Player Matchup

Tsukuyomi
Tsukuyomi
Keidensuu
Tsukuyomi
Level 15
God Stats
3W - 3L
1,624 SR
Queue Stats
15W - 12L
1,704 Elo+
Solo
Khepri
Khepri
McViolence
Khepri
Level 26
God Stats
31W - 25L
1,542 SR
Queue Stats
236W - 268L
1,403 Elo+
Party 2
Sobek
Sobek
ShlongerDongerz
Sobek
Level 23
God Stats
7W - 8L
1,567 SR
Queue Stats
122W - 109L
1,667 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDrLobster
Baron Samedi
Level 86
God Stats
21W - 18L
1,566 SR
Queue Stats
139W - 133L
1,468 Elo+
Party 2
Cupid
Cupid
W0ndrYW0man
Cupid
Level 24
God Stats
2W - 7L
1,288 SR
Queue Stats
239W - 302L
1,387 Elo+
Party 2
Team Averages
Level 35
1,517 SR
1,526 Elo+

VS

Team Averages
Level 15
1,481 SR
1,603 Elo+
Mulan
Mulan
Mangö799
Mulan
Level 28
God Stats
10W - 8L
1,671 SR
Queue Stats
121W - 130L
1,614 Elo+
Solo
Cthulhu
Cthulhu
MorbentGhost25
Cthulhu
Level 22
God Stats
24W - 28L
1,442 SR
Queue Stats
82W - 81L
1,508 Elo+
Solo
Apollo
Apollo
THE P00P THIEF
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 66L
1,671 Elo+
Party 1
Tiamat
Tiamat
THE POOP P0LICE
Tiamat
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
60W - 50L
1,662 Elo+
Party 1
Nemesis
Nemesis
UTBN Brown45
Nemesis
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
20W - 14L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Keidensuu
Tsukuyomi
12
0 / 4 / 2
6,812
487
972
9,014
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
McViolence
Khepri
11
0 / 0 / 1
6,408
458
2,252
7,687
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 0 / 0
8,068
576
3,807
7,848
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TheDrLobster
Baron Samedi
15
4 / 1 / 1
8,822
630
8,841
8,954
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 1
5,994
428
4,585
4,800
1,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mangö799
Mulan
14
0 / 1 / 0
7,630
545
3,899
7,473
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 1
6,451
461
6,157
9,173
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 0 / 1
6,218
444
2,980
6,414
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 4 / 2
6,510
465
6,936
8,190
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
UTBN Brown45
Nemesis
1
0 / 0 / 0
4,188
299
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
4
5
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Keidensuu
Tsukuyomi
0
4
2
0.25
L
Mulan
Mangö799
Mulan
0
1
0
0
W
Khepri
McViolence
Khepri
0
0
1
0.5
L
0
1
1
0.5
W
1
0
0
1
L
1
0
1
1.5
L
3
4
2
1
W
Baron Samedi
TheDrLobster
Baron Samedi
4
1
1
4.5
L
Nemesis
UTBN Brown45
Nemesis
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,457
Damage
19,972
38,303
Taken
31,250
22,505
Mitigated
14,582
17,453
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Keidensuu
Tsukuyomi
972
289
0
2,452
9,014
2,904
441
2,785
5,797
0
33,489
L
Mulan
Mangö799
Mulan
3,899
179
0
3,263
7,473
3,367
229
3,457
3,666
0
45,109
W
Khepri
McViolence
Khepri
2,252
183
0
1,963
7,687
4,022
227
2,946
4,701
18,831
0
L
6,157
110
1,005
1,886
9,173
4,851
140
2,724
6,404
35,065
0
W
3,807
629
0
4,963
7,848
9,833
0
0
7,848
44,212
0
L
2,980
1,305
0
2,400
6,414
2,092
132
2,578
3,751
0
32,005
L
6,936
266
0
2,372
8,190
4,272
0
5,383
2,529
21,284
0
W
Baron Samedi
TheDrLobster
Baron Samedi
8,841
1,093
1,813
4,035
8,954
4,056
523
4,031
4,555
66,542
0
L
Nemesis
UTBN Brown45
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
4,585
2,091
868
1,359
4,800
1,690
882
2,443
2,309
0
30,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
30,997
401
Minions Killed
267
0
Camps Cleared
0
1,294,320
Distance Traveled
1,103,238
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,812
487
70
5
0
269,616
3
L
Mulan
7,630
545
126
9
0
298,908
4
W
Khepri
6,408
458
31
2
0
275,695
1
L
Cthulhu
6,451
461
42
3
0
301,474
1
W
Sobek
8,068
576
93
7
0
212,566
4
L
Apollo
6,218
444
61
4
0
241,707
5
L
Tiamat
6,510
465
38
3
0
261,149
3
W
Baron Samedi
8,822
630
149
11
0
259,386
0
L
Nemesis
4,188
299
0
0
0
0
0
W
Cupid
5,994
428
58
4
0
277,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role