Player Matchup

Ravana
Ravana
BubblyDolphin
Ravana
Level 129
God Stats
2W - 3L
1,666 SR
Queue Stats
37W - 41L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
DirtyTony420
Sylvanus
Level 38
God Stats
4W - 6L
1,311 SR
Queue Stats
30W - 44L
1,363 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Smicklez
Ah Muzen Cab
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,327 Elo+
Party 2
Ra
Ra
obiewon7
Ra
Level 88
God Stats
1W - 0L
1,525 SR
Queue Stats
47W - 68L
1,363 Elo+
Party 2
Hercules
Hercules
toastedbadger420
Hercules
Level 105
God Stats
6W - 2L
1,650 SR
Queue Stats
234W - 219L
1,506 Elo+
Party 2
Team Averages
Level 73
1,530 SR
1,416 Elo+

VS

Team Averages
Level 58
1,604 SR
1,524 Elo+
Susano
Susano
Kamikaze00000
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,418 Elo+
Party 1
Ganesha
Ganesha
Kyan1105
Ganesha
Level 59
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 26L
1,682 Elo+
Party 1
Sun Wukong
Sun Wukong
Seatow
Sun Wukong
Level 5
God Stats
1W - 1L
1,737 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 1
Izanami
Izanami
TaiTheSamurai
Izanami
Level 99
God Stats
19W - 8L
1,780 SR
Queue Stats
334W - 298L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
babydonut
Nu Wa
Level 62
God Stats
84W - 72L
1,504 SR
Queue Stats
324W - 312L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 4
16,035
594
15,685
17,004
9,653
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
DirtyTony420
Sylvanus
20
0 / 3 / 6
11,736
435
6,486
19,855
16,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Smicklez
Ah Muzen Cab
20
1 / 1 / 6
13,097
485
10,321
12,002
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 4 / 5
13,139
487
5,264
14,611
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 0 / 3
16,115
597
20,460
26,333
24,016
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 1
12,177
451
12,221
21,005
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Kyan1105
Ganesha
15
0 / 3 / 4
10,470
388
5,312
11,023
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Seatow
Sun Wukong
16
0 / 5 / 2
10,628
394
9,204
16,931
13,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
20
5 / 4 / 0
12,889
477
16,367
19,782
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
babydonut
Nu Wa
19
1 / 5 / 3
11,650
431
9,444
10,670
3,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
22
Kills
9
9
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Sylvanus
DirtyTony420
Sylvanus
0
3
6
1
L
3
5
1
0.7
L
Ganesha
Kyan1105
Ganesha
0
3
4
0.67
L
Sun Wukong
Seatow
Sun Wukong
0
5
2
0.2
W
Ah Muzen Cab
Smicklez
Ah Muzen Cab
1
1
6
4
L
Izanami
5
4
0
1.25
L
Nu Wa
babydonut
Nu Wa
1
5
3
0.5
W
1
4
5
0.88
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,216
Damage
52,548
89,805
Taken
79,411
60,443
Mitigated
40,513
52,478
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,685
3,637
0
11,615
17,004
9,653
1,272
2,474
14,530
0
150,681
W
Sylvanus
DirtyTony420
Sylvanus
6,486
564
2,379
10,524
19,855
16,022
686
3,104
16,751
51,933
0
L
12,221
2,692
0
6,468
21,005
8,753
0
2,548
18,377
0
96,263
L
Ganesha
Kyan1105
Ganesha
5,312
271
0
1,228
11,023
7,261
96
1,778
9,165
15,519
0
L
Sun Wukong
Seatow
Sun Wukong
9,204
2,439
0
776
16,931
13,668
138
2,249
14,442
0
58,245
W
Ah Muzen Cab
Smicklez
Ah Muzen Cab
10,321
3,274
0
6,742
12,002
4,099
1,397
2,834
9,168
0
109,601
L
Izanami
16,367
12,136
0
7,067
19,782
7,294
3,900
4,606
15,088
0
124,214
L
Nu Wa
babydonut
Nu Wa
9,444
2,740
0
965
10,670
3,537
17
1,023
9,471
82,701
0
W
5,264
710
1,747
4,490
14,611
6,653
1,968
3,008
11,603
83,082
0
W
20,460
7,868
0
14,981
26,333
24,016
1,707
3,336
22,997
454
121,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,122
Gold Earned
57,814
805
Minions Killed
660
0
Camps Cleared
0
2,494,929
Distance Traveled
2,308,888
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
16,035
594
199
7
0
513,475
2
W
Sylvanus
11,736
435
89
3
0
471,999
3
L
Susano
12,177
451
148
5
0
495,999
0
L
Ganesha
10,470
388
3
0
0
417,098
2
L
Sun Wukong
10,628
394
103
4
0
523,039
2
W
Ah Muzen Cab
13,097
485
174
6
0
515,910
4
L
Izanami
12,889
477
277
10
0
418,970
4
L
Nu Wa
11,650
431
129
5
0
453,782
2
W
Ra
13,139
487
162
6
0
448,885
5
W
Hercules
16,115
597
181
7
0
544,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role