Player Matchup

Chronos
Chronos
ApplyWhenWet
Chronos
Level 39
God Stats
16W - 17L
1,469 SR
Queue Stats
188W - 173L
1,630 Elo+
Party 3
Kukulkan
Kukulkan
Byrddog36
Kukulkan
Level 63
God Stats
62W - 56L
1,607 SR
Queue Stats
339W - 295L
1,578 Elo+
Party 3
Discordia
Discordia
Ganhus
Discordia
Level 67
God Stats
2W - 0L
1,731 SR
Queue Stats
14W - 18L
1,425 Elo+
Party 1
Medusa
Medusa
Grossus
Medusa
Level 28
God Stats
2W - 1L
1,298 SR
Queue Stats
24W - 26L
1,487 Elo+
Party 1
Fafnir
Fafnir
jaofranlima13
Fafnir
Level 37
God Stats
24W - 22L
1,564 SR
Queue Stats
474W - 524L
1,369 Elo+
Solo
Team Averages
Level 47
1,534 SR
1,498 Elo+

VS

Team Averages
Level 49
1,451 SR
1,400 Elo+
Artemis
Artemis
LadyProducer
Artemis
Level 69
God Stats
232W - 206L
1,492 SR
Queue Stats
511W - 577L
1,404 Elo+
Party 2
Loki
Loki
Lei_BuCkem
Loki
Level 49
God Stats
64W - 100L
1,414 SR
Queue Stats
550W - 631L
1,354 Elo+
Party 2
Fafnir
Fafnir
MTxKBI-Sinstar
Fafnir
Level 64
God Stats
4W - 2L
1,767 SR
Queue Stats
91W - 105L
1,394 Elo+
Party 2
Fenrir
Fenrir
Weapon72
Fenrir
Level 16
God Stats
36W - 46L
1,398 SR
Queue Stats
357W - 405L
1,338 Elo+
Party 2
Chaac
Chaac
psytide
Chaac
Level 48
God Stats
1W - 5L
1,182 SR
Queue Stats
191W - 177L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ApplyWhenWet
Chronos
20
6 / 2 / 20
14,670
978
22,817
12,498
6,244
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Byrddog36
Kukulkan
20
9 / 1 / 20
16,011
1,067
37,429
8,501
4,326
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Ganhus
Discordia
20
11 / 1 / 16
15,460
1,031
22,343
9,446
3,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Grossus
Medusa
20
6 / 2 / 18
14,457
964
22,333
21,161
10,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 4 / 21
14,357
957
8,855
18,268
28,667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LadyProducer
Artemis
19
3 / 6 / 4
13,413
894
19,045
15,102
6,209
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 8 / 2
12,745
850
7,057
21,724
8,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 5 / 5
12,847
856
7,030
26,192
43,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Weapon72
Fenrir
19
4 / 9 / 3
13,430
895
8,658
22,758
12,829
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
psytide
Chaac
19
1 / 8 / 5
13,068
871
24,855
37,703
50,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
29
36
Kills
10
10
Deaths
36
95
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
ApplyWhenWet
Chronos
6
2
20
8
W
Kukulkan
Byrddog36
Kukulkan
9
1
20
19
W
Discordia
Ganhus
Discordia
11
1
16
19
W
Medusa
Grossus
Medusa
6
2
18
7.5
L
Artemis
LadyProducer
Artemis
3
6
4
0.83
L
2
8
2
0.38
L
0
5
5
0.5
L
Fenrir
Weapon72
Fenrir
4
9
3
0.61
W
4
4
21
3.63
L
Chaac
psytide
Chaac
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,777
Damage
66,645
69,874
Taken
123,479
53,408
Mitigated
121,261
16,059
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ApplyWhenWet
Chronos
22,817
9,091
998
3,263
12,498
6,244
0
1,453
11,045
39,998
0
W
Kukulkan
Byrddog36
Kukulkan
37,429
1,861
2,445
870
8,501
4,326
0
674
7,827
85,543
0
W
Discordia
Ganhus
Discordia
22,343
2,137
0
170
9,446
3,960
0
991
8,455
59,322
0
W
Medusa
Grossus
Medusa
22,333
17,439
0
5,182
21,161
10,211
0
2,528
18,633
0
49,417
L
Artemis
LadyProducer
Artemis
19,045
6,257
0
0
15,102
6,209
0
13,531
1,571
0
64,583
L
7,057
1,334
0
526
21,724
8,017
0
17,271
4,453
0
37,380
L
7,030
2,801
415
4,090
26,192
43,252
0
20,023
6,169
24,269
0
L
Fenrir
Weapon72
Fenrir
8,658
1,519
0
25
22,758
12,829
0
15,165
7,593
0
14,378
W
8,855
3,871
0
3,131
18,268
28,667
0
3,257
15,011
13,059
0
L
Chaac
psytide
Chaac
24,855
3,841
726
11,005
37,703
50,954
0
25,454
12,249
1,900
59,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,955
Gold Earned
65,503
306
Minions Killed
291
12
Camps Cleared
5
1,333,544
Distance Traveled
1,317,931
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,670
978
22
1
1
303,365
0
W
Kukulkan
16,011
1,067
123
8
3
282,147
4
W
Discordia
15,460
1,031
85
6
2
269,045
0
W
Medusa
14,457
964
63
4
4
237,827
0
L
Artemis
13,413
894
89
6
0
228,629
0
L
Loki
12,745
850
73
5
2
267,570
0
L
Fafnir
12,847
856
40
3
0
248,754
0
L
Fenrir
13,430
895
10
1
1
268,757
0
W
Fafnir
14,357
957
13
1
2
241,160
0
L
Chaac
13,068
871
79
5
2
304,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role