Player Matchup

Scylla
Scylla
FireTurtle142
Scylla
Level 15
God Stats
7W - 4L
1,531 SR
Queue Stats
13W - 14L
1,308 Elo+
Party 3
Mulan
Mulan
Nerox565
Mulan
Level 26
God Stats
2W - 0L
1,640 SR
Queue Stats
41W - 39L
1,323 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TerriandGames
Kumbhakarna
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 129L
1,360 Elo+
Party 1
Apollo
Apollo
godserdadu
Apollo
Level 15
God Stats
12W - 8L
1,595 SR
Queue Stats
25W - 24L
1,330 Elo+
Party 3
Nemesis
Nemesis
twogod
Nemesis
Level 26
God Stats
3W - 2L
1,526 SR
Queue Stats
43W - 41L
1,418 Elo+
Party 3
Team Averages
Level 22
1,558 SR
1,348 Elo+

VS

Team Averages
Level 18
1,429 SR
1,345 Elo+
Ra
Ra
AlignedCellar82
Ra
Level 14
God Stats
2W - 6L
1,576 SR
Queue Stats
225W - 226L
1,418 Elo+
Solo
Ares
Ares
DarkHelix56
Ares
Level 7
God Stats
1W - 3L
1,453 SR
Queue Stats
7W - 11L
1,375 Elo+
Solo
Kali
Kali
Jadansi
Kali
Level 23
God Stats
0W - 5L
1,118 SR
Queue Stats
43W - 53L
1,325 Elo+
Party 2
Hachiman
Hachiman
Rebedo75
Hachiman
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 180L
1,313 Elo+
Solo
Hercules
Hercules
VenemousBamboo
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
11,096
504
7,472
13,545
4,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Nerox565
Mulan
17
8 / 2 / 6
11,624
528
13,650
15,285
14,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
TerriandGames
Kumbhakarna
15
3 / 4 / 7
10,257
466
4,694
14,492
9,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
godserdadu
Apollo
14
0 / 9 / 8
9,220
419
6,987
11,882
3,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
twogod
Nemesis
19
10 / 1 / 7
12,566
571
10,565
14,346
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 3
11,351
516
13,211
16,951
6,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
7,881
358
2,277
9,019
6,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kali
Jadansi
Kali
16
6 / 8 / 3
11,379
517
10,368
18,608
10,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Rebedo75
Hachiman
17
6 / 6 / 2
10,851
493
10,438
14,139
5,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
16
1 / 1 / 1
9,927
451
6,207
9,994
8,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
25
Kills
18
19
Deaths
25
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
0
3
1
0.17
W
4
3
9
2.83
L
Kali
Jadansi
Kali
6
8
3
0.94
W
Mulan
Nerox565
Mulan
8
2
6
5.5
L
Hachiman
Rebedo75
Hachiman
6
6
2
1.17
W
Kumbhakarna
TerriandGames
Kumbhakarna
3
4
7
1.63
L
Hercules
1
1
1
1.5
W
Apollo
godserdadu
Apollo
0
9
8
0.44
W
Nemesis
twogod
Nemesis
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,368
Damage
42,501
69,550
Taken
68,711
40,878
Mitigated
37,583
15,827
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,211
2,199
374
4,120
16,951
6,980
1,611
5,761
10,902
80,865
0
L
2,277
124
0
229
9,019
6,692
212
468
8,501
23,835
0
W
7,472
1,481
140
4,603
13,545
4,387
3,305
5,008
8,240
54,092
0
L
Kali
Jadansi
Kali
10,368
4,734
0
5,179
18,608
10,596
0
2,061
16,297
0
58,183
W
Mulan
Nerox565
Mulan
13,650
1,916
0
3,392
15,285
14,829
843
2,432
12,497
473
64,833
L
Hachiman
Rebedo75
Hachiman
10,438
7,484
0
1,965
14,139
5,156
2,109
2,713
11,142
0
63,313
W
Kumbhakarna
TerriandGames
Kumbhakarna
4,694
800
0
1,210
14,492
9,686
1,461
3,513
10,719
22,290
0
L
Hercules
6,207
1,312
0
3,216
9,994
8,159
2,067
1,106
8,685
0
46,776
W
Apollo
godserdadu
Apollo
6,987
4,034
0
0
11,882
3,806
1,220
1,010
10,757
0
40,367
W
Nemesis
twogod
Nemesis
10,565
5,622
0
6,482
14,346
8,170
2,139
2,663
11,524
0
81,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,763
Gold Earned
51,389
408
Minions Killed
431
0
Camps Cleared
0
2,137,345
Distance Traveled
1,765,169
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,351
516
141
6
0
391,546
8
L
Ares
7,881
358
40
2
0
207,730
0
W
Scylla
11,096
504
77
4
0
395,914
1
L
Kali
11,379
517
87
4
0
391,319
0
W
Mulan
11,624
528
106
5
0
450,500
0
L
Hachiman
10,851
493
89
4
0
325,257
3
W
Kumbhakarna
10,257
466
33
2
0
432,589
4
L
Hercules
9,927
451
74
3
0
449,317
5
W
Apollo
9,220
419
60
3
0
329,968
0
W
Nemesis
12,566
571
132
6
0
528,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role