Player Matchup

Heimdallr
Heimdallr
HunBun030
Heimdallr
Level 88
God Stats
7W - 6L
1,314 SR
Queue Stats
370W - 429L
1,360 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IKanji GodI
Tsukuyomi
Level 50
God Stats
21W - 25L
1,502 SR
Queue Stats
228W - 265L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
ISaiku GodI
Nu Wa
Level 99
God Stats
19W - 9L
1,775 SR
Queue Stats
233W - 285L
1,395 Elo+
Party 2
Athena
Athena
Xonroe
Athena
Level 49
God Stats
7W - 10L
1,441 SR
Queue Stats
171W - 223L
1,347 Elo+
Party 2
Chaac
Chaac
yosi_BURN
Chaac
Level 48
God Stats
28W - 28L
1,513 SR
Queue Stats
170W - 246L
1,325 Elo+
Solo
Team Averages
Level 67
1,509 SR
1,369 Elo+

VS

Team Averages
Level 73
1,499 SR
1,392 Elo+
Tiamat
Tiamat
CruelEagle73222
Tiamat
Level 39
God Stats
46W - 72L
1,173 SR
Queue Stats
190W - 266L
1,228 Elo+
Solo
Artio
Artio
GuardiAngel819
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,459 Elo+
Party 1
Mercury
Mercury
OMLORD
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 224L
1,475 Elo+
Party 1
Izanami
Izanami
XxKillxEMxALL
Izanami
Level 85
God Stats
14W - 10L
1,822 SR
Queue Stats
81W - 76L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
losefish
Gilgamesh
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 20L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HunBun030
Heimdallr
15
7 / 2 / 4
9,127
570
9,563
8,898
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
IKanji GodI
Tsukuyomi
16
5 / 0 / 6
9,697
606
6,200
8,101
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 0 / 4
10,387
649
15,627
5,368
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Xonroe
Athena
12
2 / 4 / 8
7,338
459
4,325
9,790
5,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
yosi_BURN
Chaac
15
2 / 3 / 4
8,827
552
10,391
16,454
14,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,756
422
1,646
9,920
4,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 4
6,695
418
2,788
13,283
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
OMLORD
Mercury
11
0 / 5 / 3
7,074
442
4,255
14,803
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
13
4 / 7 / 1
8,082
505
6,556
11,038
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
losefish
Gilgamesh
14
4 / 4 / 0
8,375
523
14,379
15,634
10,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
25
Kills
9
9
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
6
4
0.5
W
Heimdallr
HunBun030
Heimdallr
7
2
4
4.5
W
Tsukuyomi
IKanji GodI
Tsukuyomi
5
0
6
8
W
9
0
4
11
L
Mercury
OMLORD
Mercury
0
5
3
0.3
W
Athena
Xonroe
Athena
2
4
8
1.5
L
Izanami
4
7
1
0.64
L
Gilgamesh
losefish
Gilgamesh
4
4
0
1
W
Chaac
yosi_BURN
Chaac
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
29,624
48,611
Taken
64,678
28,808
Mitigated
32,819
15,245
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,646
50
0
2,923
9,920
4,452
0
6,506
3,000
34,594
0
L
2,788
740
453
1,967
13,283
10,562
0
3,525
9,611
10,725
0
W
Heimdallr
HunBun030
Heimdallr
9,563
4,345
0
1,962
8,898
3,315
2,869
1,409
7,489
0
56,587
W
Tsukuyomi
IKanji GodI
Tsukuyomi
6,200
1,872
0
5,346
8,101
3,263
0
133
7,968
0
63,618
W
15,627
4,161
0
565
5,368
2,298
1,700
1,866
3,502
71,621
0
L
Mercury
OMLORD
Mercury
4,255
2,172
0
3,529
14,803
4,290
0
5,153
9,484
0
38,123
W
Athena
Xonroe
Athena
4,325
1,199
579
615
9,790
5,060
278
852
8,938
12,157
0
L
Izanami
6,556
3,957
123
971
11,038
3,478
0
1,309
9,643
0
52,486
L
Gilgamesh
losefish
Gilgamesh
14,379
5,703
0
4,620
15,634
10,037
0
2,478
12,982
0
49,872
W
Chaac
yosi_BURN
Chaac
10,391
2,819
0
6,178
16,454
14,872
232
174
16,280
0
56,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
36,982
482
Minions Killed
347
0
Camps Cleared
0
1,554,620
Distance Traveled
1,517,028
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,756
422
55
3
0
271,885
2
L
Artio
6,695
418
19
1
0
286,359
3
W
Heimdallr
9,127
570
97
6
0
272,944
0
W
Tsukuyomi
9,697
606
129
8
0
380,488
1
W
Nu Wa
10,387
649
128
8
0
287,562
1
L
Mercury
7,074
442
77
5
0
335,011
1
W
Athena
7,338
459
20
1
0
331,883
2
L
Izanami
8,082
505
110
7
0
341,484
2
L
Gilgamesh
8,375
523
86
5
0
282,289
0
W
Chaac
8,827
552
108
7
0
281,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role