Player Matchup

Mercury
Mercury
Nighthawk00024
Mercury
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 50L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
StoneShaggy18
Cu Chulainn
Level 22
God Stats
3W - 3L
1,246 SR
Queue Stats
13W - 16L
1,360 Elo+
Solo
Hercules
Hercules
Tsukymat
Hercules
Level 15
God Stats
5W - 6L
1,410 SR
Queue Stats
25W - 31L
1,408 Elo+
Solo
Poseidon
Poseidon
iRektNoobs03
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,258 Elo+
Solo
Sol
Sol
sniperKENNabove
Sol
Level 29
God Stats
9W - 7L
1,695 SR
Queue Stats
69W - 65L
1,389 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,373 Elo+

VS

Team Averages
Level 13
1,558 SR
1,402 Elo+
Poseidon
Poseidon
Devs104
Poseidon
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 40L
1,246 Elo+
Solo
Danzaburou
Danzaburou
Propi__
Danzaburou
Level 7
God Stats
0W - 1L
1,716 SR
Queue Stats
17W - 12L
1,647 Elo+
Party 1
Arachne
Arachne
RoniBoys
Arachne
Level 14
God Stats
0W - 2L
1,400 SR
Queue Stats
3W - 6L
1,339 Elo+
Solo
Janus
Janus
spidermonkey2081
Janus
Level 26
God Stats
0W - 1L
1,673 SR
Queue Stats
14W - 11L
1,335 Elo+
Party 1
Geb
Geb
xX6NIT1ROM6XX
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
8,924
446
2,039
8,423
2,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
StoneShaggy18
Cu Chulainn
15
3 / 3 / 6
9,566
478
5,277
18,069
9,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Tsukymat
Hercules
12
3 / 3 / 5
7,961
398
4,194
18,054
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
iRektNoobs03
Poseidon
14
5 / 7 / 5
9,237
462
8,654
13,294
4,225
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
13 / 1 / 6
12,018
601
21,451
17,457
7,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Devs104
Poseidon
12
1 / 12 / 3
7,672
384
8,515
11,782
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Propi__
Danzaburou
15
6 / 5 / 2
10,319
516
13,275
10,925
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
RoniBoys
Arachne
14
3 / 3 / 1
9,135
457
7,969
12,634
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 7 / 3
9,234
462
10,796
12,258
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 5
8,687
434
8,043
11,799
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
28
Kills
16
17
Deaths
28
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Devs104
Poseidon
1
12
3
0.21
W
4
3
4
2
L
Danzaburou
Propi__
Danzaburou
6
5
2
1.4
L
Arachne
RoniBoys
Arachne
3
3
1
1.17
W
Cu Chulainn
StoneShaggy18
Cu Chulainn
3
3
6
2
W
Hercules
Tsukymat
Hercules
3
3
5
1.83
W
Poseidon
iRektNoobs03
Poseidon
5
7
5
1.07
W
13
1
6
16
L
5
7
3
0.93
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
48,598
75,297
Taken
59,398
33,697
Mitigated
26,648
27,795
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Devs104
Poseidon
8,515
1,810
0
482
11,782
4,048
565
6,662
5,045
34,784
0
W
2,039
761
234
1,868
8,423
2,906
0
2,466
5,947
0
27,715
L
Danzaburou
Propi__
Danzaburou
13,275
8,074
0
1,056
10,925
4,505
1,383
5,290
5,560
0
52,125
L
Arachne
RoniBoys
Arachne
7,969
5,661
0
2,054
12,634
5,468
508
4,808
7,826
0
62,049
W
Cu Chulainn
StoneShaggy18
Cu Chulainn
5,277
820
243
4,039
18,069
9,090
71
7,012
10,805
3,284
32,413
W
Hercules
Tsukymat
Hercules
4,194
475
747
5,173
18,054
9,855
86
4,952
12,922
0
15,865
W
Poseidon
iRektNoobs03
Poseidon
8,654
1,816
0
3,850
13,294
4,225
512
6,731
6,072
48,962
0
W
21,451
8,421
0
11,641
17,457
7,621
4,598
4,989
12,197
94,090
6,800
L
10,796
2,625
0
1,192
12,258
4,683
496
8,902
3,306
42,406
0
L
8,043
821
0
1,021
11,799
7,944
193
4,671
6,928
31,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
45,047
399
Minions Killed
362
0
Camps Cleared
0
1,729,662
Distance Traveled
1,794,172
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,672
384
49
2
0
347,992
0
W
Mercury
8,924
446
63
3
0
342,660
0
L
Danzaburou
10,319
516
74
4
0
332,914
4
L
Arachne
9,135
457
113
6
0
418,512
0
W
Cu Chulainn
9,566
478
76
4
0
350,312
0
W
Hercules
7,961
398
27
1
0
331,148
4
W
Poseidon
9,237
462
79
4
0
317,395
0
W
Sol
12,018
601
154
8
0
388,147
1
L
Janus
9,234
462
84
4
0
290,722
0
L
Geb
8,687
434
42
2
0
404,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role