Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Flabbergadget
Nox
Level 89
God Stats
2W - 3L
1,753 SR
Queue Stats
139W - 121L
1,550 Elo+
Party 1
Osiris
Osiris
Melibelli
Osiris
Level 160
God Stats
3W - 3L
1,505 SR
Queue Stats
686W - 728L
1,459 Elo+
Solo
Fenrir
Fenrir
Sharkalanche
Fenrir
Level 104
God Stats
1W - 6L
1,403 SR
Queue Stats
153W - 139L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
WickedSheDevil
Danzaburou
Level 124
God Stats
2W - 3L
1,514 SR
Queue Stats
155W - 187L
1,454 Elo+
Solo
Team Averages
Level 125
1,535 SR
1,502 Elo+

VS

Team Averages
Level 127
1,551 SR
1,503 Elo+
Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BigshotDeath
Medusa
Level 134
God Stats
2W - 0L
1,832 SR
Queue Stats
68W - 72L
1,467 Elo+
Party 2
Ymir
Ymir
Slaet
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,513 Elo+
Solo
Kukulkan
Kukulkan
ZaddyBirds
Kukulkan
Level 122
God Stats
2W - 1L
1,425 SR
Queue Stats
74W - 82L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
ZippedPilot531
Nu Wa
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
290W - 295L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 6 / 10
9,061
647
7,304
13,224
5,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 5 / 9
10,058
718
13,479
11,034
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Melibelli
Osiris
18
6 / 6 / 8
10,708
765
9,520
15,896
15,623
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
18
8 / 5 / 11
10,599
757
10,895
15,386
16,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
WickedSheDevil
Danzaburou
17
3 / 7 / 12
10,012
715
11,631
16,241
7,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
6 / 3 / 12
11,865
848
13,001
14,582
6,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
7 / 5 / 9
11,039
789
11,835
12,627
6,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Slaet
Ymir
15
5 / 7 / 8
10,427
745
9,701
20,320
26,454
Kukulkan
ZaddyBirds
Kukulkan
18
5 / 6 / 13
11,084
792
14,118
9,774
4,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
6 / 3 / 18
11,715
837
13,971
8,940
3,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
24
Kills
29
29
Deaths
24
50
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
6
10
1.33
W
Chronos
 
Chronos
6
3
12
4
W
Medusa
7
5
9
2.3
L
4
5
9
1.7
L
Osiris
Melibelli
Osiris
6
6
8
1.67
L
Fenrir
8
5
11
2.7
W
Ymir
Slaet
Ymir
5
7
8
1.29
L
Danzaburou
WickedSheDevil
Danzaburou
3
7
12
1.29
W
Kukulkan
ZaddyBirds
Kukulkan
5
6
13
1.92
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,829
Damage
62,626
71,781
Taken
66,243
49,745
Mitigated
47,335
20,242
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,304
2,698
1,047
1,866
13,224
5,047
159
9,449
3,775
0
19,173
W
Chronos
 
Chronos
13,001
2,482
1,278
3,143
14,582
6,924
2,394
4,985
9,597
33,496
0
W
Medusa
11,835
4,375
1,605
2,914
12,627
6,034
2,058
2,729
9,898
0
20,316
L
13,479
798
3,155
1,518
11,034
5,299
35
7,431
3,603
32,531
0
L
Osiris
Melibelli
Osiris
9,520
1,387
1,279
1,539
15,896
15,623
0
9,970
5,926
7,839
23,367
L
Fenrir
10,895
1,940
2,103
2,547
15,386
16,336
0
10,650
4,736
0
20,503
W
Ymir
Slaet
Ymir
9,701
1,642
585
2,346
20,320
26,454
0
4,334
15,986
14,614
0
L
Danzaburou
WickedSheDevil
Danzaburou
11,631
3,440
1,628
3,560
16,241
7,440
0
13,291
2,950
0
38,963
W
Kukulkan
ZaddyBirds
Kukulkan
14,118
772
1,180
1,215
9,774
4,443
991
876
8,898
32,243
0
W
13,971
5,251
815
836
8,940
3,480
639
3,111
5,829
28,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,438
Gold Earned
56,130
181
Minions Killed
145
0
Camps Cleared
0
1,074,722
Distance Traveled
1,165,078
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,061
647
33
2
0
209,668
1
W
Chronos
11,865
848
64
5
0
262,143
2
W
Medusa
11,039
789
12
1
0
234,514
0
L
Nox
10,058
718
52
4
0
219,295
1
L
Osiris
10,708
765
34
2
0
224,456
3
L
Fenrir
10,599
757
10
1
0
238,369
0
W
Ymir
10,427
745
6
0
0
208,952
0
L
Danzaburou
10,012
715
52
4
0
182,934
0
W
Kukulkan
11,084
792
42
3
0
211,523
0
W
Nu Wa
11,715
837
21
2
0
247,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role