Player Matchup

Gilgamesh
Gilgamesh
ReallyHaki
Gilgamesh
Level 10
God Stats
14W - 11L
1,500 SR
Queue Stats
32W - 28L
1,273 Elo+
Party 1
Poseidon
Poseidon
TodoAoiJJT
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,156 Elo+
Solo
Neith
Neith
XxHOGAN7xX
Neith
Level 27
God Stats
21W - 25L
1,549 SR
Queue Stats
90W - 78L
1,447 Elo+
Party 1
Achilles
Achilles
Yanxis
Achilles
Level 3
God Stats
2W - 3L
1,186 SR
Queue Stats
26W - 27L
1,146 Elo+
Solo
Fenrir
Fenrir
marcusmouse2468
Fenrir
Level 47
God Stats
2W - 2L
1,331 SR
Queue Stats
234W - 200L
1,486 Elo+
Party 1
Team Averages
Level 18
1,413 SR
1,302 Elo+

VS

Team Averages
Level 15
1,396 SR
1,306 Elo+
Apollo
Apollo
JJ4201
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,324 Elo+
Solo
Izanami
Izanami
Nacru
Izanami
Level 28
God Stats
12W - 9L
1,381 SR
Queue Stats
90W - 96L
1,330 Elo+
Solo
Bacchus
Bacchus
RECKLESSROOK234
Bacchus
Level 24
God Stats
5W - 12L
1,098 SR
Queue Stats
65W - 83L
1,263 Elo+
Solo
Nemesis
Nemesis
briasia
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
renurl
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ReallyHaki
Gilgamesh
10
4 / 0 / 2
6,053
605
3,673
5,128
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
TodoAoiJJT
Poseidon
11
10 / 0 / 4
7,186
719
7,187
3,864
980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
9
7 / 2 / 9
6,279
628
6,546
5,944
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Yanxis
Achilles
10
6 / 0 / 1
6,147
615
4,703
3,649
2,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 0 / 4
6,040
604
2,455
4,109
1,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JJ4201
Apollo
6
0 / 8 / 0
4,399
440
638
7,695
2,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Nacru
Izanami
6
0 / 6 / 0
4,363
436
2,139
7,393
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 2 / 0
4,671
467
2,585
4,505
2,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
briasia
Nemesis
5
0 / 9 / 0
3,986
399
669
7,241
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
renurl
Yemoja
6
0 / 9 / 1
4,078
408
604
7,597
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
31
Kills
1
2
Deaths
34
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
JJ4201
Apollo
0
8
0
0
L
Izanami
Nacru
Izanami
0
6
0
0
L
1
2
0
0.5
W
Gilgamesh
ReallyHaki
Gilgamesh
4
0
2
5
W
Poseidon
TodoAoiJJT
Poseidon
10
0
4
12
W
Neith
7
2
9
5.75
W
Achilles
Yanxis
Achilles
6
0
1
6.5
L
Nemesis
briasia
Nemesis
0
9
0
0
W
4
0
4
6
L
Yemoja
renurl
Yemoja
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
6,635
22,694
Taken
34,431
9,236
Mitigated
11,017
5,987
Healing
2,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
JJ4201
Apollo
638
358
0
438
7,695
2,126
16
369
7,326
0
11,453
L
Izanami
Nacru
Izanami
2,139
1,728
0
1,073
7,393
1,854
60
1,410
5,983
0
14,902
L
2,585
414
0
284
4,505
2,335
0
1,351
3,154
13,713
0
W
Gilgamesh
ReallyHaki
Gilgamesh
3,673
1,022
0
1,297
5,128
2,506
664
0
5,128
0
20,565
W
Poseidon
TodoAoiJJT
Poseidon
7,187
818
0
579
3,864
980
810
846
2,980
33,522
0
W
Neith
6,546
3,280
0
1,665
5,944
2,026
0
1,968
3,976
0
16,583
W
Achilles
Yanxis
Achilles
4,703
1,829
0
958
3,649
2,471
470
152
3,497
0
20,120
L
Nemesis
briasia
Nemesis
669
539
0
120
7,241
2,313
22
259
6,982
0
13,093
W
2,455
382
0
1,488
4,109
1,253
0
185
3,924
0
21,568
L
Yemoja
renurl
Yemoja
604
526
116
0
7,597
2,389
44
3,798
3,799
6,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,705
Gold Earned
21,497
214
Minions Killed
108
0
Camps Cleared
0
955,072
Distance Traveled
896,769
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,399
440
27
3
0
168,730
0
L
Izanami
4,363
436
26
3
0
149,368
0
L
Bacchus
4,671
467
26
3
0
217,012
0
W
Gilgamesh
6,053
605
36
4
0
174,050
2
W
Poseidon
7,186
719
62
6
0
196,923
1
W
Neith
6,279
628
22
2
0
171,899
0
W
Achilles
6,147
615
44
4
0
204,328
4
L
Nemesis
3,986
399
20
2
0
207,120
0
W
Fenrir
6,040
604
50
5
0
207,872
0
L
Yemoja
4,078
408
9
1
0
154,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role