Player Matchup

Vamana
Vamana
CrashM90
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 2
Anubis
Anubis
CreamCheesé
Anubis
Level 21
God Stats
4W - 3L
1,547 SR
Queue Stats
67W - 57L
1,368 Elo+
Party 2
Fenrir
Fenrir
Skeet58
Fenrir
Level 14
God Stats
5W - 3L
1,760 SR
Queue Stats
10W - 10L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
XnmL
Cthulhu
Level 18
God Stats
35W - 19L
1,568 SR
Queue Stats
37W - 29L
1,388 Elo+
Party 2
Apollo
Apollo
Zeebezz
Apollo
Level 15
God Stats
2W - 2L
1,774 SR
Queue Stats
154W - 164L
1,402 Elo+
Party 2
Team Averages
Level 15
1,630 SR
1,384 Elo+

VS

Team Averages
Level 68
1,432 SR
1,697 Elo+
Ares
Ares
ByHeimdallrXx
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 15L
1,806 Elo+
Party 1
Susano
Susano
INekt
Susano
Level 19
God Stats
2W - 1L
1,619 SR
Queue Stats
9W - 2L
1,741 Elo+
Party 1
Janus
Janus
LittleViking
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Maгx
Loki
Level 144
God Stats
4W - 7L
1,262 SR
Queue Stats
406W - 367L
1,687 Elo+
Party 1
Cupid
Cupid
sacamedeoroplis
Cupid
Level 17
God Stats
1W - 0L
1,278 SR
Queue Stats
8W - 3L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CrashM90
Vamana
9
0 / 5 / 1
4,883
444
1,343
7,105
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
8
1 / 4 / 1
5,151
468
3,009
6,156
2,416
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Skeet58
Fenrir
8
1 / 5 / 0
4,999
454
1,596
8,728
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
XnmL
Cthulhu
7
2 / 6 / 0
5,032
457
3,329
9,359
3,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Zeebezz
Apollo
6
0 / 4 / 2
4,402
400
2,126
5,254
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,666
515
996
5,615
2,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Susano
INekt
Susano
13
10 / 0 / 2
7,676
698
9,941
6,732
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
7 / 0 / 3
6,578
598
6,499
4,399
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
Maгx
Loki
13
5 / 0 / 1
7,027
639
3,238
3,463
1,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 0 / 9
6,582
598
4,245
6,221
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
24
24
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
Vamana
CrashM90
Vamana
0
5
1
0.1
L
Anubis
1
4
1
0.38
W
Susano
INekt
Susano
10
0
2
11
W
7
0
3
8.5
W
Loki
Maгx
Loki
5
0
1
5.5
L
Fenrir
Skeet58
Fenrir
1
5
0
0.2
L
Cthulhu
XnmL
Cthulhu
2
6
0
0.33
L
Apollo
Zeebezz
Apollo
0
4
2
0.25
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
24,919
36,602
Taken
26,430
13,988
Mitigated
8,366
7,459
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
996
183
0
217
5,615
2,097
0
1,196
4,419
23,978
0
L
Vamana
CrashM90
Vamana
1,343
431
0
1,170
7,105
4,008
0
103
7,002
0
17,782
L
Anubis
3,009
739
0
1,172
6,156
2,416
120
1,536
4,516
22,602
0
W
Susano
INekt
Susano
9,941
4,133
0
2,208
6,732
2,246
0
1,687
4,750
0
48,627
W
6,499
647
0
1,275
4,399
1,156
214
428
3,971
35,249
0
W
Loki
Maгx
Loki
3,238
453
0
1,229
3,463
1,181
0
365
3,046
0
34,871
L
Fenrir
Skeet58
Fenrir
1,596
589
0
2,550
8,728
2,403
0
443
8,265
0
17,961
L
Cthulhu
XnmL
Cthulhu
3,329
286
89
1,800
9,359
3,865
0
2,937
6,277
15,035
0
L
Apollo
Zeebezz
Apollo
2,126
1,040
0
678
5,254
1,296
0
2,083
3,047
0
11,025
W
4,245
2,169
195
2,716
6,221
1,686
114
2,662
3,559
0
33,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,467
Gold Earned
33,529
168
Minions Killed
339
0
Camps Cleared
0
975,182
Distance Traveled
1,084,770
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,666
515
46
4
0
210,944
0
L
Vamana
4,883
444
35
3
0
190,517
0
L
Anubis
5,151
468
45
4
0
181,251
2
W
Susano
7,676
698
101
9
0
251,934
1
W
Janus
6,578
598
58
5
0
230,203
6
W
Loki
7,027
639
66
6
0
206,426
2
L
Fenrir
4,999
454
48
4
0
200,646
1
L
Cthulhu
5,032
457
16
1
0
203,046
3
L
Apollo
4,402
400
24
2
0
199,722
1
W
Cupid
6,582
598
68
6
0
185,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role