Player Matchup

Kuzenbo
Kuzenbo
MayhemTrooper
Kuzenbo
Level 122
God Stats
23W - 10L
1,795 SR
Queue Stats
225W - 145L
1,672 Elo+
Party 2
Neith
Neith
MetalknifePY
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,731 Elo+
Party 2
Gilgamesh
Gilgamesh
Rena016
Gilgamesh
Level 159
God Stats
5W - 3L
1,774 SR
Queue Stats
226W - 146L
1,668 Elo+
Party 2
Team Averages
Level 97
1,689 SR
1,690 Elo+

VS

Team Averages
Level 80
1,512 SR
1,400 Elo+
Kukulkan
Kukulkan
martincv456
Kukulkan
Level 85
God Stats
4W - 8L
1,302 SR
Queue Stats
70W - 95L
1,410 Elo+
Party 1
Ymir
Ymir
ziMr_Beans
Ymir
Level 67
God Stats
3W - 5L
1,724 SR
Queue Stats
29W - 40L
1,342 Elo+
Party 1
Neith
Neith
ziPanchox_
Neith
Level 89
God Stats
0W - 4L
1,509 SR
Queue Stats
74W - 91L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
5 / 0 / 11
12,744
750
8,602
11,681
18,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
3 / 4 / 11
11,293
664
8,616
8,996
3,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Rena016
Gilgamesh
16
8 / 1 / 7
11,994
706
17,664
14,464
13,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
martincv456
Kukulkan
13
1 / 5 / 0
9,858
580
5,380
12,005
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 5
10,967
645
4,446
18,456
21,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
15
4 / 6 / 0
11,142
655
13,482
13,782
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
5
5
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
5
0
11
10.5
W
3
4
11
2.13
W
Gilgamesh
Rena016
Gilgamesh
8
1
7
11.5
L
Kukulkan
martincv456
Kukulkan
1
5
0
0.2
L
0
5
5
0.5
L
Neith
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
23,308
35,141
Taken
44,243
35,170
Mitigated
32,842
4,867
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
8,602
2,341
0
2,437
11,681
18,251
794
2,190
9,350
24,523
0
W
8,616
3,886
0
1,564
8,996
3,888
2,674
2,756
6,148
0
40,417
W
Gilgamesh
Rena016
Gilgamesh
17,664
5,906
0
866
14,464
13,031
614
4,507
9,723
482
76,500
L
Kukulkan
martincv456
Kukulkan
5,380
73
0
1,623
12,005
5,171
252
1,666
10,339
42,206
0
L
4,446
240
171
1,736
18,456
21,355
90
4,041
14,415
21,186
0
L
Neith
13,482
6,184
0
3,214
13,782
6,316
859
3,666
10,116
0
74,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
31,967
176
Minions Killed
188
0
Camps Cleared
0
938,180
Distance Traveled
836,830
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,744
750
22
1
0
349,077
3
W
Neith
11,293
664
68
4
0
246,586
0
W
Gilgamesh
11,994
706
86
5
0
342,517
4
L
Kukulkan
9,858
580
54
3
0
276,783
2
L
Ymir
10,967
645
28
2
0
295,126
6
L
Neith
11,142
655
106
6
0
264,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role