Player Matchup

Thoth
Thoth
ChinoDelRay
Thoth
Level 64
God Stats
1W - 0L
1,817 SR
Queue Stats
242W - 127L
1,685 Elo+
Party 4
Sun Wukong
Sun Wukong
DkOnTheRun
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 25L
1,669 Elo+
Party 4
Athena
Athena
Miniturefury74
Athena
Level 127
God Stats
10W - 14L
1,716 SR
Queue Stats
515W - 475L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
Phenom42069
Gilgamesh
Level 123
God Stats
5W - 3L
1,695 SR
Queue Stats
254W - 222L
1,598 Elo+
Party 1
Medusa
Medusa
advisory69
Medusa
Level 101
God Stats
4W - 7L
1,322 SR
Queue Stats
415W - 397L
1,612 Elo+
Party 1
Team Averages
Level 88
1,610 SR
1,631 Elo+

VS

Team Averages
Level 90
1,571 SR
1,618 Elo+
Kukulkan
Kukulkan
Behrski
Kukulkan
Level 157
God Stats
1W - 1L
1,802 SR
Queue Stats
24W - 12L
1,722 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Panderrrr
Kumbhakarna
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
emp94
Guan Yu
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 18L
1,603 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iCodaK
Tsukuyomi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,618 Elo+
Party 3
Anhur
Anhur
nathanstrash
Anhur
Level 46
God Stats
1W - 3L
1,551 SR
Queue Stats
77W - 60L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
14,065
670
20,019
8,481
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DkOnTheRun
Sun Wukong
18
6 / 4 / 13
12,144
578
14,744
19,045
14,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 3 / 22
11,623
553
12,522
20,389
16,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Phenom42069
Gilgamesh
19
9 / 3 / 8
12,918
615
7,653
13,665
9,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
advisory69
Medusa
19
12 / 4 / 9
13,246
631
19,942
14,617
6,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Behrski
Kukulkan
17
5 / 8 / 2
10,813
515
15,994
15,518
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Panderrrr
Kumbhakarna
13
1 / 8 / 6
8,960
427
4,468
19,570
13,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
emp94
Guan Yu
17
5 / 7 / 2
11,432
544
15,223
23,260
20,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
iCodaK
Tsukuyomi
15
3 / 10 / 7
9,872
470
10,679
21,690
8,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 1
9,973
475
5,227
15,921
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
33
41
Kills
15
15
Deaths
41
61
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Behrski
Kukulkan
5
8
2
0.75
W
13
1
9
17.5
W
Sun Wukong
DkOnTheRun
Sun Wukong
6
4
13
3.13
W
1
3
22
4
L
Kumbhakarna
Panderrrr
Kumbhakarna
1
8
6
0.5
W
Gilgamesh
Phenom42069
Gilgamesh
9
3
8
4.33
W
Medusa
advisory69
Medusa
12
4
9
4.13
L
Guan Yu
emp94
Guan Yu
5
7
2
0.86
L
Tsukuyomi
iCodaK
Tsukuyomi
3
10
7
0.65
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,880
Damage
51,591
76,197
Taken
95,959
49,713
Mitigated
53,515
13,946
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Behrski
Kukulkan
15,994
2,218
0
1,172
15,518
5,220
0
9,679
5,507
75,977
0
W
20,019
1,134
0
2,244
8,481
2,849
2,040
3,050
5,431
98,920
0
W
Sun Wukong
DkOnTheRun
Sun Wukong
14,744
3,773
0
3,930
19,045
14,709
993
1,614
17,431
117
70,543
W
12,522
3,231
0
2,645
20,389
16,396
244
8,594
11,795
37,327
0
L
Kumbhakarna
Panderrrr
Kumbhakarna
4,468
300
0
861
19,570
13,652
0
7,363
11,949
25,421
0
W
Gilgamesh
Phenom42069
Gilgamesh
7,653
1,769
0
4,242
13,665
9,123
2,086
3,363
10,302
0
74,026
W
Medusa
advisory69
Medusa
19,942
12,888
0
885
14,617
6,636
4,195
3,841
10,776
0
100,012
L
Guan Yu
emp94
Guan Yu
15,223
2,942
409
6,215
23,260
20,635
0
6,223
16,913
0
71,585
L
Tsukuyomi
iCodaK
Tsukuyomi
10,679
2,174
0
5,849
21,690
8,871
0
6,182
15,348
0
60,758
L
5,227
1,685
0
3,630
15,921
5,137
0
2,285
13,592
0
59,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,996
Gold Earned
51,050
654
Minions Killed
518
0
Camps Cleared
0
2,075,152
Distance Traveled
1,833,308
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,813
515
154
7
0
347,263
1
W
Thoth
14,065
670
187
9
0
427,939
11
W
Sun Wukong
12,144
578
129
6
0
378,471
3
W
Athena
11,623
553
42
2
0
442,067
3
L
Kumbhakarna
8,960
427
47
2
0
376,185
4
W
Gilgamesh
12,918
615
141
7
0
430,671
0
W
Medusa
13,246
631
155
7
0
396,004
2
L
Guan Yu
11,432
544
135
6
0
390,944
6
L
Tsukuyomi
9,872
470
83
4
0
380,070
5
L
Anhur
9,973
475
99
5
0
338,846
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role