Player Matchup

Chernobog
Chernobog
HonuWa
Chernobog
Level 28
God Stats
8W - 6L
1,691 SR
Queue Stats
185W - 229L
1,491 Elo+
Party 1
Fafnir
Fafnir
Skybaron
Fafnir
Level 29
God Stats
1W - 2L
1,775 SR
Queue Stats
138W - 168L
1,455 Elo+
Party 1
Bellona
Bellona
Undeadhero126
Bellona
Level 25
God Stats
21W - 16L
1,558 SR
Queue Stats
110W - 133L
1,390 Elo+
Party 1
Zhong Kui
Zhong Kui
YeahKingIll
Zhong Kui
Level 29
God Stats
92W - 90L
1,581 SR
Queue Stats
216W - 262L
1,474 Elo+
Party 1
Susano
Susano
chelseaventure
Susano
Level 25
God Stats
0W - 4L
1,639 SR
Queue Stats
100W - 163L
1,380 Elo+
Party 1
Team Averages
Level 27
1,649 SR
1,438 Elo+

VS

Team Averages
Level 23
1,686 SR
1,503 Elo+
Khepri
Khepri
AztecPeel
Khepri
Level 18
God Stats
19W - 12L
1,740 SR
Queue Stats
163W - 169L
1,508 Elo+
Solo
Cerberus
Cerberus
GMoney0528
Cerberus
Level 27
God Stats
19W - 15L
1,812 SR
Queue Stats
139W - 127L
1,520 Elo+
Party 2
Athena
Athena
RottenPeach12
Athena
Level 27
God Stats
22W - 16L
1,585 SR
Queue Stats
93W - 76L
1,545 Elo+
Solo
Xbalanque
Xbalanque
VectR Oysters
Xbalanque
Level 28
God Stats
41W - 18L
1,707 SR
Queue Stats
179W - 154L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zealother
Tsukuyomi
Level 15
God Stats
1W - 0L
1,588 SR
Queue Stats
3W - 2L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HonuWa
Chernobog
15
1 / 7 / 4
8,886
444
11,938
17,481
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Skybaron
Fafnir
13
2 / 8 / 2
8,983
449
5,956
17,552
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
12
4 / 10 / 2
8,548
427
7,795
20,661
9,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
YeahKingIll
Zhong Kui
16
4 / 11 / 1
10,467
523
15,969
22,925
12,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 10 / 1
8,178
409
4,752
18,547
5,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AztecPeel
Khepri
15
4 / 0 / 19
11,267
563
7,698
8,280
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
GMoney0528
Cerberus
19
13 / 5 / 10
12,718
636
20,838
23,308
25,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
11 / 1 / 11
11,584
579
15,226
14,983
8,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
VectR Oysters
Xbalanque
20
10 / 3 / 8
13,295
665
16,993
11,750
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Zealother
Tsukuyomi
16
8 / 4 / 7
11,282
564
12,033
16,423
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
101
12
Kills
46
46
Deaths
13
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Khepri
AztecPeel
Khepri
4
0
19
13.5
W
Cerberus
GMoney0528
Cerberus
13
5
10
3.6
L
Chernobog
HonuWa
Chernobog
1
7
4
0.43
W
11
1
11
16.5
L
Fafnir
Skybaron
Fafnir
2
8
2
0.38
L
Bellona
4
10
2
0.5
W
Xbalanque
VectR Oysters
Xbalanque
10
3
8
4.67
L
Zhong Kui
YeahKingIll
Zhong Kui
4
11
1
0.41
W
Tsukuyomi
Zealother
Tsukuyomi
8
4
7
2.88
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,410
Damage
72,788
97,166
Taken
74,744
48,368
Mitigated
54,688
15,071
Healing
25,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AztecPeel
Khepri
7,698
833
0
2,349
8,280
8,806
369
4,014
4,093
24,673
0
W
Cerberus
GMoney0528
Cerberus
20,838
2,145
0
10,331
23,308
25,311
1,067
4,440
18,868
85,093
0
L
Chernobog
HonuWa
Chernobog
11,938
8,254
0
2,870
17,481
5,817
0
7,618
9,863
0
46,575
W
15,226
4,932
0
2,092
14,983
8,258
483
6,494
8,489
60,230
0
L
Fafnir
Skybaron
Fafnir
5,956
2,002
0
1,650
17,552
15,642
0
7,481
10,071
27,717
0
L
Bellona
7,795
3,373
0
2,511
20,661
9,667
0
12,477
8,184
0
29,100
W
Xbalanque
VectR Oysters
Xbalanque
16,993
12,018
0
5,343
11,750
5,506
6,527
2,152
9,598
0
101,796
L
Zhong Kui
YeahKingIll
Zhong Kui
15,969
4,516
0
6,579
22,925
12,117
506
8,549
14,376
64,180
0
W
Tsukuyomi
Zealother
Tsukuyomi
12,033
4,493
549
4,346
16,423
6,807
5,741
5,003
11,420
0
60,126
L
4,752
1,664
0
1,461
18,547
5,125
0
7,637
10,910
244
41,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,062
Gold Earned
60,146
315
Minions Killed
605
0
Camps Cleared
0
1,643,921
Distance Traveled
1,913,717
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,267
563
29
1
0
397,981
7
W
Cerberus
12,718
636
197
10
0
319,029
4
L
Chernobog
8,886
444
76
4
0
323,509
2
W
Athena
11,584
579
98
5
0
435,907
11
L
Fafnir
8,983
449
30
2
0
364,271
3
L
Bellona
8,548
427
39
2
0
346,457
0
W
Xbalanque
13,295
665
184
9
0
363,482
2
L
Zhong Kui
10,467
523
102
5
0
282,101
0
W
Tsukuyomi
11,282
564
97
5
0
397,318
0
L
Susano
8,178
409
68
3
0
327,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role