Player Matchup

Ullr
Ullr
Bigg Chilln
Ullr
Level 108
God Stats
22W - 22L
1,294 SR
Queue Stats
36W - 40L
1,210 Elo+
Solo
Gilgamesh
Gilgamesh
KupoXL
Gilgamesh
Level 33
God Stats
1W - 3L
1,415 SR
Queue Stats
104W - 127L
1,353 Elo+
Party 1
Yemoja
Yemoja
RoyalMeatShow
Yemoja
Level 22
God Stats
1W - 2L
1,667 SR
Queue Stats
9W - 12L
1,282 Elo+
Party 1
Team Averages
Level 54
1,459 SR
1,282 Elo+

VS

Team Averages
Level 47
1,457 SR
1,441 Elo+
Izanami
Izanami
AeolusVen
Izanami
Level 27
God Stats
4W - 6L
1,492 SR
Queue Stats
92W - 79L
1,584 Elo+
Solo
Zeus
Zeus
Il-ONII-SAN-lI
Zeus
Level 69
God Stats
3W - 0L
1,479 SR
Queue Stats
58W - 61L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
Outcast7275
Gilgamesh
Level 44
God Stats
4W - 4L
1,399 SR
Queue Stats
26W - 28L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
9,966
623
4,540
12,418
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
KupoXL
Gilgamesh
15
6 / 7 / 4
11,204
700
15,865
15,322
11,031
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 7
10,994
687
7,323
13,584
9,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AeolusVen
Izanami
15
5 / 4 / 9
11,663
729
10,362
15,355
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 6 / 10
11,139
696
17,234
12,833
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Outcast7275
Gilgamesh
16
8 / 1 / 8
12,100
756
7,732
12,552
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
17
17
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
AeolusVen
Izanami
5
4
9
2.38
L
2
6
4
0.67
W
4
6
10
1.5
L
Gilgamesh
KupoXL
Gilgamesh
6
7
4
1.14
W
Gilgamesh
Outcast7275
Gilgamesh
8
1
8
12
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,728
Damage
35,328
41,324
Taken
40,740
24,480
Mitigated
18,415
3,998
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AeolusVen
Izanami
10,362
7,903
0
2,393
15,355
6,271
1,530
2,934
12,421
0
59,837
L
4,540
1,385
0
676
12,418
3,591
0
4,573
7,462
0
20,216
W
17,234
1,167
108
2,906
12,833
4,298
599
2,079
10,754
39,971
0
L
Gilgamesh
KupoXL
Gilgamesh
15,865
4,125
0
1,367
15,322
11,031
0
5,330
9,557
335
44,344
W
Gilgamesh
Outcast7275
Gilgamesh
7,732
1,512
661
2,998
12,552
7,846
738
2,997
9,555
0
43,089
L
7,323
873
1,328
627
13,584
9,858
0
6,174
6,981
43,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
34,902
143
Minions Killed
201
0
Camps Cleared
0
730,455
Distance Traveled
823,990
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,663
729
96
6
0
279,651
5
L
Ullr
9,966
623
31
2
0
200,389
1
W
Zeus
11,139
696
51
3
0
243,354
0
L
Gilgamesh
11,204
700
56
4
0
265,504
5
W
Gilgamesh
12,100
756
54
3
0
300,985
1
L
Yemoja
10,994
687
56
4
0
264,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role