Player Matchup

Awilix
Awilix
Commander Zeek
Awilix
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,402 Elo+
Party 1
Xing Tian
Xing Tian
MCM DEMON
Xing Tian
Level 117
God Stats
8W - 1L
1,299 SR
Queue Stats
255W - 241L
1,423 Elo+
Party 1
He Bo
He Bo
Plastered18
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,436 Elo+
Party 3
Artemis
Artemis
Trontski35
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,396 Elo+
Party 1
Zeus
Zeus
exilednoodle
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 60L
1,400 Elo+
Party 3
Team Averages
Level 43
1,460 SR
1,411 Elo+

VS

Team Averages
Level 60
1,613 SR
1,365 Elo+
Horus
Horus
Armydillo727
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 4
Eset
Eset
BlackBeard1616
Eset
Level 120
God Stats
12W - 3L
1,800 SR
Queue Stats
325W - 351L
1,477 Elo+
Party 2
Cupid
Cupid
FingaxPoppin
Cupid
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 4
Apollo
Apollo
GeneralMcnuggz12
Apollo
Level 23
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 4
Heimdallr
Heimdallr
herpanic
Heimdallr
Level 94
God Stats
7W - 13L
1,516 SR
Queue Stats
230W - 257L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 14
7,906
791
4,161
9,742
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MCM DEMON
Xing Tian
16
2 / 2 / 26
9,036
904
4,012
11,669
12,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 2 / 15
9,763
976
13,841
9,204
4,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Trontski35
Artemis
17
8 / 3 / 19
10,239
1,024
11,201
11,011
5,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
13 / 1 / 14
11,241
1,124
24,909
6,731
3,226
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 9
7,822
782
3,509
19,122
14,251
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 4 / 6
9,737
974
14,589
10,774
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 4
6,395
640
2,529
4,545
3,093
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 10 / 4
7,978
798
5,991
13,398
5,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
herpanic
Heimdallr
15
4 / 8 / 8
8,857
886
10,926
15,099
11,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
32
Kills
13
14
Deaths
32
88
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
8
9
0.56
L
7
4
6
2.5
W
1
6
14
1.33
L
0
2
4
1
L
2
10
4
0.4
W
Xing Tian
MCM DEMON
Xing Tian
2
2
26
7.5
W
8
2
15
7.75
W
Artemis
Trontski35
Artemis
8
3
19
5.83
W
13
1
14
20
L
Heimdallr
herpanic
Heimdallr
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,124
Damage
37,544
48,357
Taken
62,938
31,521
Mitigated
39,897
12,770
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,509
2,238
1,121
1,582
19,122
14,251
0
13,401
5,721
0
9,910
L
14,589
677
2,052
3,116
10,774
5,328
0
6,723
4,051
29,164
0
W
4,161
1,123
0
127
9,742
6,379
169
3,375
6,367
0
6,325
L
2,529
562
401
1,270
4,545
3,093
0
3,730
815
0
5,331
L
5,991
2,061
365
672
13,398
5,684
0
8,010
5,388
0
11,796
W
Xing Tian
MCM DEMON
Xing Tian
4,012
466
0
690
11,669
12,090
220
3,214
8,455
10,089
0
W
13,841
728
2,310
2,789
9,204
4,362
1,092
2,685
6,519
24,281
0
W
Artemis
Trontski35
Artemis
11,201
5,861
946
1,930
11,011
5,464
2,609
3,955
7,056
0
23,718
W
24,909
3,462
2,330
1,648
6,731
3,226
1,300
1,360
5,371
39,617
0
L
Heimdallr
herpanic
Heimdallr
10,926
3,520
255
1,411
15,099
11,541
0
10,898
4,201
0
23,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,185
Gold Earned
40,789
101
Minions Killed
86
0
Camps Cleared
0
1,072,797
Distance Traveled
734,431
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,822
782
12
1
0
134,304
0
L
Eset
9,737
974
27
3
0
199,227
2
W
Awilix
7,906
791
4
0
0
246,623
0
L
Cupid
6,395
640
8
1
0
101,565
0
L
Apollo
7,978
798
11
1
0
158,710
0
W
Xing Tian
9,036
904
9
1
0
257,600
1
W
He Bo
9,763
976
28
3
0
177,746
0
W
Artemis
10,239
1,024
21
2
0
198,108
1
W
Zeus
11,241
1,124
39
4
0
192,720
0
L
Heimdallr
8,857
886
28
3
0
140,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role