Player Matchup

Cthulhu
Cthulhu
CinSlays
Cthulhu
Level 129
God Stats
12W - 5L
1,774 SR
Queue Stats
79W - 65L
1,624 Elo+
Party 3
Gilgamesh
Gilgamesh
EH Trippy
Gilgamesh
Level 49
God Stats
23W - 15L
1,548 SR
Queue Stats
67W - 66L
1,459 Elo+
Party 3
Aphrodite
Aphrodite
Megicula6453
Aphrodite
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
NJPlayz--YT
Nemesis
Level 31
God Stats
26W - 15L
1,557 SR
Queue Stats
248W - 219L
1,596 Elo+
Solo
Chiron
Chiron
lil gtg
Chiron
Level 152
God Stats
4W - 6L
1,732 SR
Queue Stats
368W - 465L
1,468 Elo+
Party 3
Team Averages
Level 73
1,622 SR
1,529 Elo+

VS

Team Averages
Level 62
1,537 SR
1,432 Elo+
Anhur
Anhur
BJamming
Anhur
Level 17
God Stats
1W - 1L
1,686 SR
Queue Stats
17W - 12L
1,573 Elo+
Party 2
Hel
Hel
Flyingtill_
Hel
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 15L
1,615 Elo+
Party 2
Thanatos
Thanatos
ImminentTitan82
Thanatos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 1
Achilles
Achilles
PeptoC
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 1
Khepri
Khepri
bboykingfrancis
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CinSlays
Cthulhu
15
3 / 0 / 7
9,536
561
12,327
13,008
10,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
EH Trippy
Gilgamesh
17
8 / 0 / 5
10,713
630
11,435
10,018
4,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Megicula6453
Aphrodite
13
3 / 6 / 9
8,235
484
6,384
13,390
6,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
NJPlayz--YT
Nemesis
18
6 / 3 / 5
10,486
617
7,177
10,955
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
lil gtg
Chiron
15
4 / 2 / 3
9,300
547
11,121
12,574
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BJamming
Anhur
13
5 / 6 / 3
8,016
472
8,288
12,282
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 4 / 0
9,150
538
7,724
11,592
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
2 / 5 / 4
8,243
485
9,640
15,463
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
PeptoC
Achilles
13
1 / 5 / 3
7,591
447
7,004
13,537
11,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 4 / 5
7,159
421
4,737
13,100
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
24
Kills
11
11
Deaths
24
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
BJamming
Anhur
5
6
3
1.08
W
Cthulhu
CinSlays
Cthulhu
3
0
7
6.5
W
Gilgamesh
EH Trippy
Gilgamesh
8
0
5
10.5
L
3
4
0
0.75
L
Thanatos
2
5
4
0.8
W
Aphrodite
Megicula6453
Aphrodite
3
6
9
1.25
W
Nemesis
NJPlayz--YT
Nemesis
6
3
5
2.83
L
Achilles
PeptoC
Achilles
1
5
3
0.5
L
0
4
5
0.63
W
Chiron
lil gtg
Chiron
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,444
Damage
37,393
59,945
Taken
65,974
31,150
Mitigated
34,197
25,110
Healing
19,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BJamming
Anhur
8,288
5,194
0
2,152
12,282
4,254
0
2,921
9,361
0
37,639
W
Cthulhu
CinSlays
Cthulhu
12,327
683
303
4,807
13,008
10,469
310
4,749
7,934
57,578
0
W
Gilgamesh
EH Trippy
Gilgamesh
11,435
3,547
0
2,282
10,018
4,905
1,982
1,282
8,690
0
70,978
L
7,724
232
1,600
4,319
11,592
4,714
325
5,700
5,892
49,667
0
L
Thanatos
9,640
3,339
0
8,518
15,463
5,324
0
3,869
11,594
0
60,499
W
Aphrodite
Megicula6453
Aphrodite
6,384
1,312
3,184
5,006
13,390
6,012
33
2,919
10,407
26,288
0
W
Nemesis
NJPlayz--YT
Nemesis
7,177
3,876
0
1,164
10,955
6,016
32
917
9,925
0
79,604
L
Achilles
PeptoC
Achilles
7,004
2,358
0
2,500
13,537
11,747
0
4,003
9,534
0
31,841
L
4,737
390
0
684
13,100
8,158
0
2,218
10,882
26,428
0
W
Chiron
lil gtg
Chiron
11,121
5,369
1,177
7,187
12,574
3,748
4,253
2,046
10,528
0
62,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,270
Gold Earned
40,159
516
Minions Killed
372
0
Camps Cleared
0
1,668,725
Distance Traveled
1,620,127
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,016
472
80
5
0
288,111
0
W
Cthulhu
9,536
561
107
6
0
384,454
3
W
Gilgamesh
10,713
630
136
8
0
352,008
1
L
Hel
9,150
538
124
7
0
336,937
3
L
Thanatos
8,243
485
97
6
0
341,468
1
W
Aphrodite
8,235
484
39
2
0
298,974
1
W
Nemesis
10,486
617
127
7
0
346,013
1
L
Achilles
7,591
447
51
3
0
321,457
0
L
Khepri
7,159
421
20
1
0
332,154
4
W
Chiron
9,300
547
107
6
0
287,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role