Player Matchup

Hercules
Hercules
DiegoK-94
Hercules
Level 123
God Stats
1W - 1L
1,318 SR
Queue Stats
155W - 180L
1,356 Elo+
Solo
Cthulhu
Cthulhu
LUXURY_11299
Cthulhu
Level 63
God Stats
26W - 18L
1,593 SR
Queue Stats
175W - 163L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
Papa Smurf12528
Heimdallr
Level 60
God Stats
11W - 7L
1,582 SR
Queue Stats
26W - 40L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
RaccooN_PK1
Gilgamesh
Level 108
God Stats
20W - 9L
1,724 SR
Queue Stats
619W - 539L
1,598 Elo+
Party 1
Olorun
Olorun
Shmackers
Olorun
Level 64
God Stats
1W - 0L
1,199 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 84
1,483 SR
1,449 Elo+

VS

Team Averages
Level 118
1,434 SR
1,424 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AUSSIE YOBO 65
Sobek
Level 128
God Stats
6W - 8L
1,606 SR
Queue Stats
281W - 298L
1,388 Elo+
Solo
Ullr
Ullr
Mbourbeau
Ullr
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
154W - 183L
1,406 Elo+
Solo
Merlin
Merlin
R4tb3llyy
Merlin
Level 127
God Stats
24W - 28L
1,452 SR
Queue Stats
273W - 302L
1,478 Elo+
Solo
Sylvanus
Sylvanus
meganotch
Sylvanus
Level 106
God Stats
5W - 4L
1,114 SR
Queue Stats
92W - 122L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiegoK-94
Hercules
12
1 / 0 / 5
7,141
476
5,502
10,716
7,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
LUXURY_11299
Cthulhu
13
5 / 0 / 7
7,796
520
10,024
9,178
6,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Papa Smurf12528
Heimdallr
13
6 / 0 / 4
7,691
513
7,563
6,035
2,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
RaccooN_PK1
Gilgamesh
15
6 / 0 / 6
8,688
579
9,872
11,192
6,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Shmackers
Olorun
12
3 / 2 / 2
7,697
513
1,757
9,252
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 5 / 0
6,170
411
4,022
12,014
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 4 / 0
7,121
475
7,179
11,852
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
9
0 / 5 / 0
5,589
373
3,184
10,281
3,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
R4tb3llyy
Merlin
14
2 / 2 / 0
8,115
541
7,138
5,496
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
meganotch
Sylvanus
10
0 / 5 / 0
6,106
407
4,325
11,520
6,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
21
Kills
2
2
Deaths
21
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
0
0
L
0
4
0
0
W
Hercules
DiegoK-94
Hercules
1
0
5
3.5
W
Cthulhu
LUXURY_11299
Cthulhu
5
0
7
8.5
L
Ullr
0
5
0
0
W
Heimdallr
Papa Smurf12528
Heimdallr
6
0
4
8
L
Merlin
R4tb3llyy
Merlin
2
2
0
1
W
Gilgamesh
RaccooN_PK1
Gilgamesh
6
0
6
9
W
Olorun
Shmackers
Olorun
3
2
2
2
L
Sylvanus
meganotch
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,718
Damage
25,848
46,373
Taken
51,163
25,522
Mitigated
22,615
19,264
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,022
1,317
0
5,184
12,014
3,827
0
1,776
10,238
0
36,645
L
7,179
412
0
5,419
11,852
6,971
0
1,179
10,673
39,626
0
W
Hercules
DiegoK-94
Hercules
5,502
1,982
0
4,600
10,716
7,376
483
5,157
5,523
0
33,460
W
Cthulhu
LUXURY_11299
Cthulhu
10,024
719
369
2,395
9,178
6,423
0
2,863
6,266
31,089
0
L
Ullr
3,184
2,221
99
1,596
10,281
3,339
430
3,947
6,334
0
22,756
W
Heimdallr
Papa Smurf12528
Heimdallr
7,563
2,712
540
3,854
6,035
2,159
952
1,247
4,788
0
38,783
L
Merlin
R4tb3llyy
Merlin
7,138
218
0
1,385
5,496
1,951
0
1,325
4,171
56,989
0
W
Gilgamesh
RaccooN_PK1
Gilgamesh
9,872
3,007
0
3,936
11,192
6,156
0
2,433
8,647
0
60,906
W
Olorun
Shmackers
Olorun
1,757
1,059
0
3,570
9,252
3,408
410
5,928
2,904
37,057
0
L
Sylvanus
meganotch
Sylvanus
4,325
1,595
804
1,970
11,520
6,527
108
3,554
7,966
21,106
5,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,013
Gold Earned
33,101
402
Minions Killed
338
0
Camps Cleared
0
1,412,663
Distance Traveled
1,367,892
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,170
411
73
5
0
309,572
6
L
Sobek
7,121
475
66
4
0
238,407
1
W
Hercules
7,141
476
75
5
0
308,562
8
W
Cthulhu
7,796
520
44
3
0
273,826
2
L
Ullr
5,589
373
28
2
0
311,285
0
W
Heimdallr
7,691
513
88
6
0
245,187
3
L
Merlin
8,115
541
113
8
0
260,622
4
W
Gilgamesh
8,688
579
102
7
0
341,421
1
W
Olorun
7,697
513
93
6
0
243,667
4
L
Sylvanus
6,106
407
58
4
0
248,006
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role