Player Matchup

Ra
Ra
HereToKill
Ra
Level 26
God Stats
24W - 21L
1,511 SR
Queue Stats
119W - 122L
1,414 Elo+
Solo
Anubis
Anubis
IntingIvan
Anubis
Level 25
God Stats
6W - 3L
1,769 SR
Queue Stats
39W - 35L
1,612 Elo+
Party 1
Bacchus
Bacchus
Spendoge
Bacchus
Level 21
God Stats
7W - 7L
1,663 SR
Queue Stats
32W - 28L
1,623 Elo+
Party 1
Amaterasu
Amaterasu
Xemioo
Amaterasu
Level 13
God Stats
3W - 1L
1,801 SR
Queue Stats
20W - 30L
1,533 Elo+
Party 1
Neith
Neith
hazaorange18
Neith
Level 127
God Stats
10W - 10L
1,535 SR
Queue Stats
409W - 399L
1,511 Elo+
Party 1
Team Averages
Level 42
1,656 SR
1,539 Elo+

VS

Team Averages
Level 19
1,506 SR
1,547 Elo+
Tsukuyomi
Tsukuyomi
BackPockett
Tsukuyomi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,634 Elo+
Party 2
Poseidon
Poseidon
MySwamp97
Poseidon
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 40L
1,694 Elo+
Party 2
Chaac
Chaac
OG_saccharomyces
Chaac
Level 29
God Stats
9W - 5L
1,498 SR
Queue Stats
96W - 128L
1,378 Elo+
Party 3
Chiron
Chiron
Tatshino
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 84L
1,406 Elo+
Party 3
Yemoja
Yemoja
dolanpino
Yemoja
Level 26
God Stats
5W - 6L
1,529 SR
Queue Stats
70W - 52L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 10
23,697
640
27,631
33,626
25,169
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
IntingIvan
Anubis
20
13 / 5 / 10
20,924
566
27,338
25,984
13,443
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Spendoge
Bacchus
20
4 / 8 / 17
18,022
487
19,206
30,879
47,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
Xemioo
Amaterasu
20
5 / 13 / 14
17,388
470
13,416
36,455
20,324
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
14 / 4 / 18
22,294
603
58,769
32,288
14,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BackPockett
Tsukuyomi
20
4 / 13 / 9
14,001
378
12,867
35,180
9,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
MySwamp97
Poseidon
20
11 / 9 / 10
19,195
519
42,187
27,895
9,211
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 8 / 13
14,586
394
13,616
37,274
39,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
Tatshino
Chiron
20
12 / 9 / 8
17,592
475
31,688
35,549
11,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
dolanpino
Yemoja
20
6 / 8 / 19
17,192
465
15,509
37,504
49,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
93
47
Kills
34
36
Deaths
47
69
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BackPockett
Tsukuyomi
4
13
9
0.65
W
11
6
10
2.67
W
Anubis
IntingIvan
Anubis
13
5
10
3.6
L
Poseidon
MySwamp97
Poseidon
11
9
10
1.78
L
1
8
13
0.94
W
Bacchus
Spendoge
Bacchus
4
8
17
1.56
L
Chiron
Tatshino
Chiron
12
9
8
1.78
W
Amaterasu
Xemioo
Amaterasu
5
13
14
0.92
L
Yemoja
dolanpino
Yemoja
6
8
19
1.94
W
14
4
18
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,360
Damage
115,867
159,232
Taken
173,402
120,878
Mitigated
119,289
63,146
Healing
40,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BackPockett
Tsukuyomi
12,867
3,721
0
6,575
35,180
9,960
0
14,883
19,993
0
89,028
W
27,631
2,599
5,385
17,511
33,626
25,169
6,077
10,934
22,120
194,949
0
W
Anubis
IntingIvan
Anubis
27,338
816
0
13,722
25,984
13,443
1,208
11,659
13,994
169,893
0
L
Poseidon
MySwamp97
Poseidon
42,187
6,812
0
3,163
27,895
9,211
350
12,529
15,116
181,084
0
L
13,616
1,366
0
11,060
37,274
39,020
910
17,629
19,104
0
89,601
W
Bacchus
Spendoge
Bacchus
19,206
1,588
0
6,532
30,879
47,492
584
11,072
19,536
37,688
0
L
Chiron
Tatshino
Chiron
31,688
11,432
2,788
6,548
35,549
11,959
0
10,282
25,157
0
132,301
W
Amaterasu
Xemioo
Amaterasu
13,416
5,606
0
8,411
36,455
20,324
2,578
14,786
21,374
0
97,615
L
Yemoja
dolanpino
Yemoja
15,509
2,350
4,085
6,209
37,504
49,139
0
17,434
19,682
66,001
0
W
58,769
18,959
0
11,585
32,288
14,450
6,314
11,616
20,335
0
216,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,325
Gold Earned
82,566
909
Minions Killed
856
0
Camps Cleared
0
3,243,689
Distance Traveled
3,110,596
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
14,001
378
127
3
0
578,163
0
W
Ra
23,697
640
304
8
0
643,424
0
W
Anubis
20,924
566
211
6
0
640,302
2
L
Poseidon
19,195
519
307
8
0
652,807
11
L
Chaac
14,586
394
135
4
0
609,696
0
W
Bacchus
18,022
487
30
1
0
683,095
7
L
Chiron
17,592
475
189
5
0
652,410
9
W
Amaterasu
17,388
470
132
4
0
635,583
1
L
Yemoja
17,192
465
98
3
0
617,520
9
W
Neith
22,294
603
232
6
0
641,285
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role