Player Matchup

Gilgamesh
Gilgamesh
Im_JimBeamed_Up
Gilgamesh
Level 29
God Stats
13W - 11L
1,610 SR
Queue Stats
95W - 100L
1,494 Elo+
Solo
Cthulhu
Cthulhu
MorbentGhost25
Cthulhu
Level 22
God Stats
24W - 28L
1,428 SR
Queue Stats
82W - 81L
1,491 Elo+
Solo
Poseidon
Poseidon
SupaSage
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,428 Elo+
Solo
Apollo
Apollo
TheReal_One-Five
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,508 Elo+
Solo
Achilles
Achilles
Zoidberg1369
Achilles
Level 6
God Stats
1W - 5L
1,505 SR
Queue Stats
12W - 17L
1,471 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,478 Elo+

VS

Team Averages
Level 29
1,651 SR
1,572 Elo+
Ganesha
Ganesha
AVALANCHE325
Ganesha
Level 26
God Stats
16W - 5L
1,775 SR
Queue Stats
261W - 305L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Phantomphinex15
Danzaburou
Level 42
God Stats
32W - 26L
1,525 SR
Queue Stats
606W - 663L
1,453 Elo+
Party 1
Nemesis
Nemesis
StagedHydra
Nemesis
Level 22
God Stats
45W - 34L
1,593 SR
Queue Stats
264W - 300L
1,474 Elo+
Party 1
Merlin
Merlin
chidibere
Merlin
Level 25
God Stats
123W - 101L
1,537 SR
Queue Stats
664W - 648L
1,521 Elo+
Solo
Anubis
Anubis
katafiasz14
Anubis
Level 28
God Stats
2W - 0L
1,826 SR
Queue Stats
4W - 1L
1,932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im_JimBeamed_Up
Gilgamesh
8
1 / 2 / 0
4,844
484
2,993
6,003
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 5 / 1
4,308
431
3,168
6,947
2,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
SupaSage
Poseidon
7
0 / 0 / 1
4,453
445
1,278
3,540
933
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 5 / 0
3,903
390
1,943
6,008
1,272
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Zoidberg1369
Achilles
10
4 / 1 / 0
5,905
591
4,944
6,212
2,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AVALANCHE325
Ganesha
9
0 / 0 / 11
5,926
593
2,992
6,680
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Phantomphinex15
Danzaburou
10
10 / 0 / 1
6,589
659
7,384
5,033
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
StagedHydra
Nemesis
8
2 / 1 / 0
5,165
517
2,234
5,176
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
chidibere
Merlin
8
0 / 1 / 1
5,062
506
1,640
3,139
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
9
0 / 4 / 1
5,276
528
2,718
5,219
1,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
12
13
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AVALANCHE325
Ganesha
0
0
11
5.5
L
Gilgamesh
Im_JimBeamed_Up
Gilgamesh
1
2
0
0.5
L
0
5
1
0.1
W
Danzaburou
Phantomphinex15
Danzaburou
10
0
1
10.5
W
Nemesis
StagedHydra
Nemesis
2
1
0
2
L
Poseidon
SupaSage
Poseidon
0
0
1
0.5
L
0
5
0
0
L
Achilles
Zoidberg1369
Achilles
4
1
0
4
W
Merlin
chidibere
Merlin
0
1
1
0.5
W
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,326
Damage
16,968
28,710
Taken
25,247
9,097
Mitigated
9,440
4,330
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AVALANCHE325
Ganesha
2,992
413
0
2,449
6,680
3,771
349
1,804
4,876
15,656
0
L
Gilgamesh
Im_JimBeamed_Up
Gilgamesh
2,993
531
0
1,520
6,003
1,756
0
668
5,205
0
25,447
L
3,168
131
93
345
6,947
2,451
0
1,898
5,049
12,937
0
W
Danzaburou
Phantomphinex15
Danzaburou
7,384
4,311
429
2,549
5,033
1,602
1,137
1,364
3,669
0
29,632
W
Nemesis
StagedHydra
Nemesis
2,234
1,061
0
2,227
5,176
1,352
126
610
4,447
0
15,538
L
Poseidon
SupaSage
Poseidon
1,278
72
0
0
3,540
933
224
1,037
2,325
14,627
0
L
1,943
1,213
0
20
6,008
1,272
0
902
5,106
0
9,882
L
Achilles
Zoidberg1369
Achilles
4,944
1,665
0
2,352
6,212
2,685
0
2,537
3,675
0
25,145
W
Merlin
chidibere
Merlin
1,640
165
0
740
3,139
811
418
552
2,547
20,617
0
W
Anubis
2,718
202
0
2,142
5,219
1,904
0
32
4,937
23,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,413
Gold Earned
28,018
158
Minions Killed
219
0
Camps Cleared
0
907,790
Distance Traveled
872,643
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,926
593
2
0
0
170,853
2
L
Gilgamesh
4,844
484
51
5
0
178,978
1
L
Cthulhu
4,308
431
16
2
0
189,470
1
W
Danzaburou
6,589
659
75
8
0
186,118
1
W
Nemesis
5,165
517
50
5
0
217,012
0
L
Poseidon
4,453
445
19
2
0
174,926
2
L
Apollo
3,903
390
18
2
0
181,344
0
L
Achilles
5,905
591
54
5
0
183,072
2
W
Merlin
5,062
506
46
5
0
152,734
3
W
Anubis
5,276
528
46
5
0
145,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role