
6
0
220,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role