Player Matchup

Gilgamesh
Gilgamesh
Bruhjas
Gilgamesh
Level 80
God Stats
18W - 13L
1,805 SR
Queue Stats
520W - 323L
1,812 Elo+
Party 1
Izanami
Izanami
NgXeno
Izanami
Level 65
God Stats
17W - 6L
1,838 SR
Queue Stats
502W - 213L
1,903 Elo+
Party 1
Arachne
Arachne
NutDrinker
Arachne
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 10L
1,962 Elo+
Party 1
Poseidon
Poseidon
UrMomCamelot
Poseidon
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 22L
1,979 Elo+
Party 1
Anhur
Anhur
susVdwn
Anhur
Level 18
God Stats
22W - 8L
1,858 SR
Queue Stats
98W - 42L
1,836 Elo+
Party 1
Team Averages
Level 35
1,700 SR
1,898 Elo+

VS

Team Averages
Level 30
1,558 SR
1,823 Elo+
Ares
Ares
ClikGlipGlop
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,937 Elo+
Solo
Anhur
Anhur
FFNoobGasm2
Anhur
Level 16
God Stats
4W - 3L
1,499 SR
Queue Stats
53W - 25L
1,728 Elo+
Solo
Gilgamesh
Gilgamesh
FrankyNoFingers
Gilgamesh
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 77L
2,035 Elo+
Party 2
Hera
Hera
PvtMeep
Hera
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 52L
1,656 Elo+
Party 2
Ao Kuang
Ao Kuang
Yelsnraf
Ao Kuang
Level 28
God Stats
9W - 4L
1,789 SR
Queue Stats
86W - 46L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bruhjas
Gilgamesh
20
8 / 5 / 8
13,272
632
18,313
19,831
11,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
NgXeno
Izanami
20
7 / 1 / 10
13,572
646
13,448
15,602
6,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
NutDrinker
Arachne
18
11 / 4 / 5
12,752
607
14,080
19,927
9,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
UrMomCamelot
Poseidon
20
8 / 4 / 5
12,735
606
13,267
15,989
5,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
susVdwn
Anhur
15
3 / 6 / 13
11,361
541
5,078
16,743
11,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 6
7,948
378
6,887
20,187
17,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 6 / 0
10,733
511
6,924
13,502
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
FrankyNoFingers
Gilgamesh
17
7 / 7 / 4
11,227
535
13,543
18,388
18,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
PvtMeep
Hera
16
2 / 8 / 8
10,273
489
12,333
11,095
3,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
Yelsnraf
Ao Kuang
19
8 / 6 / 1
12,069
575
14,716
24,272
20,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
37
Kills
20
20
Deaths
37
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bruhjas
Gilgamesh
8
5
8
2.4
L
0
10
6
0.3
L
3
6
0
0.5
L
Gilgamesh
FrankyNoFingers
Gilgamesh
7
7
4
1.29
W
Izanami
NgXeno
Izanami
7
1
10
12
W
Arachne
NutDrinker
Arachne
11
4
5
3.38
L
Hera
PvtMeep
Hera
2
8
8
0.75
W
Poseidon
UrMomCamelot
Poseidon
8
4
5
2.63
L
Ao Kuang
Yelsnraf
Ao Kuang
8
6
1
1.42
W
Anhur
susVdwn
Anhur
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,186
Damage
54,403
88,092
Taken
87,444
44,534
Mitigated
63,208
27,125
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bruhjas
Gilgamesh
18,313
8,600
0
1,957
19,831
11,165
0
6,740
13,091
0
102,811
L
6,887
719
0
902
20,187
17,326
0
2,998
17,189
20,926
0
L
6,924
4,027
0
3,047
13,502
3,819
710
186
13,316
0
71,474
L
Gilgamesh
FrankyNoFingers
Gilgamesh
13,543
3,463
0
3,308
18,388
18,022
24
2,105
16,283
0
69,929
W
Izanami
NgXeno
Izanami
13,448
9,000
0
7,492
15,602
6,168
2,421
5,055
10,547
0
123,499
W
Arachne
NutDrinker
Arachne
14,080
10,548
0
8,642
19,927
9,496
1,271
6,257
13,670
0
86,938
L
Hera
PvtMeep
Hera
12,333
3,371
0
702
11,095
3,857
24
2,357
8,738
57,032
0
W
Poseidon
UrMomCamelot
Poseidon
13,267
3,043
0
8,218
15,989
5,729
746
9,114
6,875
92,014
0
L
Ao Kuang
Yelsnraf
Ao Kuang
14,716
3,354
0
9,491
24,272
20,184
1,002
5,727
18,545
72,170
0
W
Anhur
susVdwn
Anhur
5,078
1,372
0
816
16,743
11,976
125
7,829
8,914
286
15,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,692
Gold Earned
52,250
660
Minions Killed
501
0
Camps Cleared
0
1,993,796
Distance Traveled
1,803,075
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,272
632
145
7
0
421,875
1
L
Ares
7,948
378
20
1
0
373,603
8
L
Anhur
10,733
511
144
7
0
346,136
6
L
Gilgamesh
11,227
535
108
5
0
393,908
4
W
Izanami
13,572
646
184
9
0
382,698
3
W
Arachne
12,752
607
139
7
0
408,216
0
L
Hera
10,273
489
101
5
0
345,887
3
W
Poseidon
12,735
606
165
8
0
385,409
5
L
Ao Kuang
12,069
575
128
6
0
343,541
4
W
Anhur
11,361
541
27
1
0
395,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role