Player Matchup

Vamana
Vamana
And1Ref
Vamana
Level 105
God Stats
8W - 6L
1,500 SR
Queue Stats
401W - 393L
1,471 Elo+
Party 2
Merlin
Merlin
ChinoDelRay
Merlin
Level 64
God Stats
3W - 0L
1,890 SR
Queue Stats
242W - 127L
1,693 Elo+
Party 3
Sylvanus
Sylvanus
DkOnTheRun
Sylvanus
Level 27
God Stats
6W - 4L
1,635 SR
Queue Stats
53W - 25L
1,678 Elo+
Party 3
Izanami
Izanami
JohnnyKinfolk
Izanami
Level 122
God Stats
20W - 13L
1,986 SR
Queue Stats
351W - 323L
1,453 Elo+
Party 2
Athena
Athena
steffortless
Athena
Level 88
God Stats
34W - 30L
1,576 SR
Queue Stats
241W - 212L
1,501 Elo+
Party 2
Team Averages
Level 81
1,717 SR
1,559 Elo+

VS

Team Averages
Level 57
1,533 SR
1,570 Elo+
Bacchus
Bacchus
Fishstick420
Bacchus
Level 88
God Stats
34W - 12L
1,795 SR
Queue Stats
636W - 591L
1,634 Elo+
Party 1
Ne Zha
Ne Zha
Jo_Ros_
Ne Zha
Level 42
God Stats
4W - 5L
1,499 SR
Queue Stats
111W - 113L
1,463 Elo+
Solo
Ra
Ra
Lastedplace
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nike
Nike
ThatFireAJ
Nike
Level 44
God Stats
2W - 4L
1,368 SR
Queue Stats
31W - 31L
1,603 Elo+
Party 1
Anhur
Anhur
UnhitchedCoin
Anhur
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
558W - 509L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
And1Ref
Vamana
13
1 / 1 / 2
7,541
539
7,316
11,711
5,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
15
6 / 0 / 2
8,665
619
6,891
3,269
1,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DkOnTheRun
Sylvanus
12
3 / 1 / 8
7,422
530
4,151
7,983
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
14
1 / 0 / 3
7,921
566
6,206
6,656
1,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
4 / 2 / 4
7,899
564
7,174
9,386
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fishstick420
Bacchus
10
1 / 1 / 0
6,281
449
5,402
8,697
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Jo_Ros_
Ne Zha
11
2 / 4 / 0
6,850
489
3,174
8,282
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 0
6,151
439
1,206
6,396
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 1
6,885
492
8,122
14,121
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 2
7,379
527
4,068
10,660
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
4
4
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
And1Ref
Vamana
1
1
2
2
W
Merlin
6
0
2
7
W
Sylvanus
DkOnTheRun
Sylvanus
3
1
8
7
L
Bacchus
Fishstick420
Bacchus
1
1
0
1
L
Ne Zha
Jo_Ros_
Ne Zha
2
4
0
0.5
W
Izanami
1
0
3
2.5
L
0
5
0
0
L
1
3
1
0.5
L
0
2
2
0.5
W
Athena
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,738
Damage
21,972
39,005
Taken
48,156
17,907
Mitigated
20,143
17,302
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
And1Ref
Vamana
7,316
3,893
0
5,163
11,711
5,817
27
0
11,211
0
46,667
W
Merlin
6,891
344
0
982
3,269
1,280
68
1,009
2,218
72,260
0
W
Sylvanus
DkOnTheRun
Sylvanus
4,151
1,062
1,002
3,322
7,983
4,854
0
3,715
4,160
13,424
0
L
Bacchus
Fishstick420
Bacchus
5,402
692
0
2,633
8,697
5,317
0
5,042
3,655
18,558
0
L
Ne Zha
Jo_Ros_
Ne Zha
3,174
996
0
1,312
8,282
2,459
0
3,830
4,452
0
33,500
W
Izanami
6,206
4,176
0
4,306
6,656
1,871
1,246
1,073
5,583
0
58,743
L
1,206
115
249
1,099
6,396
2,002
0
4,722
1,674
34,103
0
L
8,122
997
0
5,017
14,121
7,549
476
1,904
12,217
0
41,435
L
4,068
2,281
0
5,705
10,660
2,816
94
2,718
7,942
0
51,781
W
Athena
7,174
1,398
0
2,527
9,386
4,085
0
661
8,650
46,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,448
Gold Earned
33,546
487
Minions Killed
361
0
Camps Cleared
0
1,407,819
Distance Traveled
1,236,113
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,541
539
91
7
0
283,281
4
W
Merlin
8,665
619
145
10
0
265,973
5
W
Sylvanus
7,422
530
24
2
0
282,176
4
L
Bacchus
6,281
449
27
2
0
277,075
6
L
Ne Zha
6,850
489
62
4
0
265,099
5
W
Izanami
7,921
566
125
9
0
260,586
4
L
Ra
6,151
439
81
6
0
229,110
3
L
Nike
6,885
492
82
6
0
242,083
0
L
Anhur
7,379
527
109
8
0
222,746
4
W
Athena
7,899
564
102
7
0
315,803
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role