Player Matchup

Kukulkan
Kukulkan
CoopNast
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
DayBreak
Erlang Shen
Level 27
God Stats
2W - 1L
1,880 SR
Queue Stats
6W - 7L
1,591 Elo+
Solo
Sobek
Sobek
InCryptedS
Sobek
Level 28
God Stats
0W - 2L
1,604 SR
Queue Stats
204W - 166L
1,595 Elo+
Party 1
Loki
Loki
OneTrickyDuuuuud
Loki
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 53L
1,631 Elo+
Party 1
Neith
Neith
XxEniiacxX
Neith
Level 25
God Stats
21W - 24L
1,468 SR
Queue Stats
208W - 201L
1,661 Elo+
Solo
Team Averages
Level 24
1,590 SR
1,609 Elo+

VS

Team Averages
Level 25
1,676 SR
1,800 Elo+
Persephone
Persephone
Empanadelechona
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
KHENXI
Gilgamesh
Level 24
God Stats
32W - 7L
1,916 SR
Queue Stats
171W - 66L
1,884 Elo+
Party 2
Sun Wukong
Sun Wukong
MaybeGGmaK26
Sun Wukong
Level 37
God Stats
10W - 6L
1,574 SR
Queue Stats
217W - 161L
1,755 Elo+
Party 2
Apollo
Apollo
MaybePaisa
Apollo
Level 25
God Stats
4W - 4L
1,574 SR
Queue Stats
148W - 72L
1,817 Elo+
Party 2
Sobek
Sobek
MaybeSevnnnn
Sobek
Level 24
God Stats
4W - 1L
1,813 SR
Queue Stats
96W - 26L
1,876 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoopNast
Kukulkan
10
1 / 4 / 1
5,861
586
2,261
5,077
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
DayBreak
Erlang Shen
11
1 / 2 / 0
5,927
593
6,164
9,703
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
8
2 / 2 / 2
5,346
535
1,697
6,713
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 1
6,124
612
2,337
5,181
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
7
0 / 5 / 1
4,533
453
1,795
4,915
1,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Empanadelechona
Persephone
10
2 / 2 / 2
5,964
596
3,375
4,671
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
KHENXI
Gilgamesh
11
4 / 0 / 2
6,316
632
3,497
5,921
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
MaybeGGmaK26
Sun Wukong
10
1 / 2 / 1
5,703
570
5,174
8,893
4,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
MaybePaisa
Apollo
11
3 / 1 / 3
6,674
667
4,212
4,597
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 5
5,927
593
3,607
6,582
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
12
13
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CoopNast
Kukulkan
1
4
1
0.38
L
Erlang Shen
DayBreak
Erlang Shen
1
2
0
0.5
W
Persephone
Empanadelechona
Persephone
2
2
2
1.5
L
Sobek
2
2
2
1.5
W
Gilgamesh
KHENXI
Gilgamesh
4
0
2
5
W
Sun Wukong
MaybeGGmaK26
Sun Wukong
1
2
1
0.75
W
Apollo
MaybePaisa
Apollo
3
1
3
4.5
W
2
2
5
2.25
L
2
0
1
2.5
L
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,254
Damage
19,865
31,589
Taken
30,664
10,704
Mitigated
13,565
8,989
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CoopNast
Kukulkan
2,261
387
0
585
5,077
1,596
0
2,164
2,648
35,557
0
L
Erlang Shen
DayBreak
Erlang Shen
6,164
3,549
0
5,419
9,703
3,765
0
358
9,345
0
34,589
W
Persephone
Empanadelechona
Persephone
3,375
119
0
1,467
4,671
1,405
0
2,338
2,161
32,562
0
L
Sobek
1,697
138
0
2,423
6,713
2,698
0
2,529
4,136
9,765
0
W
Gilgamesh
KHENXI
Gilgamesh
3,497
1,077
0
598
5,921
2,274
0
127
5,794
0
38,620
W
Sun Wukong
MaybeGGmaK26
Sun Wukong
5,174
1,504
0
3,097
8,893
4,672
0
0
8,893
0
28,482
W
Apollo
MaybePaisa
Apollo
4,212
2,675
0
2,261
4,597
1,318
372
375
4,222
0
42,486
W
3,607
418
0
3,498
6,582
3,896
0
947
5,635
13,656
0
L
2,337
481
0
150
5,181
1,638
0
598
4,583
0
39,123
L
Neith
1,795
544
0
412
4,915
1,007
0
1,020
3,895
0
18,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
30,584
301
Minions Killed
316
0
Camps Cleared
0
989,599
Distance Traveled
999,944
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,861
586
88
9
0
180,536
1
L
Erlang Shen
5,927
593
78
8
0
191,098
0
W
Persephone
5,964
596
64
6
0
193,210
3
L
Sobek
5,346
535
17
2
0
198,363
3
W
Gilgamesh
6,316
632
89
9
0
226,462
4
W
Sun Wukong
5,703
570
59
6
0
194,089
3
W
Apollo
6,674
667
84
8
0
188,697
3
W
Sobek
5,927
593
20
2
0
197,486
4
L
Loki
6,124
612
83
8
0
234,770
2
L
Neith
4,533
453
35
4
0
184,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role