Player Matchup

Horus
Horus
OutCyd3
Horus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 128L
1,551 Elo+
Party 3
Apollo
Apollo
Reflex1205
Apollo
Level 25
God Stats
9W - 6L
1,768 SR
Queue Stats
196W - 186L
1,603 Elo+
Party 3
Hera
Hera
Turkducken
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 200L
1,540 Elo+
Party 3
Fenrir
Fenrir
Uthaesson
Fenrir
Level 129
God Stats
11W - 10L
1,527 SR
Queue Stats
310W - 286L
1,568 Elo+
Party 3
Yemoja
Yemoja
potatoe44
Yemoja
Level 27
God Stats
0W - 1L
1,288 SR
Queue Stats
15W - 16L
1,547 Elo+
Party 3
Team Averages
Level 85
1,516 SR
1,562 Elo+

VS

Team Averages
Level 59
1,635 SR
1,732 Elo+
Cupid
Cupid
InvolvedCrib674
Cupid
Level 42
God Stats
8W - 6L
1,495 SR
Queue Stats
403W - 240L
1,824 Elo+
Party 1
Merlin
Merlin
KairosRPC
Merlin
Level 49
God Stats
19W - 11L
1,725 SR
Queue Stats
664W - 512L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
iDunedain
Gilgamesh
Level 143
God Stats
4W - 2L
1,753 SR
Queue Stats
393W - 329L
1,670 Elo+
Party 2
Nox
Nox
mithraηdir
Nox
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 94L
1,703 Elo+
Party 2
Tyr
Tyr
ssafety540
Tyr
Level 36
God Stats
26W - 11L
1,700 SR
Queue Stats
249W - 122L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OutCyd3
Horus
13
3 / 5 / 3
7,830
522
5,660
12,650
6,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Reflex1205
Apollo
11
0 / 4 / 1
6,845
456
1,761
8,782
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
6,859
457
4,031
7,892
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Uthaesson
Fenrir
12
5 / 6 / 1
7,840
523
7,683
14,482
9,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
potatoe44
Yemoja
10
1 / 5 / 1
6,401
427
2,299
12,779
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
9,488
633
8,698
5,800
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
KairosRPC
Merlin
15
4 / 1 / 9
9,142
609
13,557
5,112
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
iDunedain
Gilgamesh
15
6 / 3 / 0
8,746
583
5,010
9,870
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 5 / 4
7,998
533
7,773
7,690
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
6 / 1 / 6
8,354
557
8,875
13,898
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
25
25
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Merlin
KairosRPC
Merlin
4
1
9
8.5
L
Horus
OutCyd3
Horus
3
5
3
0.9
L
Apollo
Reflex1205
Apollo
0
4
1
0.13
L
1
5
2
0.4
L
Fenrir
Uthaesson
Fenrir
5
6
1
0.92
W
Gilgamesh
iDunedain
Gilgamesh
6
3
0
2
W
4
5
4
1.2
L
Yemoja
potatoe44
Yemoja
1
5
1
0.3
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,434
Damage
43,913
56,585
Taken
42,370
26,869
Mitigated
23,866
12,194
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,698
4,716
112
3,987
5,800
2,163
666
648
5,152
0
67,637
W
Merlin
KairosRPC
Merlin
13,557
660
0
1,690
5,112
1,882
298
1,319
3,793
62,230
0
L
Horus
OutCyd3
Horus
5,660
2,473
459
3,198
12,650
6,230
390
5,688
6,844
0
38,144
L
Apollo
Reflex1205
Apollo
1,761
1,112
0
1,386
8,782
1,957
0
152
8,609
0
37,555
L
4,031
1,332
0
460
7,892
2,541
105
3,412
4,258
38,242
0
L
Fenrir
Uthaesson
Fenrir
7,683
2,675
0
4,120
14,482
9,692
0
6,740
7,452
0
41,037
W
Gilgamesh
iDunedain
Gilgamesh
5,010
2,165
0
4,350
9,870
4,757
0
909
8,961
0
64,051
W
7,773
973
0
1,382
7,690
3,643
0
514
7,176
34,201
0
L
Yemoja
potatoe44
Yemoja
2,299
357
874
1,697
12,779
6,449
0
4,457
8,092
11,237
0
W
8,875
738
0
6,497
13,898
11,421
0
2,940
10,958
0
33,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
43,728
341
Minions Killed
452
0
Camps Cleared
0
1,365,221
Distance Traveled
1,396,570
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,488
633
129
9
0
264,309
1
W
Merlin
9,142
609
117
8
0
294,261
8
L
Horus
7,830
522
82
5
0
269,583
4
L
Apollo
6,845
456
82
5
0
247,540
3
L
Hera
6,859
457
74
5
0
270,964
7
L
Fenrir
7,840
523
83
6
0
282,213
2
W
Gilgamesh
8,746
583
110
7
0
305,962
5
W
Nox
7,998
533
63
4
0
224,375
0
L
Yemoja
6,401
427
20
1
0
294,921
2
W
Tyr
8,354
557
33
2
0
307,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role