Player Matchup

Fafnir
Fafnir
Haato
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
SentoRei
Bacchus
Level 155
God Stats
4W - 1L
1,309 SR
Queue Stats
313W - 73L
1,961 Elo+
Party 1
Rama
Rama
towamajitenshi
Rama
Level 103
God Stats
24W - 5L
1,880 SR
Queue Stats
856W - 231L
1,978 Elo+
Party 1
Team Averages
Level 139
1,563 SR
1,813 Elo+

VS

Team Averages
Level 98
1,544 SR
1,611 Elo+
Yemoja
Yemoja
BoiRadley
Yemoja
Level 109
God Stats
2W - 6L
1,554 SR
Queue Stats
114W - 109L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
ItalianDefense
Gilgamesh
Level 106
God Stats
0W - 1L
1,580 SR
Queue Stats
66W - 60L
1,680 Elo+
Party 2
Neith
Neith
Piepope3
Neith
Level 79
God Stats
1W - 2L
1,497 SR
Queue Stats
6W - 12L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Haato
Fafnir
15
1 / 0 / 20
12,794
753
7,930
16,277
20,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
SentoRei
Bacchus
15
5 / 5 / 13
11,661
686
12,341
15,403
20,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
16 / 2 / 5
14,065
827
23,061
13,049
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BoiRadley
Yemoja
14
2 / 6 / 3
10,171
598
6,312
14,471
11,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ItalianDefense
Gilgamesh
14
4 / 9 / 3
11,296
664
11,021
19,572
18,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Piepope3
Neith
13
1 / 7 / 4
9,967
586
10,177
15,000
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
22
Kills
7
7
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BoiRadley
Yemoja
2
6
3
0.58
W
Fafnir
Haato
Fafnir
1
0
20
11
L
Gilgamesh
ItalianDefense
Gilgamesh
4
9
3
0.61
L
Neith
Piepope3
Neith
1
7
4
0.43
W
Bacchus
SentoRei
Bacchus
5
5
13
2.3
W
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,332
Damage
27,510
44,729
Taken
49,043
47,498
Mitigated
35,782
15,801
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BoiRadley
Yemoja
6,312
1,227
3,491
1,863
14,471
11,964
0
6,262
8,209
24,822
0
W
Fafnir
Haato
Fafnir
7,930
1,184
0
5,963
16,277
20,451
346
2,569
13,508
22,398
0
L
Gilgamesh
ItalianDefense
Gilgamesh
11,021
2,683
0
2,503
19,572
18,020
0
6,659
12,913
0
40,751
L
Neith
Piepope3
Neith
10,177
4,026
0
2,091
15,000
5,798
0
7,448
7,552
0
41,466
W
Bacchus
SentoRei
Bacchus
12,341
812
0
3,557
15,403
20,215
100
2,674
12,499
39,818
0
W
23,061
19,216
0
6,281
13,049
6,832
2,828
1,404
11,448
0
102,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,520
Gold Earned
31,434
192
Minions Killed
142
0
Camps Cleared
0
836,812
Distance Traveled
839,399
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,171
598
33
2
0
285,684
2
W
Fafnir
12,794
753
19
1
0
276,198
1
L
Gilgamesh
11,296
664
38
2
0
309,850
3
L
Neith
9,967
586
71
4
0
243,865
4
W
Bacchus
11,661
686
37
2
0
272,128
4
W
Rama
14,065
827
136
8
0
288,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role