Player Matchup

Athena
Athena
AnnaKittycat
Athena
Level 81
God Stats
20W - 23L
1,597 SR
Queue Stats
150W - 158L
1,327 Elo+
Party 1
Anubis
Anubis
BigGameBuck101
Anubis
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 183L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
JpLazzarini
Gilgamesh
Level 152
God Stats
7W - 3L
1,270 SR
Queue Stats
177W - 193L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
NyxKron
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
mikhail69
The Morrigan
Level 74
God Stats
0W - 5L
1,247 SR
Queue Stats
24W - 27L
1,328 Elo+
Solo
Team Averages
Level 89
1,423 SR
1,375 Elo+

VS

Team Averages
Level 107
1,434 SR
1,357 Elo+
Gilgamesh
Gilgamesh
ReputedRhyme708
Gilgamesh
Level 122
God Stats
12W - 7L
1,422 SR
Queue Stats
46W - 54L
1,353 Elo+
Solo
Anubis
Anubis
RobinBestGirl
Anubis
Level 93
God Stats
3W - 0L
1,402 SR
Queue Stats
15W - 16L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
footballa-bailey
Kuzenbo
Level 142
God Stats
2W - 2L
1,272 SR
Queue Stats
210W - 241L
1,305 Elo+
Party 2
Apollo
Apollo
kidwhosuck
Apollo
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
317W - 300L
1,447 Elo+
Solo
Hun Batz
Hun Batz
takenpython477
Hun Batz
Level 75
God Stats
2W - 1L
1,574 SR
Queue Stats
324W - 372L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 3 / 8
9,720
463
7,334
26,775
15,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 5 / 4
10,532
502
11,548
16,058
7,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JpLazzarini
Gilgamesh
16
5 / 6 / 5
10,388
495
13,537
18,141
13,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
NyxKron
Danzaburou
15
4 / 3 / 7
10,040
478
10,883
11,666
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
mikhail69
The Morrigan
14
5 / 6 / 3
9,206
438
6,715
13,228
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ReputedRhyme708
Gilgamesh
18
13 / 4 / 4
11,916
567
20,042
17,092
7,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 8
10,139
483
16,665
13,457
6,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 7 / 9
8,695
414
7,383
18,300
18,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
kidwhosuck
Apollo
17
1 / 3 / 8
10,423
496
7,023
14,266
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
17
5 / 5 / 6
10,327
492
13,561
15,604
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
58
22
Kills
23
23
Deaths
23
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Athena
2
3
8
2
L
6
5
4
1.6
L
Gilgamesh
JpLazzarini
Gilgamesh
5
6
5
1.25
L
Danzaburou
NyxKron
Danzaburou
4
3
7
2.5
W
Gilgamesh
ReputedRhyme708
Gilgamesh
13
4
4
3.75
W
4
4
8
2
W
0
7
9
0.64
W
Apollo
kidwhosuck
Apollo
1
3
8
1.67
L
The Morrigan
mikhail69
The Morrigan
5
6
3
1.08
W
Hun Batz
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,017
Damage
64,674
85,868
Taken
78,719
46,526
Mitigated
43,814
22,800
Healing
20,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,334
2,128
0
9,307
26,775
15,584
157
9,830
16,945
33,161
0
L
11,548
320
0
4,920
16,058
7,731
679
7,839
8,219
60,798
0
L
Gilgamesh
JpLazzarini
Gilgamesh
13,537
3,455
0
2,873
18,141
13,663
276
2,977
15,164
0
61,197
L
Danzaburou
NyxKron
Danzaburou
10,883
5,648
0
3,060
11,666
4,167
1,100
2,648
9,018
0
46,702
W
Gilgamesh
ReputedRhyme708
Gilgamesh
20,042
6,564
0
2,178
17,092
7,118
30
4,602
12,490
0
65,248
W
16,665
1,283
0
6,130
13,457
6,613
524
6,514
6,943
60,092
0
W
7,383
2,321
0
2,462
18,300
18,387
0
7,558
10,742
30,023
0
W
Apollo
kidwhosuck
Apollo
7,023
3,515
0
6,317
14,266
6,122
822
1,756
12,510
0
79,044
L
The Morrigan
mikhail69
The Morrigan
6,715
1,205
537
2,103
13,228
5,381
514
754
12,409
55,343
2,087
W
Hun Batz
13,561
5,094
0
3,039
15,604
5,574
0
4,691
10,913
0
69,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,886
Gold Earned
51,500
436
Minions Killed
474
0
Camps Cleared
0
1,741,086
Distance Traveled
1,834,937
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,720
463
42
2
0
388,368
6
L
Anubis
10,532
502
121
6
0
329,509
3
L
Gilgamesh
10,388
495
107
5
0
338,386
9
L
Danzaburou
10,040
478
84
4
0
359,432
0
W
Gilgamesh
11,916
567
96
5
0
406,973
0
W
Anubis
10,139
483
102
5
0
302,424
3
W
Kuzenbo
8,695
414
37
2
0
361,851
2
W
Apollo
10,423
496
134
6
0
369,431
2
L
The Morrigan
9,206
438
82
4
0
325,391
1
W
Hun Batz
10,327
492
105
5
0
394,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role