Player Matchup

Tyr
Tyr
Mistyc0
Tyr
Level 143
God Stats
2W - 1L
1,605 SR
Queue Stats
299W - 285L
1,538 Elo+
Solo
Cernunnos
Cernunnos
SeDNaLiF
Cernunnos
Level 125
God Stats
1W - 1L
1,626 SR
Queue Stats
197W - 183L
1,529 Elo+
Solo
Xing Tian
Xing Tian
SmôOkê
Xing Tian
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoaWar
Ah Muzen Cab
Level 122
God Stats
4W - 4L
1,271 SR
Queue Stats
223W - 203L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
VlKnightKlauslV
Baba Yaga
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,509 Elo+

VS

Team Averages
Level 128
1,587 SR
1,571 Elo+
Sol
Sol
Felipetga
Sol
Level 147
God Stats
12W - 15L
1,746 SR
Queue Stats
716W - 812L
1,474 Elo+
Solo
Osiris
Osiris
Gravia
Osiris
Level 125
God Stats
2W - 1L
1,711 SR
Queue Stats
65W - 35L
1,690 Elo+
Party 1
Fafnir
Fafnir
KaliTheNinja
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,591 Elo+
Party 1
Anhur
Anhur
RickTheNinja
Anhur
Level 109
God Stats
1W - 2L
1,478 SR
Queue Stats
79W - 77L
1,559 Elo+
Party 1
Achilles
Achilles
kalmah68
Achilles
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 225L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
2 / 4 / 8
10,187
637
9,547
23,430
17,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
SeDNaLiF
Cernunnos
18
3 / 2 / 9
10,642
665
16,874
14,647
7,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SmôOkê
Xing Tian
18
2 / 4 / 15
11,763
735
11,998
24,779
28,344
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
SoaWar
Ah Muzen Cab
20
9 / 2 / 8
12,245
765
20,110
14,054
7,525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
VlKnightKlauslV
Baba Yaga
19
5 / 4 / 13
12,047
753
20,034
15,909
8,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 9
11,210
701
23,293
14,473
6,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Gravia
Osiris
18
3 / 3 / 9
11,550
722
12,057
15,633
15,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
17
0 / 4 / 13
10,976
686
10,559
21,382
28,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

18
4 / 5 / 8
10,690
668
19,525
17,972
8,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
kalmah68
Achilles
18
5 / 6 / 6
10,928
683
13,417
23,587
29,481
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
21
Kills
15
16
Deaths
21
53
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
3
9
2.5
L
Osiris
Gravia
Osiris
3
3
9
2.5
L
Fafnir
0
4
13
1.63
W
Tyr
2
4
8
1.5
L
4
5
8
1.6
W
Cernunnos
SeDNaLiF
Cernunnos
3
2
9
3.75
W
Xing Tian
SmôOkê
Xing Tian
2
4
15
2.38
W
Ah Muzen Cab
SoaWar
Ah Muzen Cab
9
2
8
6.5
W
Baba Yaga
VlKnightKlauslV
Baba Yaga
5
4
13
2.88
L
Achilles
kalmah68
Achilles
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,563
Damage
78,851
92,819
Taken
93,047
68,404
Mitigated
89,421
36,100
Healing
31,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,293
4,758
3,584
5,323
14,473
6,871
2,150
6,568
7,905
44,167
0
L
Osiris
Gravia
Osiris
12,057
3,630
3,123
2,328
15,633
15,654
225
5,261
10,372
0
25,045
L
Fafnir
10,559
2,822
2,443
3,738
21,382
28,655
292
7,687
13,695
20,873
0
W
Tyr
9,547
1,057
2,176
5,904
23,430
17,231
43
8,108
15,322
398
17,224
L
19,525
10,922
1,905
2,419
17,972
8,760
1,941
6,278
11,694
0
36,211
W
Cernunnos
SeDNaLiF
Cernunnos
16,874
8,001
3,005
3,388
14,647
7,106
2,430
5,404
9,243
0
28,751
W
Xing Tian
SmôOkê
Xing Tian
11,998
174
2,575
4,301
24,779
28,344
184
9,276
15,503
22,096
0
W
Ah Muzen Cab
SoaWar
Ah Muzen Cab
20,110
11,158
3,363
5,103
14,054
7,525
2,757
4,597
9,457
0
45,445
W
Baba Yaga
VlKnightKlauslV
Baba Yaga
20,034
579
1,801
4,484
15,909
8,198
636
6,467
9,442
48,594
0
L
Achilles
kalmah68
Achilles
13,417
2,463
1,208
5,096
23,587
29,481
483
6,468
17,119
0
22,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,884
Gold Earned
55,354
171
Minions Killed
170
0
Camps Cleared
0
1,416,516
Distance Traveled
1,369,308
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,210
701
58
4
0
300,007
0
L
Osiris
11,550
722
27
2
0
319,384
6
L
Fafnir
10,976
686
20
1
0
257,308
3
W
Tyr
10,187
637
15
1
0
302,402
5
L
Anhur
10,690
668
46
3
0
235,249
1
W
Cernunnos
10,642
665
28
2
0
268,739
0
W
Xing Tian
11,763
735
16
1
0
271,240
0
W
Ah Muzen Cab
12,245
765
55
3
0
297,322
2
W
Baba Yaga
12,047
753
57
4
0
276,813
0
L
Achilles
10,928
683
19
1
0
257,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role