Player Matchup

Hou Yi
Hou Yi
DimitriPushkin
Hou Yi
Level 148
God Stats
0W - 4L
1,166 SR
Queue Stats
43W - 38L
1,582 Elo+
Party 2
Thanatos
Thanatos
Gurud0Himalaia
Thanatos
Level 26
God Stats
21W - 28L
1,522 SR
Queue Stats
48W - 44L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
MacacoAranhaa
Sylvanus
Level 129
God Stats
15W - 14L
1,624 SR
Queue Stats
78W - 83L
1,529 Elo+
Party 2
Ah Puch
Ah Puch
ianBash
Ah Puch
Level 144
God Stats
0W - 3L
1,167 SR
Queue Stats
24W - 27L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
xDammit
Sun Wukong
Level 159
God Stats
6W - 7L
1,685 SR
Queue Stats
257W - 226L
1,636 Elo+
Party 2
Team Averages
Level 121
1,433 SR
1,564 Elo+

VS

Team Averages
Level 88
1,664 SR
1,579 Elo+
Rama
Rama
Allunihu
Rama
Level 157
God Stats
5W - 1L
1,797 SR
Queue Stats
208W - 180L
1,597 Elo+
Party 1
Scylla
Scylla
Belzzebbu
Scylla
Level 22
God Stats
3W - 0L
1,573 SR
Queue Stats
31W - 13L
1,686 Elo+
Party 1
Cerberus
Cerberus
GuguDadá
Cerberus
Level 125
God Stats
15W - 8L
1,638 SR
Queue Stats
462W - 324L
1,546 Elo+
Party 1
Thanatos
Thanatos
pb07811
Thanatos
Level 29
God Stats
25W - 21L
1,564 SR
Queue Stats
211W - 196L
1,473 Elo+
Party 3
Gilgamesh
Gilgamesh
yoyolokow
Gilgamesh
Level 108
God Stats
4W - 0L
1,749 SR
Queue Stats
100W - 87L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 4
12,359
515
16,386
25,109
9,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
18
4 / 9 / 5
11,838
493
9,813
24,916
9,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
MacacoAranhaa
Sylvanus
17
4 / 5 / 5
10,579
441
7,824
17,155
15,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ianBash
Ah Puch
18
3 / 10 / 4
11,481
478
17,960
19,724
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
xDammit
Sun Wukong
17
8 / 5 / 8
12,099
504
18,547
23,042
23,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
6 / 3 / 11
15,465
644
22,843
24,626
10,866
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Belzzebbu
Scylla
20
12 / 0 / 13
15,286
637
20,370
10,895
4,376
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
GuguDadá
Cerberus
18
3 / 7 / 18
12,373
516
12,362
24,193
19,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
pb07811
Thanatos
20
9 / 7 / 7
13,202
550
9,482
22,700
9,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
yoyolokow
Gilgamesh
20
6 / 8 / 9
14,054
586
17,882
21,230
15,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
25
Kills
36
36
Deaths
25
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Rama
6
3
11
3.83
W
Scylla
Belzzebbu
Scylla
12
0
13
18.5
L
6
7
4
1.14
W
Cerberus
GuguDadá
Cerberus
3
7
18
1.71
L
Thanatos
4
9
5
0.72
L
Sylvanus
MacacoAranhaa
Sylvanus
4
5
5
1.3
L
Ah Puch
ianBash
Ah Puch
3
10
4
0.5
W
Thanatos
pb07811
Thanatos
9
7
7
1.79
L
Sun Wukong
xDammit
Sun Wukong
8
5
8
2.4
W
Gilgamesh
yoyolokow
Gilgamesh
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,530
Damage
82,939
109,946
Taken
103,644
63,476
Mitigated
60,148
40,131
Healing
44,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
22,843
19,680
0
13,288
24,626
10,866
2,433
3,933
20,693
0
143,365
W
Scylla
Belzzebbu
Scylla
20,370
1,931
0
3,561
10,895
4,376
0
5,396
5,499
116,564
0
L
16,386
9,777
0
8,908
25,109
9,087
352
5,477
19,460
0
85,981
W
Cerberus
GuguDadá
Cerberus
12,362
518
0
4,828
24,193
19,570
0
9,820
14,373
47,282
0
L
Thanatos
9,813
3,411
0
16,071
24,916
9,478
1,098
7,188
17,634
0
83,179
L
Sylvanus
MacacoAranhaa
Sylvanus
7,824
1,840
2,554
4,273
17,155
15,726
688
7,155
9,928
36,252
8,114
L
Ah Puch
ianBash
Ah Puch
17,960
609
0
3,410
19,724
5,448
0
8,142
11,450
96,313
0
W
Thanatos
pb07811
Thanatos
9,482
2,527
873
16,521
22,700
9,592
362
4,239
18,461
0
68,532
L
Sun Wukong
xDammit
Sun Wukong
18,547
4,187
0
4,915
23,042
23,737
1,204
4,330
18,584
0
75,174
W
Gilgamesh
yoyolokow
Gilgamesh
17,882
6,945
0
5,006
21,230
15,744
848
3,232
17,998
158
79,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,356
Gold Earned
70,380
592
Minions Killed
750
0
Camps Cleared
0
2,078,939
Distance Traveled
2,281,367
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,465
644
222
9
0
450,412
12
W
Scylla
15,286
637
213
9
0
485,096
1
L
Hou Yi
12,359
515
137
6
0
358,144
4
W
Cerberus
12,373
516
69
3
0
469,023
5
L
Thanatos
11,838
493
133
6
0
425,161
3
L
Sylvanus
10,579
441
60
3
0
443,795
8
L
Ah Puch
11,481
478
146
6
0
402,159
9
W
Thanatos
13,202
550
120
5
0
466,704
0
L
Sun Wukong
12,099
504
116
5
0
449,680
2
W
Gilgamesh
14,054
586
126
5
0
410,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role