Player Matchup

Sylvanus
Sylvanus
ACzDC
Sylvanus
Level 122
God Stats
0W - 2L
1,597 SR
Queue Stats
72W - 63L
1,530 Elo+
Solo
Poseidon
Poseidon
Anclaiven
Poseidon
Level 44
God Stats
10W - 12L
1,482 SR
Queue Stats
182W - 209L
1,469 Elo+
Party 1
Nox
Nox
ElvenDuir
Nox
Level 60
God Stats
7W - 6L
1,469 SR
Queue Stats
54W - 83L
1,374 Elo+
Party 1
Zeus
Zeus
Oluvres
Zeus
Level 38
God Stats
1W - 1L
1,734 SR
Queue Stats
62W - 73L
1,437 Elo+
Party 1
Persephone
Persephone
andsu777
Persephone
Level 106
God Stats
1W - 1L
1,703 SR
Queue Stats
23W - 18L
1,536 Elo+
Party 1
Team Averages
Level 74
1,597 SR
1,469 Elo+

VS

Team Averages
Level 125
1,590 SR
1,511 Elo+
Ah Puch
Ah Puch
BYNICOM
Ah Puch
Level 154
God Stats
2W - 2L
1,606 SR
Queue Stats
72W - 54L
1,518 Elo+
Party 2
Chang'e
Chang'e
KaioPio
Chang'e
Level 128
God Stats
2W - 4L
1,514 SR
Queue Stats
46W - 65L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Silebeat
Cthulhu
Level 158
God Stats
16W - 9L
1,832 SR
Queue Stats
110W - 71L
1,565 Elo+
Party 2
Apollo
Apollo
SorockRemhin
Apollo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,573 Elo+
Party 2
Bastet
Bastet
ckAri10
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ACzDC
Sylvanus
16
1 / 8 / 2
10,366
864
10,719
22,678
16,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
Anclaiven
Poseidon
16
1 / 6 / 3
10,165
847
10,948
15,804
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 2
11,071
923
9,326
16,958
5,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Oluvres
Zeus
17
2 / 9 / 3
10,661
888
18,176
15,451
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
andsu777
Persephone
17
0 / 8 / 5
10,629
886
9,910
17,853
6,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BYNICOM
Ah Puch
20
10 / 1 / 20
13,176
1,098
23,727
12,693
4,702
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
KaioPio
Chang'e
20
12 / 2 / 16
13,654
1,138
21,360
15,844
6,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Silebeat
Cthulhu
19
7 / 0 / 17
12,537
1,045
19,141
18,268
21,542
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
19
7 / 0 / 9
12,829
1,069
12,089
9,053
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
ckAri10
Bastet
18
2 / 4 / 16
11,269
939
6,256
10,407
3,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
116
7
Kills
38
38
Deaths
7
15
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ACzDC
Sylvanus
1
8
2
0.25
L
Poseidon
Anclaiven
Poseidon
1
6
3
0.42
W
Ah Puch
BYNICOM
Ah Puch
10
1
20
20
L
3
7
2
0.57
W
Chang'e
KaioPio
Chang'e
12
2
16
10
L
Zeus
Oluvres
Zeus
2
9
3
0.39
W
Cthulhu
Silebeat
Cthulhu
7
0
17
15.5
W
Apollo
7
0
9
11.5
L
Persephone
andsu777
Persephone
0
8
5
0.31
W
Bastet
ckAri10
Bastet
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,079
Damage
82,573
88,744
Taken
66,265
40,029
Mitigated
39,692
8,186
Healing
24,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ACzDC
Sylvanus
10,719
3,769
2,757
5,236
22,678
16,332
0
14,371
8,307
23,510
0
L
Poseidon
Anclaiven
Poseidon
10,948
680
0
0
15,804
5,952
0
11,050
4,754
33,665
0
W
Ah Puch
BYNICOM
Ah Puch
23,727
1,465
0
2,520
12,693
4,702
0
12,151
434
43,102
0
L
9,326
1,022
0
0
16,958
5,899
0
14,425
2,533
22,732
0
W
Chang'e
KaioPio
Chang'e
21,360
1,847
3,476
6,242
15,844
6,176
0
13,878
1,810
44,901
0
L
Zeus
Oluvres
Zeus
18,176
2,382
0
0
15,451
5,826
0
12,786
2,665
41,512
0
W
Cthulhu
Silebeat
Cthulhu
19,141
1,411
1,397
5,247
18,268
21,542
0
15,031
3,022
32,389
0
W
Apollo
12,089
9,549
0
4,311
9,053
3,319
0
8,219
834
0
48,341
L
Persephone
andsu777
Persephone
9,910
1,473
0
193
17,853
6,020
0
11,594
6,257
28,983
0
W
Bastet
ckAri10
Bastet
6,256
2,400
0
1,583
10,407
3,953
0
9,131
1,086
0
17,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,892
Gold Earned
63,465
212
Minions Killed
253
3
Camps Cleared
15
919,606
Distance Traveled
1,152,682
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,366
864
14
1
0
171,131
1
L
Poseidon
10,165
847
46
4
1
205,632
0
W
Ah Puch
13,176
1,098
37
3
1
226,773
0
L
Nox
11,071
923
37
3
2
213,081
6
W
Chang'e
13,654
1,138
61
5
0
241,917
0
L
Zeus
10,661
888
48
4
0
184,823
3
W
Cthulhu
12,537
1,045
23
2
0
243,783
4
W
Apollo
12,829
1,069
96
8
14
245,523
0
L
Persephone
10,629
886
67
6
0
144,939
1
W
Bastet
11,269
939
36
3
0
194,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role