Player Matchup

Neith
Neith
DareBear5105
Neith
Level 18
God Stats
2W - 1L
1,771 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LOGMAN04
Cthulhu
Level 28
God Stats
9W - 4L
1,738 SR
Queue Stats
217W - 188L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
Panda7699
Kukulkan
Level 29
God Stats
4W - 2L
1,689 SR
Queue Stats
277W - 234L
1,528 Elo+
Party 1
Ymir
Ymir
Viruse 34
Ymir
Level 18
God Stats
2W - 2L
1,351 SR
Queue Stats
4W - 3L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
xGanked You
Ne Zha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,746 Elo+
Party 1
Team Averages
Level 21
1,610 SR
1,566 Elo+

VS

Team Averages
Level 18
1,517 SR
1,468 Elo+
Thanatos
Thanatos
AaronPromations
Thanatos
Level 28
God Stats
11W - 15L
1,500 SR
Queue Stats
238W - 230L
1,455 Elo+
Solo
Neith
Neith
BooImAGhOst08
Neith
Level 18
God Stats
13W - 13L
1,494 SR
Queue Stats
86W - 70L
1,497 Elo+
Solo
Nemesis
Nemesis
OoDannyoO
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Skarvel_Vern
Kukulkan
Level 15
God Stats
49W - 41L
1,761 SR
Queue Stats
181W - 165L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
dobbygotsock
Gilgamesh
Level 24
God Stats
2W - 3L
1,330 SR
Queue Stats
9W - 13L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,492
468
7,210
10,209
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
LOGMAN04
Cthulhu
15
5 / 0 / 2
9,155
572
7,697
7,944
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Panda7699
Kukulkan
16
14 / 3 / 4
10,696
669
13,894
7,638
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
2 / 3 / 2
7,725
483
2,173
11,296
7,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
15
5 / 2 / 7
9,206
575
9,172
13,294
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 8 / 0
6,442
403
4,908
12,269
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 4 / 3
8,410
526
10,376
11,062
3,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
OoDannyoO
Nemesis
9
2 / 6 / 3
6,402
400
2,759
11,671
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Skarvel_Vern
Kukulkan
3
0 / 0 / 0
4,874
305
327
739
170
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
dobbygotsock
Gilgamesh
12
4 / 10 / 5
7,998
500
10,255
16,064
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
27
Kills
10
11
Deaths
28
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
8
0
0
L
4
4
3
1.38
W
1
3
2
0.67
W
Cthulhu
LOGMAN04
Cthulhu
5
0
2
6
L
Nemesis
OoDannyoO
Nemesis
2
6
3
0.58
W
Kukulkan
Panda7699
Kukulkan
14
3
4
5.33
L
Kukulkan
Skarvel_Vern
Kukulkan
0
0
0
0
W
Ymir
2
3
2
1
L
Gilgamesh
dobbygotsock
Gilgamesh
4
10
5
0.65
W
Ne Zha
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,146
Damage
28,625
50,381
Taken
51,805
29,025
Mitigated
19,131
16,324
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,908
2,237
0
5,031
12,269
4,394
183
6,257
5,818
0
30,963
L
10,376
3,477
0
3,171
11,062
3,792
775
4,090
6,922
0
49,926
W
7,210
3,394
867
3,655
10,209
3,755
2,173
0
10,209
0
42,376
W
Cthulhu
LOGMAN04
Cthulhu
7,697
477
0
1,052
7,944
8,504
1,539
0
7,944
44,990
0
L
Nemesis
OoDannyoO
Nemesis
2,759
585
0
1,210
11,671
3,997
174
5,503
6,095
0
14,730
W
Kukulkan
Panda7699
Kukulkan
13,894
1,751
537
915
7,638
3,237
1,779
176
7,462
56,751
0
L
Kukulkan
Skarvel_Vern
Kukulkan
327
39
0
498
739
170
0
269
470
5,410
0
W
Ymir
2,173
155
1,171
1,338
11,296
7,117
1,185
0
11,296
19,119
0
L
Gilgamesh
dobbygotsock
Gilgamesh
10,255
2,731
0
2,547
16,064
6,778
368
7,053
8,736
0
25,678
W
Ne Zha
9,172
4,299
636
6,153
13,294
6,412
497
151
13,143
0
57,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
34,126
408
Minions Killed
219
0
Camps Cleared
0
1,512,326
Distance Traveled
1,100,139
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,442
403
74
5
0
257,039
0
L
Neith
8,410
526
82
5
0
248,094
1
W
Neith
7,492
468
66
4
0
263,654
2
W
Cthulhu
9,155
572
104
7
0
330,457
0
L
Nemesis
6,402
400
27
2
0
305,511
0
W
Kukulkan
10,696
669
98
6
0
297,030
3
L
Kukulkan
4,874
305
12
1
0
47,389
1
W
Ymir
7,725
483
45
3
0
291,159
5
L
Gilgamesh
7,998
500
24
2
0
242,106
0
W
Ne Zha
9,206
575
95
6
0
330,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role