Player Matchup

Guan Yu
Guan Yu
BigSwiingingD
Guan Yu
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
127W - 166L
1,438 Elo+
Party 1
Nox
Nox
FLAWLESSOWBOY
Nox
Level 8
God Stats
1W - 2L
1,488 SR
Queue Stats
30W - 34L
1,500 Elo+
Party 1
Neith
Neith
HecticNine
Neith
Level 8
God Stats
0W - 4L
1,273 SR
Queue Stats
10W - 15L
1,383 Elo+
Party 1
Team Averages
Level 7
1,420 SR
1,440 Elo+

VS

Team Averages
Level 80
1,564 SR
1,475 Elo+
Chaac
Chaac
CesarTheBum
Chaac
Level 104
God Stats
24W - 10L
1,506 SR
Queue Stats
333W - 298L
1,458 Elo+
Party 2
Hel
Hel
Phatdabbinsavage
Hel
Level 108
God Stats
18W - 28L
1,551 SR
Queue Stats
533W - 571L
1,482 Elo+
Solo
Medusa
Medusa
xMzJasmine
Medusa
Level 29
God Stats
52W - 30L
1,636 SR
Queue Stats
222W - 205L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
8
0 / 4 / 1
8,137
509
1,137
7,249
7,037
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 5
10,910
682
11,283
14,182
5,759
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
6 / 4 / 3
10,703
669
13,829
12,511
5,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
10,378
649
7,897
19,231
13,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 3 / 4
10,247
640
8,457
12,181
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xMzJasmine
Medusa
14
6 / 4 / 3
11,673
730
8,703
11,598
4,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
10
10
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
4
1
0.13
W
1
3
6
1.33
L
4
2
5
3.25
L
Neith
6
4
3
1.88
W
3
3
4
1.67
W
Medusa
xMzJasmine
Medusa
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,249
Damage
25,057
33,942
Taken
43,010
17,820
Mitigated
22,057
4,409
Healing
20,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,137
213
135
402
7,249
7,037
0
1,895
5,354
0
11,053
W
7,897
1,203
0
6,573
19,231
13,641
1,466
5,123
14,108
0
36,578
L
11,283
533
0
1,121
14,182
5,759
232
4,810
9,372
61,612
0
L
Neith
13,829
7,551
188
2,563
12,511
5,024
603
1,887
10,624
0
42,184
W
8,457
0
5,859
6,489
12,181
4,147
108
3,298
8,883
36,940
0
W
Medusa
xMzJasmine
Medusa
8,703
4,689
0
1,935
11,598
4,269
2,530
2,924
8,674
0
47,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
32,298
146
Minions Killed
173
0
Camps Cleared
0
649,223
Distance Traveled
812,162
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,137
509
10
1
0
128,220
0
W
Chaac
10,378
649
54
3
0
273,291
3
L
Nox
10,910
682
92
6
0
264,233
1
L
Neith
10,703
669
44
3
0
256,770
1
W
Hel
10,247
640
49
3
0
306,804
0
W
Medusa
11,673
730
70
4
0
232,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role