Player Matchup

Gilgamesh
Gilgamesh
Dstorm007
Gilgamesh
Level 29
God Stats
13W - 7L
1,818 SR
Queue Stats
129W - 131L
1,454 Elo+
Solo
Jormungandr
Jormungandr
ErikReyes
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,058 Elo+
Solo
Discordia
Discordia
ItsCarlBimtch
Discordia
Level 27
God Stats
51W - 23L
1,583 SR
Queue Stats
191W - 175L
1,474 Elo+
Solo
Guan Yu
Guan Yu
TayDestroyerTwo
Guan Yu
Level 26
God Stats
8W - 9L
1,131 SR
Queue Stats
127W - 154L
1,436 Elo+
Solo
Thor
Thor
Waste Galaxy
Thor
Level 8
God Stats
1W - 1L
1,052 SR
Queue Stats
2W - 2L
1,119 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,308 Elo+

VS

Team Averages
Level 18
1,339 SR
1,269 Elo+
Khepri
Khepri
GameOverBrody
Khepri
Level 13
God Stats
8W - 12L
983 SR
Queue Stats
13W - 19L
1,247 Elo+
Party 1
Gilgamesh
Gilgamesh
GruTheSlumpGod
Gilgamesh
Level 40
God Stats
3W - 6L
1,483 SR
Queue Stats
128W - 183L
1,385 Elo+
Party 1
Poseidon
Poseidon
II Zen II7648
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,141 Elo+
Solo
Neith
Neith
XxStoic
Neith
Level 15
God Stats
12W - 18L
1,303 SR
Queue Stats
20W - 25L
1,385 Elo+
Party 1
Merlin
Merlin
myronaintnice246
Merlin
Level 17
God Stats
1W - 4L
1,427 SR
Queue Stats
16W - 29L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dstorm007
Gilgamesh
20
12 / 4 / 4
13,702
571
22,987
23,799
11,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ErikReyes
Jormungandr
17
1 / 5 / 3
11,053
461
8,439
16,856
13,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
ItsCarlBimtch
Discordia
20
8 / 2 / 3
13,608
567
11,548
9,317
3,255
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 2
11,350
473
1,992
14,445
14,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 9 / 5
9,213
384
2,246
17,771
13,177
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
11,764
490
7,052
17,983
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
GruTheSlumpGod
Gilgamesh
17
8 / 6 / 9
11,508
480
19,964
18,627
9,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
II Zen II7648
Poseidon
10
0 / 7 / 1
7,856
327
2,523
7,876
2,226
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
XxStoic
Neith
18
9 / 3 / 4
11,332
472
10,318
11,916
4,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 1
9,406
392
5,714
10,445
3,914
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
23
Kills
23
24
Deaths
24
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Dstorm007
Gilgamesh
12
4
4
3.5
W
Jormungandr
ErikReyes
Jormungandr
1
5
3
0.5
L
3
4
14
2.5
L
Gilgamesh
GruTheSlumpGod
Gilgamesh
8
6
9
2.08
L
Poseidon
II Zen II7648
Poseidon
0
7
1
0.07
W
Discordia
ItsCarlBimtch
Discordia
8
2
3
4.75
W
2
4
2
0.75
W
0
9
5
0.28
L
Neith
XxStoic
Neith
9
3
4
3.67
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,212
Damage
45,571
82,188
Taken
66,847
56,416
Mitigated
37,847
13,403
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Dstorm007
Gilgamesh
22,987
9,486
744
4,416
23,799
11,697
252
3,953
19,846
0
108,226
W
Jormungandr
ErikReyes
Jormungandr
8,439
2,003
152
1,830
16,856
13,463
1,742
4,533
12,323
51,773
0
L
7,052
2,018
0
4,257
17,983
17,914
775
3,724
14,040
24,962
0
L
Gilgamesh
GruTheSlumpGod
Gilgamesh
19,964
4,921
0
3,075
18,627
9,433
342
4,218
14,075
0
57,474
L
Poseidon
II Zen II7648
Poseidon
2,523
394
0
389
7,876
2,226
426
2,819
4,625
26,730
0
W
Discordia
ItsCarlBimtch
Discordia
11,548
844
0
50
9,317
3,255
1,922
3,155
6,162
85,776
0
W
1,992
337
472
4,167
14,445
14,824
278
1,204
13,241
0
67,426
W
2,246
762
0
1,572
17,771
13,177
330
2,444
15,327
0
26,821
L
Neith
XxStoic
Neith
10,318
5,183
0
3,254
11,916
4,360
2,711
5,428
6,349
0
68,739
L
5,714
353
0
0
10,445
3,914
0
2,784
7,527
46,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,926
Gold Earned
51,866
556
Minions Killed
361
0
Camps Cleared
0
2,029,755
Distance Traveled
2,037,575
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,702
571
145
6
0
438,469
1
W
Jormungandr
11,053
461
83
3
0
371,432
0
L
Khepri
11,764
490
38
2
0
480,357
0
L
Gilgamesh
11,508
480
78
3
0
441,670
0
L
Poseidon
7,856
327
64
3
0
259,260
1
W
Discordia
13,608
567
176
7
0
426,052
0
W
Guan Yu
11,350
473
114
5
0
455,869
0
W
Thor
9,213
384
38
2
0
337,933
1
L
Neith
11,332
472
114
5
0
485,883
1
L
Merlin
9,406
392
67
3
0
370,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role