Player Matchup

Yemoja
Yemoja
Not_Pordo
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,361 Elo+
Party 2
Sol
Sol
OMEGAΩ
Sol
Level 25
God Stats
26W - 25L
1,551 SR
Queue Stats
113W - 131L
1,341 Elo+
Solo
Pele
Pele
SlililaY
Pele
Level 24
God Stats
5W - 3L
1,454 SR
Queue Stats
125W - 82L
1,507 Elo+
Solo
Thor
Thor
Tati_UDA22
Thor
Level 3
God Stats
1W - 5L
1,714 SR
Queue Stats
2W - 7L
1,659 Elo+
Party 2
Loki
Loki
iJuanfGL
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,659 Elo+
Party 2
Team Averages
Level 14
1,544 SR
1,506 Elo+

VS

Team Averages
Level 27
1,411 SR
1,437 Elo+
Sobek
Sobek
DiPaolo
Sobek
Level 29
God Stats
1W - 3L
1,300 SR
Queue Stats
79W - 79L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Gabri955
Aphrodite
Level 29
God Stats
13W - 9L
1,607 SR
Queue Stats
128W - 135L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
LUANPORRALOKA
Cthulhu
Level 30
God Stats
27W - 29L
1,567 SR
Queue Stats
97W - 110L
1,473 Elo+
Party 1
Apollo
Apollo
Ogaiht9711
Apollo
Level 23
God Stats
19W - 19L
1,342 SR
Queue Stats
83W - 92L
1,408 Elo+
Party 1
Jormungandr
Jormungandr
mv_games123
Jormungandr
Level 26
God Stats
2W - 3L
1,236 SR
Queue Stats
25W - 28L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Not_Pordo
Yemoja
7
0 / 3 / 0
4,582
417
1,821
4,506
1,271
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sol
9
0 / 2 / 0
5,240
476
2,742
5,764
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
9
2 / 3 / 0
5,741
522
3,726
9,034
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 7 / 0
3,932
357
1,659
6,337
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
6
0 / 5 / 0
4,292
390
1,876
5,435
1,415
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DiPaolo
Sobek
9
3 / 0 / 6
6,353
578
3,259
5,344
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Gabri955
Aphrodite
12
4 / 1 / 0
6,940
631
5,202
7,019
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
10
3 / 0 / 3
6,012
547
2,354
6,372
2,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Ogaiht9711
Apollo
10
6 / 0 / 4
6,358
578
5,165
4,260
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
mv_games123
Jormungandr
10
4 / 1 / 2
6,165
560
3,486
5,173
2,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
20
20
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
DiPaolo
Sobek
3
0
6
6
W
Aphrodite
Gabri955
Aphrodite
4
1
0
4
W
Cthulhu
3
0
3
4.5
L
Yemoja
Not_Pordo
Yemoja
0
3
0
0
L
Sol
0
2
0
0
W
Apollo
Ogaiht9711
Apollo
6
0
4
8
L
Pele
2
3
0
0.67
L
0
7
0
0
L
Loki
0
5
0
0
W
Jormungandr
mv_games123
Jormungandr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,824
Damage
19,466
31,076
Taken
28,168
8,599
Mitigated
12,630
4,499
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DiPaolo
Sobek
3,259
482
0
2,630
5,344
3,393
388
1,005
4,339
10,709
0
W
Aphrodite
Gabri955
Aphrodite
5,202
698
39
4,972
7,019
2,571
458
2,572
4,447
40,092
0
W
Cthulhu
2,354
254
0
3,118
6,372
2,328
0
170
6,202
29,725
0
L
Yemoja
Not_Pordo
Yemoja
1,821
566
252
0
4,506
1,271
0
1,876
2,630
13,093
0
L
Sol
2,742
517
0
1,532
5,764
1,694
0
3,183
2,581
25,077
0
W
Apollo
Ogaiht9711
Apollo
5,165
3,730
0
1,911
4,260
1,594
676
816
3,444
0
30,350
L
Pele
3,726
971
0
2,656
9,034
2,553
0
2,822
6,212
0
29,135
L
1,659
468
0
59
6,337
1,666
0
3,656
2,681
0
5,854
L
Loki
1,876
672
0
0
5,435
1,415
89
2,764
2,671
0
12,791
W
Jormungandr
mv_games123
Jormungandr
3,486
798
12
348
5,173
2,744
614
0
5,173
23,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
31,828
175
Minions Killed
250
0
Camps Cleared
0
1,005,223
Distance Traveled
1,004,654
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,353
578
16
1
0
241,060
2
W
Aphrodite
6,940
631
77
7
0
195,043
2
W
Cthulhu
6,012
547
71
6
0
198,934
0
L
Yemoja
4,582
417
20
2
0
192,038
0
L
Sol
5,240
476
58
5
0
187,459
0
W
Apollo
6,358
578
56
5
0
181,458
0
L
Pele
5,741
522
62
6
0
207,402
1
L
Thor
3,932
357
6
1
0
220,504
1
L
Loki
4,292
390
29
3
0
197,820
1
W
Jormungandr
6,165
560
30
3
0
188,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role