Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
CarlosMateusS
Cu Chulainn
Gold I
Level 143
God Stats
3W - 1L
1,134 SR
Queue Stats
37W - 40L
1,374 MMR
Party 3
Ganesha
Ganesha
Bronze III
Chîlly
Ganesha
Bronze III
Level 102
God Stats
1W - 0L
1,854 SR
Queue Stats
12W - 8L
1,367 MMR
Party 1
Apollo
Apollo
Gold IV
ILuckyyShott
Apollo
Gold IV
Level 149
God Stats
3W - 2L
1,458 SR
Queue Stats
126W - 127L
1,399 MMR
Solo
Bakasura
Bakasura
Gold IV
SmokeWar
Bakasura
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hel
Hel
Bronze III
Yarnie
Hel
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,489 SR
1,428 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,568 SR
1,409 MMR
Tyr
Tyr
Silver I
GankLocas
Tyr
Silver I
Level 63
God Stats
6W - 8L
1,508 SR
Queue Stats
49W - 48L
1,360 MMR
Party 2
Janus
Janus
Gold IV
TheGrandBoss
Janus
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Gold II
WolfOfTheWinter
Thor
Gold II
Level 129
God Stats
4W - 12L
1,500 SR
Queue Stats
236W - 239L
1,393 MMR
Solo
Cupid
Cupid
Bronze III
chiftharip
Cupid
Bronze III
Level 31
God Stats
0W - 2L
1,591 SR
Queue Stats
5W - 17L
1,400 MMR
Solo
Athena
Athena
Silver I
ochronico
Athena
Silver I
Level 129
God Stats
0W - 1L
1,739 SR
Queue Stats
22W - 22L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CarlosMateusS
Cu Chulainn
12
2 / 0 / 1
7,318
665
4,846
6,547
3,487
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
Chîlly
Ganesha
11
1 / 2 / 8
7,034
639
4,771
6,615
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
11
4 / 3 / 1
7,277
662
9,000
7,859
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
SmokeWar
Bakasura
11
3 / 0 / 5
6,972
634
3,666
5,210
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Yarnie
Hel
13
3 / 0 / 1
7,460
678
5,673
3,793
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouTiamatTsukuyomiSetKing Arthur

VS

Bans
PersephoneAphroditeThothScyllaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,513
592
2,508
8,464
4,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,717
520
1,274
5,596
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 2
5,711
519
2,097
7,553
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
9
2 / 3 / 2
5,415
492
4,887
7,765
1,931
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
ochronico
Athena
9
2 / 3 / 2
5,690
517
4,100
9,693
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
5
5
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CarlosMateusS
Cu Chulainn
2
0
1
2.5
W
Ganesha
Chîlly
Ganesha
1
2
8
2.5
L
0
3
0
0
W
Apollo
4
3
1
1.5
W
Bakasura
SmokeWar
Bakasura
3
0
5
5.5
L
0
2
0
0
L
1
2
2
1
W
Hel
Yarnie
Hel
3
0
1
3.5
L
Cupid
2
3
2
1
L
Athena
ochronico
Athena
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
14,866
30,024
Taken
39,071
12,330
Mitigated
13,297
12,211
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CarlosMateusS
Cu Chulainn
4,846
630
0
2,647
6,547
3,487
361
0
6,547
7,381
37,525
W
Ganesha
Chîlly
Ganesha
4,771
485
0
2,595
6,615
3,234
0
1,269
5,346
23,544
0
L
2,508
447
0
3,485
8,464
4,148
0
693
7,430
0
38,655
W
Apollo
9,000
6,093
0
3,178
7,859
2,446
192
2,528
5,331
0
37,933
W
Bakasura
SmokeWar
Bakasura
3,666
2,752
0
1,568
5,210
1,915
763
290
4,920
0
35,635
L
1,274
149
0
860
5,596
1,459
0
3,984
1,345
33,510
0
L
2,097
145
0
2,267
7,553
2,180
0
2,535
4,813
0
28,977
W
Hel
Yarnie
Hel
5,673
405
169
2,054
3,793
1,248
1,126
1,287
2,506
51,154
0
L
Cupid
4,887
3,145
979
3,273
7,765
1,931
0
1,262
6,391
0
26,063
L
Athena
ochronico
Athena
4,100
948
0
2,604
9,693
3,579
0
2,350
7,343
16,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,061
Gold Earned
29,046
376
Minions Killed
319
0
Camps Cleared
0
1,127,876
Distance Traveled
1,122,377
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,318
665
96
9
0
212,442
3
W
Ganesha
7,034
639
15
1
0
229,762
2
L
Tyr
6,513
592
100
9
0
244,919
2
W
Apollo
7,277
662
77
7
0
198,020
2
W
Bakasura
6,972
634
80
7
0
265,322
3
L
Janus
5,717
520
80
7
0
210,513
4
L
Thor
5,711
519
62
6
0
231,344
1
W
Hel
7,460
678
108
10
0
222,330
2
L
Cupid
5,415
492
44
4
0
191,454
2
L
Athena
5,690
517
33
3
0
244,147
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role