Player Matchup

Discordia
Discordia
Gold V
Capt Cloud32
Discordia
Gold V
Level 68
God Stats
17W - 21L
1,527 SR
Queue Stats
166W - 182L
1,302 MMR
Solo
Athena
Athena
Gold III
Grubby1997xx
Athena
Gold III
Level 124
God Stats
1W - 2L
1,606 SR
Queue Stats
146W - 164L
1,490 MMR
Party 2
Heimdallr
Heimdallr
Gold V
air_force_265
Heimdallr
Gold V
Level 125
God Stats
0W - 1L
1,330 SR
Queue Stats
112W - 121L
1,249 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,487 SR
1,347 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,590 SR
1,470 MMR
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
CoomBabyJr
Anhur
Bronze III
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,294 MMR
Solo
Anubis
Anubis
Gold III
mccaskill2014
Anubis
Gold III
Level 155
God Stats
21W - 12L
1,770 SR
Queue Stats
191W - 201L
1,616 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Capt Cloud32
Discordia
10
1 / 5 / 3
7,257
605
6,847
7,060
1,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
2 / 6 / 3
8,377
698
4,517
13,661
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
air_force_265
Heimdallr
11
2 / 6 / 3
7,825
652
4,357
10,601
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
DanzaburouCthulhuScyllaZeusCu Chulainn

VS

Bans
ChaacAresMedusaKhepriNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 2 / 13
9,844
820
6,376
9,865
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
14
11 / 1 / 5
10,548
879
11,611
7,135
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 9
8,257
688
6,951
7,324
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
17
17
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
13
5.25
L
Discordia
Capt Cloud32
Discordia
1
5
3
0.5
W
Anhur
11
1
5
13.5
L
Athena
2
6
3
0.58
L
Heimdallr
air_force_265
Heimdallr
2
6
3
0.58
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,721
Damage
24,938
31,322
Taken
24,324
14,922
Mitigated
18,041
2,025
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,376
492
0
3,065
9,865
11,981
331
3,192
6,673
13,274
0
L
Discordia
Capt Cloud32
Discordia
6,847
414
0
115
7,060
1,750
0
2,712
4,348
32,564
0
W
Anhur
11,611
7,305
0
3,657
7,135
2,672
1,418
4,332
2,803
0
61,411
L
Athena
4,517
1,255
0
681
13,661
10,192
0
5,603
8,058
11,131
0
L
Heimdallr
air_force_265
Heimdallr
4,357
1,113
0
1,229
10,601
2,980
0
5,060
5,541
0
22,973
W
6,951
163
0
2,924
7,324
3,388
816
3,866
3,458
31,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
28,649
109
Minions Killed
148
0
Camps Cleared
0
588,741
Distance Traveled
637,012
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,844
820
5
0
0
233,185
1
L
Discordia
7,257
605
51
4
0
180,854
1
W
Anhur
10,548
879
103
9
0
212,776
1
L
Athena
8,377
698
15
1
0
203,310
3
L
Heimdallr
7,825
652
43
4
0
204,577
0
W
Anubis
8,257
688
40
3
0
191,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role