Player Matchup

Mulan
Mulan
BalefirePheonix
Mulan
Level 84
God Stats
10W - 16L
1,484 SR
Queue Stats
59W - 58L
1,544 Elo+
Party 1
Nox
Nox
Grimdark Tyrant
Nox
Level 68
God Stats
7W - 4L
1,743 SR
Queue Stats
81W - 57L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
Splergio
Hun Batz
Level 108
God Stats
11W - 4L
1,751 SR
Queue Stats
278W - 199L
1,702 Elo+
Party 1
Team Averages
Level 87
1,659 SR
1,630 Elo+

VS

Team Averages
Level 82
1,507 SR
1,524 Elo+
Scylla
Scylla
FixTrickSG10
Scylla
Level 95
God Stats
0W - 2L
1,557 SR
Queue Stats
14W - 20L
1,600 Elo+
Solo
Osiris
Osiris
InvsbleGhst
Osiris
Level 87
God Stats
4W - 11L
1,463 SR
Queue Stats
49W - 65L
1,521 Elo+
Party 2
Bastet
Bastet
Invsblphntm
Bastet
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 34L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 9
14,269
649
9,000
19,815
20,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 2 / 11
13,665
621
7,836
9,322
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Splergio
Hun Batz
18
6 / 1 / 7
14,340
652
21,873
14,835
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 8 / 1
11,537
524
8,567
12,923
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
15
1 / 3 / 1
12,226
556
8,042
17,036
20,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
16
3 / 4 / 1
12,864
585
14,296
14,986
6,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
4
4
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Scylla
0
8
1
0.06
W
3
2
11
4.25
L
Osiris
1
3
1
0.5
L
Bastet
3
4
1
0.88
W
Hun Batz
Splergio
Hun Batz
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,709
Damage
30,905
43,972
Taken
44,945
30,658
Mitigated
31,503
14,290
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,000
1,212
279
4,205
19,815
20,428
872
3,465
16,012
0
70,500
L
Scylla
8,567
88
0
1,152
12,923
3,999
31
598
12,225
63,662
0
W
7,836
195
0
1,034
9,322
3,734
820
2,275
6,921
70,442
0
L
Osiris
8,042
1,933
0
2,917
17,036
20,889
0
4,117
12,670
0
37,217
L
Bastet
14,296
3,024
0
4,093
14,986
6,615
0
3,165
11,721
183
36,919
W
Hun Batz
Splergio
Hun Batz
21,873
6,016
0
8,772
14,835
6,496
845
2,443
12,174
0
114,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
36,627
316
Minions Killed
195
0
Camps Cleared
0
1,318,890
Distance Traveled
1,193,147
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,269
649
77
4
0
443,993
3
L
Scylla
11,537
524
96
4
0
367,509
4
W
Nox
13,665
621
122
6
0
414,979
1
L
Osiris
12,226
556
66
3
0
387,210
4
L
Bastet
12,864
585
33
2
0
438,428
4
W
Hun Batz
14,340
652
117
5
0
459,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role