Player Matchup

Gilgamesh
Gilgamesh
FrooNash
Gilgamesh
Level 82
God Stats
10W - 3L
1,689 SR
Queue Stats
145W - 156L
1,705 Elo+
Party 2
Sun Wukong
Sun Wukong
RizeOfTheBuddah
Sun Wukong
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
237W - 229L
1,518 Elo+
Party 2
Freya
Freya
TJBowhunter
Freya
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
450W - 442L
1,563 Elo+
Party 2
Ullr
Ullr
Yexni
Ullr
Level 151
God Stats
2W - 2L
1,715 SR
Queue Stats
138W - 127L
1,548 Elo+
Party 2
Ymir
Ymir
itszebruhh
Ymir
Level 27
God Stats
28W - 21L
1,357 SR
Queue Stats
302W - 277L
1,582 Elo+
Party 2
Team Averages
Level 103
1,552 SR
1,583 Elo+

VS

Team Averages
Level 78
1,469 SR
1,546 Elo+
Izanami
Izanami
Benbt10
Izanami
Level 48
God Stats
4W - 5L
1,558 SR
Queue Stats
185W - 174L
1,573 Elo+
Party 1
Loki
Loki
Scion_Monika
Loki
Level 36
God Stats
0W - 2L
1,142 SR
Queue Stats
8W - 7L
1,535 Elo+
Party 3
Discordia
Discordia
TTVEAGLE
Discordia
Level 88
God Stats
3W - 5L
1,589 SR
Queue Stats
91W - 81L
1,538 Elo+
Party 1
Achilles
Achilles
fivetimeqdog
Achilles
Level 68
God Stats
2W - 4L
1,362 SR
Queue Stats
99W - 64L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
spikeyball101
Cthulhu
Level 148
God Stats
2W - 2L
1,695 SR
Queue Stats
195W - 178L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrooNash
Gilgamesh
15
9 / 3 / 15
10,711
564
16,121
21,771
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
RizeOfTheBuddah
Sun Wukong
17
7 / 3 / 11
11,349
597
15,359
16,736
13,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 3 / 4
11,042
581
11,529
20,014
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
Yexni
Ullr
16
6 / 2 / 9
10,415
548
11,581
12,807
5,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 7
10,564
556
12,023
17,216
9,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Benbt10
Izanami
15
3 / 7 / 4
9,393
494
11,377
16,010
5,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 8 / 5
8,854
466
7,510
16,156
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
TTVEAGLE
Discordia
15
1 / 8 / 2
8,978
473
8,543
12,896
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
fivetimeqdog
Achilles
16
4 / 6 / 1
9,861
519
10,227
17,899
12,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
13
5 / 6 / 1
9,231
486
14,905
20,840
24,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
35
Kills
14
14
Deaths
35
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Benbt10
Izanami
3
7
4
0.71
W
Gilgamesh
FrooNash
Gilgamesh
9
3
15
5.5
W
Sun Wukong
RizeOfTheBuddah
Sun Wukong
7
3
11
4.17
L
1
8
5
0.44
W
6
3
4
2.67
L
Discordia
TTVEAGLE
Discordia
1
8
2
0.25
W
Ullr
Yexni
Ullr
6
2
9
5.25
L
Achilles
fivetimeqdog
Achilles
4
6
1
0.75
W
7
3
7
3.5
L
Cthulhu
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,613
Damage
52,562
88,544
Taken
83,801
49,232
Mitigated
52,904
31,731
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Benbt10
Izanami
11,377
7,133
0
1,674
16,010
5,623
434
8,810
7,200
0
67,515
W
Gilgamesh
FrooNash
Gilgamesh
16,121
4,537
0
7,588
21,771
13,161
0
6,557
15,054
0
38,120
W
Sun Wukong
RizeOfTheBuddah
Sun Wukong
15,359
3,439
0
4,329
16,736
13,923
842
2,433
14,257
0
58,192
L
7,510
1,070
0
2,814
16,156
6,106
0
3,517
12,639
0
45,530
W
11,529
3,600
0
13,063
20,014
7,778
1,034
5,171
14,807
74,750
0
L
Discordia
TTVEAGLE
Discordia
8,543
285
0
1,629
12,896
4,748
0
2,045
10,851
54,610
0
W
Ullr
Yexni
Ullr
11,581
5,667
0
829
12,807
5,190
2,043
4,959
7,644
0
66,737
L
Achilles
fivetimeqdog
Achilles
10,227
2,104
0
3,279
17,899
12,182
0
3,274
14,625
0
53,258
W
12,023
3,556
0
5,922
17,216
9,180
147
3,644
13,334
63,400
0
L
Cthulhu
14,905
1,695
311
2,962
20,840
24,245
0
5,906
14,934
44,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,081
Gold Earned
46,317
450
Minions Killed
500
0
Camps Cleared
0
1,782,553
Distance Traveled
1,701,890
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,393
494
116
6
0
325,734
0
W
Gilgamesh
10,711
564
35
2
0
390,507
7
W
Sun Wukong
11,349
597
102
5
0
375,348
4
L
Loki
8,854
466
85
4
0
358,632
2
W
Freya
11,042
581
122
6
0
330,770
4
L
Discordia
8,978
473
107
6
0
310,246
2
W
Ullr
10,415
548
99
5
0
338,432
2
L
Achilles
9,861
519
118
6
0
366,631
2
W
Ymir
10,564
556
92
5
0
347,496
8
L
Cthulhu
9,231
486
74
4
0
340,647
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role