Player Matchup

Jing Wei
Jing Wei
Gabdark777
Jing Wei
Level 14
God Stats
25W - 19L
1,570 SR
Queue Stats
392W - 471L
1,305 Elo+
Party 2
Yemoja
Yemoja
JezzaAH13
Yemoja
Level 14
God Stats
0W - 2L
1,294 SR
Queue Stats
87W - 85L
1,249 Elo+
Solo
Bakasura
Bakasura
aaamipichulaa
Bakasura
Level 3
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 8L
1,715 Elo+
Party 3
Chang'e
Chang'e
inkcente
Chang'e
Level 25
God Stats
6W - 15L
1,272 SR
Queue Stats
470W - 622L
1,351 Elo+
Party 2
Cerberus
Cerberus
lauti_GG_
Cerberus
Level 11
God Stats
2W - 3L
1,738 SR
Queue Stats
5W - 11L
1,222 Elo+
Party 3
Team Averages
Level 13
1,522 SR
1,369 Elo+

VS

Team Averages
Level 18
1,581 SR
1,266 Elo+
Xing Tian
Xing Tian
Badang_02
Xing Tian
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 60L
1,216 Elo+
Party 1
Cupid
Cupid
Diandressa
Cupid
Level 28
God Stats
5W - 2L
1,739 SR
Queue Stats
21W - 24L
1,331 Elo+
Solo
Nu Wa
Nu Wa
Dra_fiufiu
Nu Wa
Level 27
God Stats
9W - 2L
1,842 SR
Queue Stats
97W - 55L
1,397 Elo+
Solo
Bellona
Bellona
elsax1998
Bellona
Level 11
God Stats
12W - 16L
1,325 SR
Queue Stats
28W - 36L
1,182 Elo+
Party 1
Guan Yu
Guan Yu
xXlP4iNXx
Guan Yu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 77L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gabdark777
Jing Wei
9
2 / 5 / 0
5,912
455
4,548
9,407
2,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
JezzaAH13
Yemoja
10
1 / 3 / 3
6,592
507
3,336
6,619
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
aaamipichulaa
Bakasura
9
0 / 7 / 1
5,522
425
1,894
7,641
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
inkcente
Chang'e
11
1 / 1 / 1
6,484
499
3,687
6,799
2,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
lauti_GG_
Cerberus
9
2 / 7 / 0
6,429
495
3,530
10,387
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Badang_02
Xing Tian
11
0 / 0 / 6
7,169
551
4,862
6,839
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
11
6 / 2 / 3
7,370
567
5,959
7,467
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
13
5 / 1 / 2
8,093
623
7,684
5,030
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
elsax1998
Bellona
12
6 / 2 / 4
7,560
582
4,647
7,601
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
xXlP4iNXx
Guan Yu
13
6 / 1 / 4
8,064
620
6,396
6,986
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
23
23
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Badang_02
Xing Tian
0
0
6
3
W
Cupid
6
2
3
3.75
W
Nu Wa
5
1
2
6
L
Jing Wei
Gabdark777
Jing Wei
2
5
0
0.4
L
Yemoja
JezzaAH13
Yemoja
1
3
3
0.83
L
Bakasura
aaamipichulaa
Bakasura
0
7
1
0.07
W
Bellona
elsax1998
Bellona
6
2
4
4
L
Chang'e
inkcente
Chang'e
1
1
1
1.5
L
Cerberus
lauti_GG_
Cerberus
2
7
0
0.29
W
Guan Yu
xXlP4iNXx
Guan Yu
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,995
Damage
29,548
40,853
Taken
33,923
15,994
Mitigated
18,553
8,159
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Badang_02
Xing Tian
4,862
710
0
1,041
6,839
4,587
558
1,305
5,534
24,113
0
W
Cupid
5,959
4,106
656
2,289
7,467
2,226
2,101
2,054
5,413
0
28,829
W
Nu Wa
7,684
1,890
0
0
5,030
1,688
573
2,349
2,681
45,145
0
L
Jing Wei
Gabdark777
Jing Wei
4,548
3,767
0
1,120
9,407
2,652
0
3,780
5,527
0
24,245
L
Yemoja
JezzaAH13
Yemoja
3,336
654
559
1,490
6,619
3,362
384
3,406
3,103
13,565
0
L
Bakasura
aaamipichulaa
Bakasura
1,894
1,053
0
566
7,641
2,972
28
499
7,060
0
18,576
W
Bellona
elsax1998
Bellona
4,647
1,584
0
764
7,601
4,819
436
1,792
5,744
0
39,866
L
Chang'e
inkcente
Chang'e
3,687
202
85
3,000
6,799
2,034
766
3,889
2,653
32,016
0
L
Cerberus
lauti_GG_
Cerberus
3,530
365
0
1,339
10,387
4,974
130
476
9,664
19,404
0
W
Guan Yu
xXlP4iNXx
Guan Yu
6,396
1,034
167
999
6,986
5,233
798
3,053
3,538
0
36,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
38,256
203
Minions Killed
337
0
Camps Cleared
0
1,179,709
Distance Traveled
1,284,000
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,169
551
31
2
0
266,679
2
W
Cupid
7,370
567
65
5
0
243,270
1
W
Nu Wa
8,093
623
89
7
0
242,885
2
L
Jing Wei
5,912
455
35
3
0
235,675
0
L
Yemoja
6,592
507
25
2
0
176,659
2
L
Bakasura
5,522
425
36
3
0
274,572
0
W
Bellona
7,560
582
84
6
0
261,141
1
L
Chang'e
6,484
499
56
4
0
227,299
1
L
Cerberus
6,429
495
51
4
0
265,504
0
W
Guan Yu
8,064
620
68
5
0
270,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role