Player Matchup

Artemis
Artemis
JimJam909
Artemis
Level 5
God Stats
0W - 2L
1,747 SR
Queue Stats
3W - 8L
1,491 Elo+
Party 1
Hercules
Hercules
LilJohnnyXmas
Hercules
Level 82
God Stats
5W - 5L
1,604 SR
Queue Stats
38W - 56L
1,397 Elo+
Party 1
Ymir
Ymir
LunarPlains
Ymir
Level 25
God Stats
0W - 1L
1,498 SR
Queue Stats
8W - 17L
1,401 Elo+
Party 1
Thanatos
Thanatos
RileyTy
Thanatos
Level 19
God Stats
1W - 5L
1,436 SR
Queue Stats
21W - 27L
1,404 Elo+
Party 1
Merlin
Merlin
chicodarico
Merlin
Level 46
God Stats
8W - 17L
1,434 SR
Queue Stats
38W - 60L
1,362 Elo+
Party 1
Team Averages
Level 35
1,544 SR
1,411 Elo+

VS

Team Averages
Level 54
1,543 SR
1,581 Elo+
Ares
Ares
DiffyInTheJiffy
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
EAtkinson
Danzaburou
Level 16
God Stats
15W - 9L
1,561 SR
Queue Stats
52W - 53L
1,537 Elo+
Party 2
Bellona
Bellona
IiISeyaIiI
Bellona
Level 27
God Stats
1W - 2L
1,191 SR
Queue Stats
25W - 22L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
TheGobbaGoat
Gilgamesh
Level 116
God Stats
3W - 0L
1,714 SR
Queue Stats
292W - 352L
1,619 Elo+
Party 2
Baron Samedi
Baron Samedi
Worldsaver2
Baron Samedi
Level 106
God Stats
12W - 7L
1,748 SR
Queue Stats
404W - 465L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JimJam909
Artemis
8
2 / 6 / 1
5,043
504
3,297
5,037
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
LilJohnnyXmas
Hercules
9
1 / 2 / 1
5,150
515
2,743
5,638
3,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 7 / 3
4,188
419
2,243
7,854
2,259
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
RileyTy
Thanatos
10
4 / 2 / 3
6,226
623
3,783
6,712
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
3 / 1 / 2
5,213
521
5,808
2,949
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 9
5,996
600
2,387
4,766
2,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
EAtkinson
Danzaburou
11
10 / 1 / 3
7,032
703
6,643
5,638
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
IiISeyaIiI
Bellona
11
2 / 3 / 1
6,133
613
4,714
8,064
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
TheGobbaGoat
Gilgamesh
11
4 / 0 / 1
6,057
606
3,367
5,442
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Worldsaver2
Baron Samedi
7
0 / 4 / 1
4,673
467
1,345
5,268
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
18
18
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Danzaburou
EAtkinson
Danzaburou
10
1
3
11.5
W
Bellona
IiISeyaIiI
Bellona
2
3
1
0.83
L
Artemis
JimJam909
Artemis
2
6
1
0.42
L
Hercules
LilJohnnyXmas
Hercules
1
2
1
0.75
L
0
7
3
0.21
L
Thanatos
RileyTy
Thanatos
4
2
3
2.75
W
Gilgamesh
TheGobbaGoat
Gilgamesh
4
0
1
4.5
W
Baron Samedi
Worldsaver2
Baron Samedi
0
4
1
0.13
L
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,874
Damage
18,456
28,190
Taken
29,178
10,266
Mitigated
12,431
8,470
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,387
257
0
673
4,766
2,241
0
1,366
3,298
9,088
0
W
Danzaburou
EAtkinson
Danzaburou
6,643
3,201
0
2,606
5,638
1,822
0
1,446
4,178
0
37,736
W
Bellona
IiISeyaIiI
Bellona
4,714
2,389
0
3,185
8,064
4,374
0
498
7,291
0
30,492
L
Artemis
JimJam909
Artemis
3,297
1,985
0
310
5,037
1,337
240
954
4,083
0
16,117
L
Hercules
LilJohnnyXmas
Hercules
2,743
1,384
0
1,724
5,638
3,904
296
87
5,551
0
19,782
L
2,243
1,425
0
440
7,854
2,259
108
1,094
6,760
4,747
0
L
Thanatos
RileyTy
Thanatos
3,783
987
0
5,496
6,712
1,905
314
936
5,776
0
21,002
W
Gilgamesh
TheGobbaGoat
Gilgamesh
3,367
840
0
3,588
5,442
1,886
0
1,199
4,090
0
33,464
W
Baron Samedi
Worldsaver2
Baron Samedi
1,345
290
0
701
5,268
2,108
0
2,968
2,020
18,788
0
L
Merlin
5,808
170
0
500
2,949
861
536
661
2,288
21,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
29,891
175
Minions Killed
265
0
Camps Cleared
0
945,531
Distance Traveled
915,352
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,996
600
19
2
0
198,669
3
W
Danzaburou
7,032
703
71
7
0
158,866
0
W
Bellona
6,133
613
69
7
0
176,921
2
L
Artemis
5,043
504
38
4
0
183,244
1
L
Hercules
5,150
515
42
4
0
188,953
0
L
Ymir
4,188
419
7
1
0
178,456
1
L
Thanatos
6,226
623
54
5
0
209,777
2
W
Gilgamesh
6,057
606
76
8
0
205,202
3
W
Baron Samedi
4,673
467
30
3
0
175,694
1
L
Merlin
5,213
521
34
3
0
185,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role