Player Matchup

Tyr
Tyr
Cаps
Tyr
Level 84
God Stats
7W - 0L
1,930 SR
Queue Stats
222W - 75L
1,988 Elo+
Party 2
Arachne
Arachne
DemonWarfare
Arachne
Level 126
God Stats
15W - 3L
1,868 SR
Queue Stats
317W - 105L
1,933 Elo+
Party 2
Danzaburou
Danzaburou
ElPuertoRican
Danzaburou
Level 119
God Stats
19W - 5L
1,735 SR
Queue Stats
359W - 114L
1,942 Elo+
Party 2
Poseidon
Poseidon
LetsGroupUp
Poseidon
Level 40
God Stats
3W - 0L
1,974 SR
Queue Stats
231W - 31L
2,021 Elo+
Party 2
Athena
Athena
SpaceCowboy8814
Athena
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
439W - 424L
1,425 Elo+
Solo
Team Averages
Level 81
1,801 SR
1,862 Elo+

VS

Team Averages
Level 76
1,517 SR
1,562 Elo+
Sobek
Sobek
Blink310
Sobek
Level 37
God Stats
0W - 7L
1,485 SR
Queue Stats
14W - 14L
1,741 Elo+
Party 3
Sylvanus
Sylvanus
HavokNinja05
Sylvanus
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 68L
1,532 Elo+
Party 1
Odin
Odin
IIbestofdabestII
Odin
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
266W - 285L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Jarebearsama
Kukulkan
Level 29
God Stats
4W - 9L
1,551 SR
Queue Stats
178W - 200L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
traceified
Gilgamesh
Level 133
God Stats
11W - 16L
1,548 SR
Queue Stats
251W - 205L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cаps
Tyr
20
9 / 2 / 13
15,233
586
28,841
29,825
32,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
DemonWarfare
Arachne
20
22 / 2 / 11
16,737
644
28,561
24,407
16,816
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ElPuertoRican
Danzaburou
20
9 / 5 / 9
14,486
557
17,132
25,921
10,411
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
LetsGroupUp
Poseidon
20
8 / 4 / 16
14,954
575
20,024
17,668
7,591
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
3 / 8 / 19
12,848
494
7,427
23,142
20,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blink310
Sobek
20
3 / 4 / 6
13,048
502
23,842
28,222
35,688
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
HavokNinja05
Sylvanus
20
7 / 8 / 5
13,387
515
20,375
27,983
18,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 17 / 4
9,022
347
8,291
28,196
25,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Jarebearsama
Kukulkan
14
2 / 12 / 2
10,081
388
12,779
18,014
7,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
traceified
Gilgamesh
18
7 / 10 / 6
13,176
507
15,936
24,722
16,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
44
51
Kills
21
21
Deaths
51
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
Blink310
Sobek
3
4
6
1.5
W
Tyr
Cаps
Tyr
9
2
13
7.75
W
Arachne
DemonWarfare
Arachne
22
2
11
13.75
W
Danzaburou
ElPuertoRican
Danzaburou
9
5
9
2.7
L
Sylvanus
HavokNinja05
Sylvanus
7
8
5
1.19
L
2
17
4
0.24
L
Kukulkan
Jarebearsama
Kukulkan
2
12
2
0.25
W
Poseidon
LetsGroupUp
Poseidon
8
4
16
4
W
3
8
19
1.56
L
Gilgamesh
traceified
Gilgamesh
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,985
Damage
81,223
120,963
Taken
127,137
87,666
Mitigated
103,118
41,226
Healing
30,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Blink310
Sobek
23,842
859
0
11,637
28,222
35,688
0
4,333
23,889
95,436
0
W
Tyr
Cаps
Tyr
28,841
5,707
0
14,476
29,825
32,683
1,278
12,817
16,132
0
132,130
W
Arachne
DemonWarfare
Arachne
28,561
17,939
0
11,233
24,407
16,816
77
7,926
15,860
0
121,150
W
Danzaburou
ElPuertoRican
Danzaburou
17,132
7,812
0
8,568
25,921
10,411
3,953
12,644
12,809
0
107,054
L
Sylvanus
HavokNinja05
Sylvanus
20,375
8,165
2,032
9,022
27,983
18,686
664
4,168
23,815
87,524
11,255
L
8,291
3,304
0
2,908
28,196
25,346
138
8,607
19,589
0
47,411
L
Kukulkan
Jarebearsama
Kukulkan
12,779
1,222
0
1,496
18,014
7,314
323
5,668
12,346
42,203
0
W
Poseidon
LetsGroupUp
Poseidon
20,024
5,021
0
1,557
17,668
7,591
12
5,211
12,107
134,455
0
W
7,427
2,459
782
4,610
23,142
20,165
278
14,696
7,478
26,963
0
L
Gilgamesh
traceified
Gilgamesh
15,936
4,014
0
3,904
24,722
16,084
0
4,675
20,047
0
59,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,258
Gold Earned
58,714
753
Minions Killed
551
0
Camps Cleared
0
2,539,195
Distance Traveled
2,217,828
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,048
502
156
6
0
510,005
5
W
Tyr
15,233
586
210
8
0
579,681
5
W
Arachne
16,737
644
164
6
0
528,492
4
W
Danzaburou
14,486
557
142
5
0
441,385
3
L
Sylvanus
13,387
515
164
6
0
402,056
1
L
Odin
9,022
347
53
2
0
435,983
8
L
Kukulkan
10,081
388
89
3
0
413,192
10
W
Poseidon
14,954
575
202
8
0
571,919
6
W
Athena
12,848
494
35
1
0
417,718
0
L
Gilgamesh
13,176
507
89
3
0
456,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role