Player Matchup

Thor
Thor
FaroeRaven
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
IntingIvan
Anubis
Level 25
God Stats
6W - 3L
1,725 SR
Queue Stats
39W - 35L
1,595 Elo+
Party 1
Bacchus
Bacchus
Spendoge
Bacchus
Level 20
God Stats
7W - 7L
1,616 SR
Queue Stats
32W - 28L
1,604 Elo+
Party 1
Amaterasu
Amaterasu
Xemioo
Amaterasu
Level 13
God Stats
3W - 1L
1,722 SR
Queue Stats
20W - 30L
1,486 Elo+
Party 1
Ullr
Ullr
hazaorange18
Ullr
Level 127
God Stats
5W - 9L
1,554 SR
Queue Stats
409W - 399L
1,503 Elo+
Party 1
Team Averages
Level 38
1,623 SR
1,537 Elo+

VS

Team Averages
Level 19
1,456 SR
1,442 Elo+
Kali
Kali
Amelin1
Kali
Level 28
God Stats
13W - 18L
1,358 SR
Queue Stats
146W - 187L
1,427 Elo+
Solo
Skadi
Skadi
DragonRider79
Skadi
Level 28
God Stats
2W - 5L
1,420 SR
Queue Stats
43W - 49L
1,524 Elo+
Solo
Athena
Athena
Jessica97
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,440 Elo+
Solo
Bellona
Bellona
MrN4M3L3SS
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,450 Elo+
Solo
Merlin
Merlin
TogiSMITE
Merlin
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
48W - 41L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 7
11,816
514
9,113
15,693
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
IntingIvan
Anubis
18
17 / 6 / 9
13,258
576
25,615
16,628
8,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Spendoge
Bacchus
17
4 / 1 / 22
11,829
514
17,349
18,451
21,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Xemioo
Amaterasu
16
1 / 9 / 6
10,903
474
7,299
21,773
13,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
16 / 2 / 12
12,934
562
23,279
15,488
6,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Amelin1
Kali
17
4 / 6 / 6
11,612
505
10,647
26,580
11,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 16 / 3
7,588
330
3,134
20,334
5,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Jessica97
Athena
14
2 / 8 / 4
9,708
422
7,327
24,823
18,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
MrN4M3L3SS
Bellona
17
7 / 8 / 5
11,332
493
20,407
22,993
17,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
TogiSMITE
Merlin
18
6 / 7 / 2
12,143
528
14,803
15,092
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
45
Kills
19
22
Deaths
45
56
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kali
Amelin1
Kali
4
6
6
1.17
L
0
16
3
0.09
W
7
4
7
2.63
W
Anubis
IntingIvan
Anubis
17
6
9
3.58
L
Athena
Jessica97
Athena
2
8
4
0.5
L
Bellona
MrN4M3L3SS
Bellona
7
8
5
1.19
W
Bacchus
Spendoge
Bacchus
4
1
22
15
L
Merlin
TogiSMITE
Merlin
6
7
2
1
W
Amaterasu
Xemioo
Amaterasu
1
9
6
0.44
W
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,655
Damage
56,318
88,033
Taken
109,822
55,967
Mitigated
57,914
18,421
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Amelin1
Kali
10,647
7,400
0
8,525
26,580
11,039
0
9,559
16,673
0
53,660
L
3,134
1,452
0
1,445
20,334
5,338
0
6,771
13,423
0
21,985
W
9,113
3,224
0
4,122
15,693
6,113
0
1,118
14,543
0
81,160
W
Anubis
IntingIvan
Anubis
25,615
2,069
0
6,544
16,628
8,557
1,538
4,906
11,392
76,683
0
L
Athena
Jessica97
Athena
7,327
2,033
0
1,439
24,823
18,884
0
12,499
12,080
18,206
0
L
Bellona
MrN4M3L3SS
Bellona
20,407
7,328
0
988
22,993
17,845
96
5,507
17,399
0
64,819
W
Bacchus
Spendoge
Bacchus
17,349
3,146
0
2,153
18,451
21,240
674
6,099
12,233
37,970
0
L
Merlin
TogiSMITE
Merlin
14,803
1,304
0
941
15,092
4,808
688
7,373
7,283
75,526
0
W
Amaterasu
Xemioo
Amaterasu
7,299
2,831
0
5,347
21,773
13,802
1,269
3,220
18,493
0
48,766
W
23,279
8,593
0
255
15,488
6,255
5,561
6,030
9,242
0
79,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,740
Gold Earned
52,383
498
Minions Killed
396
0
Camps Cleared
0
2,031,357
Distance Traveled
1,690,608
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,612
505
80
3
0
338,537
0
L
Skadi
7,588
330
42
2
0
262,555
0
W
Thor
11,816
514
113
5
0
416,732
1
W
Anubis
13,258
576
123
5
0
354,158
4
L
Athena
9,708
422
23
1
0
365,883
1
L
Bellona
11,332
493
112
5
0
367,984
1
W
Bacchus
11,829
514
31
1
0
451,260
4
L
Merlin
12,143
528
139
6
0
355,649
2
W
Amaterasu
10,903
474
107
5
0
427,254
2
W
Ullr
12,934
562
124
5
0
381,953
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role