Player Matchup

Chang'e
Chang'e
Deer_Hunter_2017
Chang'e
Level 25
God Stats
14W - 6L
1,556 SR
Queue Stats
20W - 21L
1,356 Elo+
Party 1
Kuzenbo
Kuzenbo
Occular-Stress
Kuzenbo
Level 19
God Stats
5W - 3L
1,500 SR
Queue Stats
89W - 66L
1,634 Elo+
Solo
Skadi
Skadi
SAVAGE_legend___
Skadi
Level 29
God Stats
2W - 4L
1,304 SR
Queue Stats
22W - 24L
1,334 Elo+
Party 1
Da Ji
Da Ji
captain zullu1
Da Ji
Level 18
God Stats
5W - 3L
1,408 SR
Queue Stats
15W - 13L
1,425 Elo+
Solo
Hades
Hades
partyman5405
Hades
Level 28
God Stats
5W - 2L
1,615 SR
Queue Stats
22W - 23L
1,336 Elo+
Party 1
Team Averages
Level 24
1,477 SR
1,417 Elo+

VS

Team Averages
Level 18
1,488 SR
1,336 Elo+
Zeus
Zeus
BigKoc2018
Zeus
Level 18
God Stats
31W - 31L
1,446 SR
Queue Stats
434W - 416L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
HalbSteif93
Kukulkan
Level 17
God Stats
18W - 16L
1,481 SR
Queue Stats
58W - 72L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
SubzudemZer0_
Gilgamesh
Level 18
God Stats
14W - 18L
1,333 SR
Queue Stats
65W - 93L
1,297 Elo+
Party 2
Skadi
Skadi
mr-zzed
Skadi
Level 29
God Stats
7W - 5L
1,681 SR
Queue Stats
128W - 127L
1,346 Elo+
Solo
Xing Tian
Xing Tian
sewer-pig-
Xing Tian
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
9,837
410
5,503
13,375
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 4 / 10
11,349
473
10,792
21,239
24,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
10 / 0 / 7
14,971
624
15,807
10,616
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
11 / 5 / 5
12,414
517
13,227
13,832
5,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 5
8,713
363
2,624
11,697
5,428
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,854
411
8,820
13,052
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
HalbSteif93
Kukulkan
18
7 / 5 / 2
12,035
501
20,453
14,279
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SubzudemZer0_
Gilgamesh
13
3 / 11 / 4
9,161
382
4,335
20,323
13,763
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
mr-zzed
Skadi
20
3 / 2 / 2
12,696
529
11,973
13,892
6,021
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
sewer-pig-
Xing Tian
8
0 / 3 / 4
7,341
306
2,233
7,539
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
28
Kills
15
15
Deaths
29
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
1
4
6
1
L
Kukulkan
HalbSteif93
Kukulkan
7
5
2
1.6
W
5
4
10
2.5
W
10
0
7
13.5
L
Gilgamesh
SubzudemZer0_
Gilgamesh
3
11
4
0.45
W
11
5
5
2.7
L
Skadi
mr-zzed
Skadi
3
2
2
2
W
1
2
5
1.75
L
Xing Tian
sewer-pig-
Xing Tian
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
47,814
70,759
Taken
69,085
44,371
Mitigated
32,395
23,169
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,820
548
0
120
13,052
4,033
837
1,509
11,543
51,829
0
W
5,503
56
2,180
4,624
13,375
4,408
1,432
4,981
7,930
60,029
0
L
Kukulkan
HalbSteif93
Kukulkan
20,453
931
0
646
14,279
5,760
608
4,000
10,279
85,783
0
W
10,792
3,896
0
4,366
21,239
24,068
252
8,558
12,108
38,529
0
W
15,807
8,011
0
3,494
10,616
4,763
630
4,477
5,899
0
109,707
L
Gilgamesh
SubzudemZer0_
Gilgamesh
4,335
1,201
1,341
3,844
20,323
13,763
757
8,007
12,316
0
23,974
W
13,227
2,230
822
4,555
13,832
5,704
184
5,499
7,911
0
59,113
L
Skadi
mr-zzed
Skadi
11,973
5,042
0
4,311
13,892
6,021
71
3,517
10,375
0
133,756
W
2,624
171
528
2,600
11,697
5,428
288
5,935
5,405
23,449
0
L
Xing Tian
sewer-pig-
Xing Tian
2,233
315
0
0
7,539
2,818
40
1,886
5,653
15,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,284
Gold Earned
51,087
456
Minions Killed
541
0
Camps Cleared
0
2,303,157
Distance Traveled
1,921,340
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,854
411
101
4
0
404,268
0
W
Chang'e
9,837
410
93
4
0
456,663
0
L
Kukulkan
12,035
501
159
7
0
420,914
0
W
Kuzenbo
11,349
473
45
2
0
461,256
1
W
Skadi
14,971
624
202
8
0
466,866
1
L
Gilgamesh
9,161
382
42
2
0
422,805
0
W
Da Ji
12,414
517
87
4
0
440,848
0
L
Skadi
12,696
529
205
9
0
434,057
4
W
Hades
8,713
363
29
1
0
477,524
0
L
Xing Tian
7,341
306
34
1
0
239,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role