Player Matchup

Ganesha
Ganesha
Dhkyoussef
Ganesha
Level 33
God Stats
1W - 1L
1,668 SR
Queue Stats
25W - 10L
1,646 Elo+
Party 1
Mercury
Mercury
GGlaucoma
Mercury
Level 19
God Stats
2W - 3L
1,557 SR
Queue Stats
91W - 102L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Hazem9x
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,748 Elo+
Solo
Rama
Rama
azizofthelol
Rama
Level 24
God Stats
3W - 2L
1,424 SR
Queue Stats
6W - 2L
1,622 Elo+
Party 1
Ra
Ra
ismik988
Ra
Level 8
God Stats
1W - 1L
1,673 SR
Queue Stats
9W - 12L
1,438 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,586 Elo+

VS

Team Averages
Level 21
1,576 SR
1,516 Elo+
Mulan
Mulan
Conor34000
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,757 Elo+
Solo
Tiamat
Tiamat
Nizky
Tiamat
Level 30
God Stats
15W - 11L
1,617 SR
Queue Stats
59W - 59L
1,381 Elo+
Solo
Ares
Ares
WananBE
Ares
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,317 Elo+
Solo
Danzaburou
Danzaburou
年少丶冰
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
陈横竖撇捺
Fenrir
Level 28
God Stats
4W - 1L
1,763 SR
Queue Stats
36W - 23L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dhkyoussef
Ganesha
9
2 / 4 / 3
5,415
542
2,266
7,056
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
GGlaucoma
Mercury
9
4 / 6 / 2
6,032
603
3,150
8,138
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Hazem9x
Guan Yu
8
0 / 3 / 1
4,783
478
2,093
5,911
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 4 / 3
4,513
451
3,778
5,413
1,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 2
5,876
588
4,103
4,191
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 1 / 2
5,534
553
2,736
4,303
2,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Nizky
Tiamat
11
0 / 2 / 1
5,998
600
1,384
4,247
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ares
WananBE
Ares
9
1 / 3 / 10
5,771
577
2,881
5,983
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
年少丶冰
Danzaburou
10
4 / 2 / 7
6,087
609
6,594
5,764
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
14 / 1 / 1
7,765
777
6,714
6,900
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
20
21
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
1
2
2
L
Ganesha
Dhkyoussef
Ganesha
2
4
3
0.88
L
Mercury
GGlaucoma
Mercury
4
6
2
0.83
L
Guan Yu
Hazem9x
Guan Yu
0
3
1
0.17
W
Tiamat
Nizky
Tiamat
0
2
1
0.25
W
Ares
WananBE
Ares
1
3
10
2
L
1
4
3
0.63
L
2
4
2
0.75
W
Danzaburou
年少丶冰
Danzaburou
4
2
7
3.75
W
14
1
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,390
Damage
20,309
30,709
Taken
27,197
11,833
Mitigated
11,377
5,677
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
2,736
379
0
1,065
4,303
2,179
792
356
3,757
0
20,917
L
Ganesha
Dhkyoussef
Ganesha
2,266
123
0
2,163
7,056
2,674
0
1,072
5,984
9,446
0
L
Mercury
GGlaucoma
Mercury
3,150
1,962
0
605
8,138
2,450
0
588
7,500
0
25,852
L
Guan Yu
Hazem9x
Guan Yu
2,093
352
86
1,014
5,911
4,051
0
447
5,289
0
15,075
W
Tiamat
Nizky
Tiamat
1,384
146
0
1,486
4,247
1,751
2,578
1,307
2,772
34,211
0
W
Ares
WananBE
Ares
2,881
181
0
1,371
5,983
3,053
256
1,813
4,101
10,193
0
L
3,778
3,219
0
1,396
5,413
1,562
777
1,084
4,329
0
14,724
L
4,103
349
197
216
4,191
1,096
0
1,074
3,117
18,551
0
W
Danzaburou
年少丶冰
Danzaburou
6,594
3,408
0
1,930
5,764
1,907
1,219
1,545
4,205
0
28,091
W
6,714
1,567
0
2,588
6,900
2,487
0
941
5,743
0
35,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
31,155
177
Minions Killed
250
0
Camps Cleared
0
927,388
Distance Traveled
934,900
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,534
553
53
5
0
215,164
0
L
Ganesha
5,415
542
9
1
0
201,021
2
L
Mercury
6,032
603
51
5
0
203,281
0
L
Guan Yu
4,783
478
35
4
0
191,374
2
W
Tiamat
5,998
600
71
7
0
164,480
2
W
Ares
5,771
577
13
1
0
176,462
0
L
Rama
4,513
451
39
4
0
154,683
0
L
Ra
5,876
588
43
4
0
177,029
1
W
Danzaburou
6,087
609
50
5
0
158,611
1
W
Fenrir
7,765
777
63
6
0
220,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role