Player Matchup

Nu Wa
Nu Wa
CowboyCoca
Nu Wa
Level 29
God Stats
36W - 35L
1,666 SR
Queue Stats
517W - 496L
1,624 Elo+
Solo
Ares
Ares
Hackwlade
Ares
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 16L
1,583 Elo+
Party 2
Bakasura
Bakasura
SpooKumms
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,697 Elo+
Solo
Bellona
Bellona
Zzirtex
Bellona
Level 6
God Stats
2W - 2L
1,717 SR
Queue Stats
65W - 56L
1,570 Elo+
Party 2
Izanami
Izanami
acoolmandude
Izanami
Level 29
God Stats
14W - 9L
1,630 SR
Queue Stats
234W - 196L
1,646 Elo+
Solo
Team Averages
Level 16
1,602 SR
1,624 Elo+

VS

Team Averages
Level 27
1,648 SR
1,579 Elo+
Cernunnos
Cernunnos
MissEveryAuto
Cernunnos
Level 18
God Stats
14W - 9L
1,597 SR
Queue Stats
145W - 86L
1,738 Elo+
Solo
Gilgamesh
Gilgamesh
N1CE2WIN
Gilgamesh
Level 24
God Stats
28W - 34L
1,485 SR
Queue Stats
678W - 697L
1,369 Elo+
Solo
Aphrodite
Aphrodite
Quacckson
Aphrodite
Level 7
God Stats
3W - 2L
1,863 SR
Queue Stats
26W - 33L
1,731 Elo+
Party 1
The Morrigan
The Morrigan
WhitePhoeniix
The Morrigan
Level 24
God Stats
2W - 3L
1,530 SR
Queue Stats
46W - 49L
1,535 Elo+
Party 1
Pele
Pele
wolfy-karlsson
Pele
Level 61
God Stats
6W - 2L
1,765 SR
Queue Stats
29W - 37L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
1 / 4 / 4
13,144
487
15,058
16,408
10,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
13
0 / 7 / 2
9,497
352
2,701
14,106
14,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
SpooKumms
Bakasura
10
0 / 6 / 2
8,979
333
600
12,944
4,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Zzirtex
Bellona
16
1 / 6 / 0
11,319
419
7,332
19,396
20,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
acoolmandude
Izanami
20
6 / 5 / 0
15,368
569
20,407
22,233
8,919
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MissEveryAuto
Cernunnos
20
6 / 1 / 1
19,302
715
17,714
29,175
16,610
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
N1CE2WIN
Gilgamesh
6
0 / 0 / 0
9,191
340
0
2,099
616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Aphrodite
Quacckson
Aphrodite
20
5 / 0 / 6
17,051
632
6,776
19,667
13,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
WhitePhoeniix
The Morrigan
20
10 / 3 / 7
15,684
581
19,318
14,571
6,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 9
15,178
562
17,366
31,395
13,558
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
27
28
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
4
4
0.75
L
Ares
0
7
2
0.14
W
Cernunnos
MissEveryAuto
Cernunnos
6
1
1
6.5
W
Gilgamesh
N1CE2WIN
Gilgamesh
0
0
0
0
W
Aphrodite
Quacckson
Aphrodite
5
0
6
8
L
Bakasura
SpooKumms
Bakasura
0
6
2
0.17
W
The Morrigan
WhitePhoeniix
The Morrigan
10
3
7
4.5
L
Bellona
Zzirtex
Bellona
1
6
0
0.17
L
Izanami
acoolmandude
Izanami
6
5
0
1.2
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,098
Damage
61,174
85,087
Taken
96,907
58,588
Mitigated
51,159
13,292
Healing
58,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
15,058
2,168
96
3,147
16,408
10,798
14
3,320
12,842
81,285
0
L
Ares
2,701
341
0
3
14,106
14,745
0
5,121
8,798
29,031
0
W
Cernunnos
MissEveryAuto
Cernunnos
17,714
8,850
0
20,154
29,175
16,610
9,922
5,966
22,899
0
211,186
W
Gilgamesh
N1CE2WIN
Gilgamesh
0
0
0
44
2,099
616
0
1,582
375
0
1,426
W
Aphrodite
Quacckson
Aphrodite
6,776
953
9,167
13,595
19,667
13,476
761
6,240
13,177
71,849
0
L
Bakasura
SpooKumms
Bakasura
600
466
0
1,323
12,944
4,048
0
769
12,135
0
33,170
W
The Morrigan
WhitePhoeniix
The Morrigan
19,318
2,922
0
2,314
14,571
6,899
3,047
2,486
11,971
82,380
10,767
L
Bellona
Zzirtex
Bellona
7,332
1,809
0
3,230
19,396
20,078
1,006
3,731
15,537
0
56,883
L
Izanami
acoolmandude
Izanami
20,407
14,528
0
5,493
22,233
8,919
2,832
4,956
17,135
0
144,411
W
17,366
2,998
0
12,744
31,395
13,558
2,481
7,500
23,577
0
128,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,307
Gold Earned
76,406
605
Minions Killed
674
0
Camps Cleared
0
2,049,773
Distance Traveled
2,117,991
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,144
487
164
6
0
467,125
5
L
Ares
9,497
352
40
1
0
352,262
0
W
Cernunnos
19,302
715
290
11
0
495,480
9
W
Gilgamesh
9,191
340
3
0
0
45,135
0
W
Aphrodite
17,051
632
96
4
0
509,758
4
L
Bakasura
8,979
333
57
2
0
359,422
0
W
The Morrigan
15,684
581
127
5
0
484,459
2
L
Bellona
11,319
419
98
4
0
424,329
1
L
Izanami
15,368
569
246
9
0
446,635
7
W
Pele
15,178
562
158
6
0
583,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role