Player Matchup

Bakasura
Bakasura
DoomsDay5380
Bakasura
Level 17
God Stats
12W - 9L
1,519 SR
Queue Stats
17W - 20L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
Lefinkche
Sun Wukong
Level 38
God Stats
2W - 2L
1,215 SR
Queue Stats
16W - 19L
1,347 Elo+
Party 1
Fenrir
Fenrir
Orb CENA oQ
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
QRZ TriN1tY
Cupid
Level 29
God Stats
3W - 3L
1,681 SR
Queue Stats
20W - 10L
1,633 Elo+
Solo
Anubis
Anubis
WhippyQuasrKing
Anubis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,226 Elo+
Party 1
Team Averages
Level 20
1,483 SR
1,421 Elo+

VS

Team Averages
Level 20
1,374 SR
1,327 Elo+
Thanatos
Thanatos
Dark Prince9999
Thanatos
Level 17
God Stats
42W - 76L
1,157 SR
Queue Stats
396W - 480L
1,212 Elo+
Party 2
Osiris
Osiris
ErebusMist
Osiris
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
54W - 56L
1,377 Elo+
Party 3
Ymir
Ymir
Fallen Urban
Ymir
Level 24
God Stats
7W - 16L
1,116 SR
Queue Stats
124W - 135L
1,385 Elo+
Party 3
Hachiman
Hachiman
UmbralScythe
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 308L
1,262 Elo+
Party 2
Chang'e
Chang'e
n8rt0t
Chang'e
Level 36
God Stats
8W - 6L
1,598 SR
Queue Stats
77W - 75L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DoomsDay5380
Bakasura
20
23 / 11 / 6
19,982
606
51,290
35,064
19,620
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Lefinkche
Sun Wukong
18
1 / 9 / 11
12,604
382
14,981
25,439
11,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
18
1 / 9 / 9
12,482
378
8,557
24,766
12,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
23 / 3 / 9
18,834
571
47,276
21,235
9,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
5 / 14 / 7
14,000
424
12,999
22,086
11,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
9 / 13 / 12
15,744
477
15,178
34,756
19,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Osiris
ErebusMist
Osiris
20
3 / 9 / 11
13,576
411
12,857
29,847
29,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 6 / 13
15,753
477
28,534
42,026
66,801
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
UmbralScythe
Hachiman
18
3 / 18 / 11
13,111
397
9,069
26,872
11,666
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
n8rt0t
Chang'e
20
17 / 9 / 9
17,379
527
30,875
37,016
36,331
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
100
53
Kills
44
46
Deaths
55
42
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thanatos
9
13
12
1.15
W
Bakasura
DoomsDay5380
Bakasura
23
11
6
2.36
L
Osiris
ErebusMist
Osiris
3
9
11
0.94
L
12
6
13
3.08
W
Sun Wukong
Lefinkche
Sun Wukong
1
9
11
0.72
W
Fenrir
1
9
9
0.61
W
23
3
9
9.17
L
Hachiman
UmbralScythe
Hachiman
3
18
11
0.47
W
5
14
7
0.61
L
Chang'e
n8rt0t
Chang'e
17
9
9
2.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,103
Damage
96,513
128,590
Taken
170,517
64,770
Mitigated
163,687
19,600
Healing
45,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
15,178
3,761
0
16,399
34,756
19,547
3,417
883
33,595
0
74,646
W
Bakasura
DoomsDay5380
Bakasura
51,290
37,494
0
5,541
35,064
19,620
1,189
17,583
17,334
0
141,138
L
Osiris
ErebusMist
Osiris
12,857
6,739
0
5,638
29,847
29,342
1,491
3,316
26,072
0
69,410
L
28,534
5,297
598
3,398
42,026
66,801
1,306
2,244
38,859
77,171
0
W
Sun Wukong
Lefinkche
Sun Wukong
14,981
1,994
392
3,188
25,439
11,378
2,988
13,098
12,341
0
57,892
W
Fenrir
8,557
1,736
0
1,982
24,766
12,502
2,622
11,737
13,029
0
35,519
W
47,276
32,150
0
5,501
21,235
9,407
2,832
6,219
15,016
0
113,592
L
Hachiman
UmbralScythe
Hachiman
9,069
7,286
0
1,477
26,872
11,666
1,484
1,987
24,338
0
43,476
W
12,999
1,108
0
2,996
22,086
11,863
1,045
10,772
11,314
58,096
0
L
Chang'e
n8rt0t
Chang'e
30,875
1,878
4,977
12,701
37,016
36,331
500
4,569
30,952
116,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,902
Gold Earned
75,563
548
Minions Killed
535
0
Camps Cleared
0
2,812,331
Distance Traveled
2,544,086
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,744
477
117
4
0
510,091
0
W
Bakasura
19,982
606
186
6
0
602,638
0
L
Osiris
13,576
411
126
4
0
469,729
0
L
Ymir
15,753
477
82
2
0
530,013
1
W
Sun Wukong
12,604
382
76
2
0
627,178
0
W
Fenrir
12,482
378
64
2
0
645,083
0
W
Cupid
18,834
571
131
4
0
593,033
2
L
Hachiman
13,111
397
56
2
0
445,142
2
W
Anubis
14,000
424
91
3
0
344,399
0
L
Chang'e
17,379
527
154
5
0
589,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role