Player Matchup

Chaac
Chaac
Bronze I
AlmaFria
Chaac
Bronze I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze I
CycloneofCrows
Xing Tian
Bronze I
Level 109
God Stats
6W - 7L
1,436 SR
Queue Stats
241W - 291L
361 MMR
Solo
Janus
Janus
Silver III
LØGÏÇ
Janus
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver IV
Teloj
Persephone
Silver IV
Level 126
God Stats
1W - 3L
1,160 SR
Queue Stats
464W - 499L
649 MMR
Solo
Apollo
Apollo
Silver II
raymerm
Apollo
Silver II
Level 160
God Stats
4W - 2L
1,801 SR
Queue Stats
65W - 73L
948 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,480 SR
992 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,496 SR
627 MMR
Izanami
Izanami
Bronze I
AegonOP
Izanami
Bronze I
Level 98
God Stats
3W - 1L
1,655 SR
Queue Stats
95W - 114L
448 MMR
Solo
Sylvanus
Sylvanus
Bronze II
AquaDart13
Sylvanus
Bronze II
Level 101
God Stats
25W - 30L
1,465 SR
Queue Stats
141W - 172L
337 MMR
Solo
Cthulhu
Cthulhu
Bronze V
Clipsahoii
Cthulhu
Bronze V
Level 86
God Stats
25W - 31L
1,500 SR
Queue Stats
267W - 302L
384 MMR
Solo
Ra
Ra
Bronze IV
EstaVaPalKhan
Ra
Bronze IV
Level 34
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 20L
983 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
PiercexChan
Tsukuyomi
Silver II
Level 99
God Stats
19W - 14L
1,595 SR
Queue Stats
134W - 145L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlmaFria
Chaac
20
3 / 5 / 8
16,259
465
21,454
39,511
54,260
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
CycloneofCrows
Xing Tian
19
1 / 5 / 10
15,691
448
5,919
29,821
35,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
LØGÏÇ
Janus
20
7 / 9 / 6
16,307
466
21,471
28,166
10,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
Teloj
Persephone
20
4 / 6 / 10
16,926
484
29,480
25,724
10,280
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
raymerm
Apollo
20
11 / 2 / 5
21,666
619
34,496
33,157
15,181
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
DanzaburouScyllaAthenaKing Arthur

VS

Bans
SetGuan YuGaneshaTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AegonOP
Izanami
20
8 / 5 / 2
18,331
524
32,173
32,604
15,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
AquaDart13
Sylvanus
20
0 / 5 / 10
15,369
439
18,227
33,261
27,960
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Clipsahoii
Cthulhu
19
1 / 3 / 10
13,059
373
11,323
25,881
28,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
2 / 8 / 5
14,249
407
11,005
22,898
10,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
PiercexChan
Tsukuyomi
20
16 / 5 / 4
17,879
511
35,143
34,852
20,054
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
58
26
Kills
27
27
Deaths
26
39
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
AegonOP
Izanami
8
5
2
1.8
W
Chaac
AlmaFria
Chaac
3
5
8
1.4
L
Sylvanus
AquaDart13
Sylvanus
0
5
10
1
L
Cthulhu
Clipsahoii
Cthulhu
1
3
10
2
W
Xing Tian
CycloneofCrows
Xing Tian
1
5
10
1.2
L
2
8
5
0.56
W
Janus
LØGÏÇ
Janus
7
9
6
1.11
L
Tsukuyomi
PiercexChan
Tsukuyomi
16
5
4
3.6
W
Persephone
Teloj
Persephone
4
6
10
1.5
W
Apollo
raymerm
Apollo
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,820
Damage
107,871
156,379
Taken
149,496
125,552
Mitigated
103,266
50,091
Healing
56,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AegonOP
Izanami
32,173
22,955
0
14,392
32,604
15,731
1,028
7,429
24,961
0
210,539
W
Chaac
AlmaFria
Chaac
21,454
2,322
0
17,223
39,511
54,260
1,114
13,887
25,168
0
100,231
L
Sylvanus
AquaDart13
Sylvanus
18,227
4,601
3,316
12,040
33,261
27,960
249
14,780
17,402
93,341
14,892
L
Cthulhu
Clipsahoii
Cthulhu
11,323
1,130
1,311
2,186
25,881
28,801
44
7,267
18,340
53,408
0
W
Xing Tian
CycloneofCrows
Xing Tian
5,919
285
0
750
29,821
35,070
416
5,633
23,830
28,252
0
L
11,005
255
3,344
7,631
22,898
10,720
0
14,185
8,169
84,020
0
W
Janus
LØGÏÇ
Janus
21,471
1,739
769
4,983
28,166
10,761
0
4,403
23,763
121,434
0
L
Tsukuyomi
PiercexChan
Tsukuyomi
35,143
5,357
0
12,381
34,852
20,054
145
12,065
22,314
0
150,080
W
Persephone
Teloj
Persephone
29,480
1,078
1,793
10,001
25,724
10,280
561
10,142
15,255
130,501
0
W
Apollo
raymerm
Apollo
34,496
27,696
0
14,572
33,157
15,181
7,946
4,731
28,372
0
204,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,849
Gold Earned
78,887
788
Minions Killed
851
0
Camps Cleared
0
3,099,672
Distance Traveled
3,024,282
59
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
18,331
524
278
8
0
591,491
7
W
Chaac
16,259
465
141
4
0
603,830
12
L
Sylvanus
15,369
439
167
5
0
507,203
2
L
Cthulhu
13,059
373
76
2
0
655,346
8
W
Xing Tian
15,691
448
42
1
0
632,507
24
L
Ra
14,249
407
162
5
0
594,451
5
W
Janus
16,307
466
166
5
0
581,212
4
L
Tsukuyomi
17,879
511
168
5
0
675,791
9
W
Persephone
16,926
484
174
5
0
613,313
11
W
Apollo
21,666
619
265
8
0
668,810
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role