Player Matchup

Gilgamesh
Gilgamesh
FlyinHawaiian554
Gilgamesh
Level 28
God Stats
5W - 9L
1,266 SR
Queue Stats
44W - 48L
1,395 Elo+
Party 3
Ravana
Ravana
ShieldHero27
Ravana
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 148L
1,503 Elo+
Party 3
Danzaburou
Danzaburou
TurtleLordKyle
Danzaburou
Level 51
God Stats
21W - 15L
1,556 SR
Queue Stats
95W - 97L
1,503 Elo+
Party 3
Sylvanus
Sylvanus
WolfLordTony
Sylvanus
Level 88
God Stats
1W - 3L
1,237 SR
Queue Stats
149W - 146L
1,480 Elo+
Party 3
Sol
Sol
monkeylordtyler
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,491 Elo+
Party 3
Team Averages
Level 72
1,412 SR
1,474 Elo+

VS

Team Averages
Level 118
1,638 SR
1,490 Elo+
Neith
Neith
Buns of Iron
Neith
Level 127
God Stats
1W - 0L
1,825 SR
Queue Stats
20W - 25L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
GLOCKSMITH45cl
Gilgamesh
Level 109
God Stats
22W - 18L
1,674 SR
Queue Stats
196W - 164L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
KershawMT
Sylvanus
Level 106
God Stats
9W - 11L
1,615 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
WAFL1823
Nu Wa
Level 138
God Stats
2W - 2L
1,577 SR
Queue Stats
483W - 437L
1,517 Elo+
Party 2
Achilles
Achilles
lezardboi
Achilles
Level 108
God Stats
3W - 6L
1,500 SR
Queue Stats
503W - 470L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
1 / 8 / 0
11,142
413
6,307
24,948
13,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
18
0 / 6 / 1
11,237
416
8,057
23,444
8,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TurtleLordKyle
Danzaburou
17
2 / 13 / 2
11,972
443
12,760
28,677
9,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
WolfLordTony
Sylvanus
18
1 / 6 / 1
10,830
401
9,269
21,380
10,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 14 / 1
10,211
378
13,597
21,946
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 15
15,433
572
18,784
13,940
6,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
GLOCKSMITH45cl
Gilgamesh
20
9 / 2 / 18
14,301
530
17,560
19,786
14,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
KershawMT
Sylvanus
19
5 / 1 / 21
13,762
510
9,949
19,901
25,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
WAFL1823
Nu Wa
20
15 / 0 / 9
17,058
632
33,791
13,271
8,096
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
lezardboi
Achilles
20
10 / 0 / 17
14,560
539
15,225
21,733
17,142
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
127
4
Kills
47
47
Deaths
4
5
Assists
80
Player
Kills
Deaths
Assists
KDA
W
8
1
15
15.5
L
Gilgamesh
1
8
0
0.13
W
Gilgamesh
GLOCKSMITH45cl
Gilgamesh
9
2
18
9
W
Sylvanus
KershawMT
Sylvanus
5
1
21
15.5
L
Ravana
0
6
1
0.08
L
Danzaburou
TurtleLordKyle
Danzaburou
2
13
2
0.23
W
Nu Wa
WAFL1823
Nu Wa
15
0
9
19.5
L
Sylvanus
WolfLordTony
Sylvanus
1
6
1
0.25
W
Achilles
lezardboi
Achilles
10
0
17
18.5
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,990
Damage
95,309
120,395
Taken
88,631
46,444
Mitigated
71,887
22,498
Healing
42,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,784
6,917
0
7,207
13,940
6,417
4,834
3,332
10,608
0
150,833
L
Gilgamesh
6,307
678
0
2,797
24,948
13,176
560
13,575
11,373
0
71,727
W
Gilgamesh
GLOCKSMITH45cl
Gilgamesh
17,560
3,766
0
1,180
19,786
14,629
3,345
5,911
13,875
63
90,629
W
Sylvanus
KershawMT
Sylvanus
9,949
914
9,150
10,956
19,901
25,603
1,755
6,430
13,471
39,499
0
L
Ravana
8,057
1,194
0
4,338
23,444
8,629
0
8,724
14,516
0
82,000
L
Danzaburou
TurtleLordKyle
Danzaburou
12,760
5,102
0
6,828
28,677
9,347
0
7,397
21,200
0
83,453
W
Nu Wa
WAFL1823
Nu Wa
33,791
5,764
0
7,273
13,271
8,096
3,839
1,497
11,774
133,813
0
L
Sylvanus
WolfLordTony
Sylvanus
9,269
3,646
888
4,235
21,380
10,106
0
7,283
14,097
71,867
9,454
W
Achilles
lezardboi
Achilles
15,225
5,608
0
6,782
21,733
17,142
2,803
5,084
15,611
0
99,126
L
13,597
2,011
0
3,412
21,946
5,186
0
6,824
15,122
61,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
75,114
626
Minions Killed
756
0
Camps Cleared
0
2,175,125
Distance Traveled
2,561,744
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,433
572
235
9
0
500,360
3
L
Gilgamesh
11,142
413
117
4
0
419,887
0
W
Gilgamesh
14,301
530
134
5
0
526,507
2
W
Sylvanus
13,762
510
50
2
0
482,472
3
L
Ravana
11,237
416
136
5
0
562,333
2
L
Danzaburou
11,972
443
133
5
0
381,965
2
W
Nu Wa
17,058
632
200
7
0
489,417
1
L
Sylvanus
10,830
401
130
5
0
421,075
0
W
Achilles
14,560
539
137
5
0
562,988
7
L
Sol
10,211
378
110
4
0
389,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role