Player Matchup

Agni
Agni
ChicknStrips-
Agni
Level 127
God Stats
10W - 13L
1,600 SR
Queue Stats
182W - 161L
1,676 Elo+
Party 2
Sun Wukong
Sun Wukong
PossiblyStooky
Sun Wukong
Level 26
God Stats
12W - 10L
1,574 SR
Queue Stats
118W - 96L
1,631 Elo+
Solo
Hachiman
Hachiman
Stylebend
Hachiman
Level 10
God Stats
53W - 41L
1,714 SR
Queue Stats
430W - 336L
1,748 Elo+
Party 2
Thanatos
Thanatos
xIIHavocIIx
Thanatos
Level 26
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 4L
1,633 Elo+
Solo
Ares
Ares
xxxMarkGodboi
Ares
Level 27
God Stats
8W - 4L
1,689 SR
Queue Stats
261W - 234L
1,627 Elo+
Solo
Team Averages
Level 43
1,576 SR
1,663 Elo+

VS

Team Averages
Level 21
1,616 SR
1,677 Elo+
Gilgamesh
Gilgamesh
LilTchaikovsky
Gilgamesh
Level 3
God Stats
9W - 3L
1,500 SR
Queue Stats
159W - 52L
1,370 Elo+
Solo
Kukulkan
Kukulkan
OkJimJim
Kukulkan
Level 26
God Stats
5W - 2L
1,514 SR
Queue Stats
122W - 60L
1,816 Elo+
Party 1
Fenrir
Fenrir
RatchetAndGank
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 12L
1,814 Elo+
Party 1
Janus
Janus
SooAtractive
Janus
Level 28
God Stats
13W - 16L
1,591 SR
Queue Stats
93W - 74L
1,683 Elo+
Solo
Hachiman
Hachiman
ThiccPeachTurnip
Hachiman
Level 22
God Stats
10W - 2L
1,976 SR
Queue Stats
29W - 19L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,544
444
6,892
10,949
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PossiblyStooky
Sun Wukong
15
0 / 3 / 0
8,305
489
7,235
13,925
9,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Stylebend
Hachiman
13
1 / 5 / 2
7,627
449
5,590
11,172
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
xIIHavocIIx
Thanatos
12
2 / 7 / 0
7,619
448
1,836
13,376
4,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 1
7,131
419
3,152
14,921
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LilTchaikovsky
Gilgamesh
18
5 / 1 / 1
10,894
641
12,661
13,755
11,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
OkJimJim
Kukulkan
18
13 / 1 / 5
11,441
673
12,419
8,703
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 11
8,069
475
5,169
12,408
6,471
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 0 / 9
9,175
540
6,788
9,310
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 9
9,490
558
10,032
9,446
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
61
4
Kills
26
26
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Gilgamesh
LilTchaikovsky
Gilgamesh
5
1
1
5.5
W
Kukulkan
OkJimJim
Kukulkan
13
1
5
15.5
L
Sun Wukong
PossiblyStooky
Sun Wukong
0
3
0
0
W
3
2
11
4.25
W
2
0
9
6.5
L
Hachiman
Stylebend
Hachiman
1
5
2
0.4
W
3
1
9
7.5
L
Thanatos
xIIHavocIIx
Thanatos
2
7
0
0.29
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
47,069
64,343
Taken
53,622
35,217
Mitigated
26,760
17,572
Healing
19,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,892
214
0
2,777
10,949
4,417
0
4,229
6,720
47,855
0
W
Gilgamesh
LilTchaikovsky
Gilgamesh
12,661
3,194
0
3,806
13,755
11,032
0
1,872
11,803
0
78,572
W
Kukulkan
OkJimJim
Kukulkan
12,419
3,657
0
2,458
8,703
3,704
0
1,810
6,711
102,511
0
L
Sun Wukong
PossiblyStooky
Sun Wukong
7,235
1,122
0
3,534
13,925
9,634
215
2,095
11,830
0
59,419
W
5,169
1,682
503
2,939
12,408
6,471
0
2,561
9,717
0
19,782
W
6,788
72
172
4,012
9,310
2,864
363
2,735
6,463
50,939
0
L
Hachiman
Stylebend
Hachiman
5,590
2,494
0
3,661
11,172
3,971
24
2,428
8,744
0
52,641
W
10,032
4,619
0
5,230
9,446
2,689
684
522
8,884
0
69,961
L
Thanatos
xIIHavocIIx
Thanatos
1,836
715
0
5,591
13,376
4,960
0
2,936
10,440
0
36,174
L
3,152
134
0
2,009
14,921
12,235
0
7,519
7,402
13,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,226
Gold Earned
49,069
416
Minions Killed
546
0
Camps Cleared
0
1,515,406
Distance Traveled
1,799,333
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,544
444
108
6
0
314,566
3
W
Gilgamesh
10,894
641
158
9
0
367,963
0
W
Kukulkan
11,441
673
166
10
0
317,191
5
L
Sun Wukong
8,305
489
128
8
0
302,822
3
W
Fenrir
8,069
475
19
1
0
401,499
8
W
Janus
9,175
540
99
6
0
393,173
1
L
Hachiman
7,627
449
105
6
0
276,114
1
W
Hachiman
9,490
558
104
6
0
319,507
3
L
Thanatos
7,619
448
62
4
0
306,380
1
L
Ares
7,131
419
13
1
0
315,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role