Player Matchup

Neith
Neith
AVeryHappyPlant
Neith
Level 20
God Stats
10W - 8L
1,501 SR
Queue Stats
16W - 12L
1,521 Elo+
Party 1
Ymir
Ymir
DOOMSDAY132
Ymir
Level 118
God Stats
2W - 5L
1,520 SR
Queue Stats
119W - 120L
1,487 Elo+
Party 1
Janus
Janus
Jashery
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,488 Elo+
Party 1
Nemesis
Nemesis
Okishisa
Nemesis
Level 18
God Stats
13W - 9L
1,587 SR
Queue Stats
41W - 28L
1,564 Elo+
Solo
Bellona
Bellona
sEntryyyyy
Bellona
Level 18
God Stats
2W - 1L
1,556 SR
Queue Stats
36W - 32L
1,675 Elo+
Party 1
Team Averages
Level 39
1,533 SR
1,547 Elo+

VS

Team Averages
Level 33
1,573 SR
1,453 Elo+
Fafnir
Fafnir
BeRaidin
Fafnir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,202 Elo+
Party 3
Guan Yu
Guan Yu
Strick47
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
TooManyPlasmids
Danzaburou
Level 22
God Stats
6W - 7L
1,498 SR
Queue Stats
23W - 22L
1,529 Elo+
Party 3
Zhong Kui
Zhong Kui
giancarlosxg
Zhong Kui
Level 105
God Stats
1W - 1L
1,801 SR
Queue Stats
37W - 36L
1,481 Elo+
Party 2
King Arthur
King Arthur
纷落的树叶
King Arthur
Level 24
God Stats
75W - 53L
1,568 SR
Queue Stats
173W - 159L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 6
12,792
512
6,649
12,174
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
7 / 1 / 17
12,922
517
12,234
22,859
26,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Jashery
Janus
18
4 / 8 / 12
12,267
491
13,384
15,855
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Okishisa
Nemesis
20
22 / 4 / 4
15,032
601
28,064
23,031
10,795
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
sEntryyyyy
Bellona
20
2 / 3 / 13
14,372
575
11,600
21,008
17,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BeRaidin
Fafnir
14
1 / 9 / 9
11,291
452
7,942
18,757
22,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Strick47
Guan Yu
14
1 / 10 / 3
10,427
417
8,133
20,685
23,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
TooManyPlasmids
Danzaburou
16
4 / 6 / 2
12,026
481
10,331
16,701
6,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
giancarlosxg
Zhong Kui
20
9 / 5 / 6
14,310
572
22,637
21,314
14,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
纷落的树叶
King Arthur
17
3 / 9 / 3
11,626
465
8,435
23,176
22,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
39
Kills
18
20
Deaths
39
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Fafnir
BeRaidin
Fafnir
1
9
9
0.61
W
7
1
17
15.5
W
Janus
Jashery
Janus
4
8
12
1.25
W
Nemesis
Okishisa
Nemesis
22
4
4
6
L
Guan Yu
Strick47
Guan Yu
1
10
3
0.25
L
Danzaburou
TooManyPlasmids
Danzaburou
4
6
2
0.83
L
Zhong Kui
giancarlosxg
Zhong Kui
9
5
6
2.4
W
Bellona
sEntryyyyy
Bellona
2
3
13
2.83
L
King Arthur
纷落的树叶
King Arthur
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,931
Damage
57,478
94,927
Taken
100,633
64,863
Mitigated
89,232
12,697
Healing
26,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,649
3,170
0
2,623
12,174
4,401
4,018
5,963
6,211
0
74,244
L
Fafnir
BeRaidin
Fafnir
7,942
2,073
0
2,677
18,757
22,497
0
4,945
13,672
20,350
0
W
12,234
1,957
0
2,815
22,859
26,265
301
7,667
15,121
38,423
0
W
Janus
Jashery
Janus
13,384
805
0
1,606
15,855
5,535
1,903
7,444
8,386
71,798
0
W
Nemesis
Okishisa
Nemesis
28,064
21,352
0
2,080
23,031
10,795
0
12,403
10,578
0
136,270
L
Guan Yu
Strick47
Guan Yu
8,133
859
188
3,409
20,685
23,160
654
4,794
15,817
0
41,534
L
Danzaburou
TooManyPlasmids
Danzaburou
10,331
5,358
0
4,472
16,701
6,684
1,343
5,800
10,877
0
64,859
L
Zhong Kui
giancarlosxg
Zhong Kui
22,637
2,458
805
8,290
21,314
14,725
3,200
7,403
13,605
85,368
0
W
Bellona
sEntryyyyy
Bellona
11,600
2,943
525
3,048
21,008
17,867
693
6,037
14,596
8,983
62,247
L
King Arthur
纷落的树叶
King Arthur
8,435
603
0
6,258
23,176
22,166
38
5,834
17,127
8
78,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,385
Gold Earned
59,680
571
Minions Killed
409
0
Camps Cleared
0
2,300,639
Distance Traveled
2,020,919
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,792
512
131
5
0
430,523
0
L
Fafnir
11,291
452
10
0
0
400,444
5
W
Ymir
12,922
517
37
1
0
467,252
7
W
Janus
12,267
491
131
5
0
428,361
0
W
Nemesis
15,032
601
146
6
0
484,619
2
L
Guan Yu
10,427
417
73
3
0
350,357
0
L
Danzaburou
12,026
481
85
3
0
418,554
2
L
Zhong Kui
14,310
572
130
5
0
418,964
2
W
Bellona
14,372
575
126
5
0
489,884
2
L
King Arthur
11,626
465
111
4
0
432,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role