Player Matchup

Merlin
Merlin
The1Dark2Knight_
Merlin
Level 67
God Stats
50W - 41L
1,514 SR
Queue Stats
304W - 336L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
edercampos_17
Gilgamesh
Level 16
God Stats
7W - 5L
1,556 SR
Queue Stats
18W - 20L
1,379 Elo+
Party 1
Izanami
Izanami
sh4rk6ait78
Izanami
Level 69
God Stats
33W - 35L
1,363 SR
Queue Stats
311W - 313L
1,413 Elo+
Party 1
Team Averages
Level 51
1,478 SR
1,398 Elo+

VS

Team Averages
Level 31
1,631 SR
1,642 Elo+
Scylla
Scylla
Blaze348507
Scylla
Level 29
God Stats
26W - 24L
1,668 SR
Queue Stats
52W - 60L
1,615 Elo+
Party 2
Gilgamesh
Gilgamesh
F3AR 156
Gilgamesh
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
165W - 205L
1,538 Elo+
Party 2
Sol
Sol
javonOnHisBS
Sol
Level 16
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 1L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 9
13,241
662
17,616
16,137
6,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
edercampos_17
Gilgamesh
17
8 / 5 / 10
14,517
726
14,873
23,093
20,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
sh4rk6ait78
Izanami
19
6 / 1 / 12
14,407
720
9,925
16,353
5,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 6 / 6
13,086
654
13,517
15,124
4,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
F3AR 156
Gilgamesh
14
2 / 9 / 5
11,991
600
14,005
18,716
5,965
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 6 / 4
13,412
671
18,208
15,099
4,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
21
Kills
11
11
Deaths
21
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
6
6
1.17
L
Gilgamesh
F3AR 156
Gilgamesh
2
9
5
0.5
W
7
5
9
2.3
W
Gilgamesh
edercampos_17
Gilgamesh
8
5
10
2.6
L
5
6
4
1.17
W
Izanami
sh4rk6ait78
Izanami
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,414
Damage
45,730
55,583
Taken
48,939
32,059
Mitigated
14,687
13,979
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,517
241
231
1,025
15,124
4,242
0
4,527
10,597
52,534
0
L
Gilgamesh
F3AR 156
Gilgamesh
14,005
5,820
0
2,138
18,716
5,965
0
7,773
10,943
0
46,887
W
17,616
620
1,329
2,363
16,137
6,079
40
11,616
4,521
51,055
0
W
Gilgamesh
edercampos_17
Gilgamesh
14,873
4,665
1,311
3,571
23,093
20,358
0
11,706
11,387
0
53,357
L
18,208
4,068
383
2,844
15,099
4,480
1,321
5,324
9,775
47,877
0
W
Izanami
sh4rk6ait78
Izanami
9,925
7,382
0
5,405
16,353
5,622
2,817
8,490
7,863
0
108,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
38,489
247
Minions Killed
166
0
Camps Cleared
0
980,935
Distance Traveled
977,979
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,086
654
50
3
0
362,766
4
L
Gilgamesh
11,991
600
48
2
0
313,747
2
W
Merlin
13,241
662
66
3
0
321,560
0
W
Gilgamesh
14,517
726
60
3
0
322,592
0
L
Sol
13,412
671
68
3
0
301,466
0
W
Izanami
14,407
720
121
6
0
336,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role